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Student Exploration_ Distance-Time and Velocity-Time Graphs Gizmo, Assignments of Physics

Distance - Time and Velocity - Time graphs

Typology: Assignments

2020/2021

Uploaded on 04/18/2021

raween-asif
raween-asif 🇨🇦

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Download Student Exploration_ Distance-Time and Velocity-Time Graphs Gizmo and more Assignments Physics in PDF only on Docsity! Name: Raween Asif Date: 2021-02-22 Student Exploration: Distance-Time and Velocity-Time Graphs Directions: Follow the instructions to go through the simulation. Respond to the questions and prompts in the orange boxes. [NOTE TO TEACHERS AND STUDENTS: This lesson was designed as a follow-up to the Distance-Time Graphs Gizmo. We recommend you complete that activity before this one.] Vocabulary: displacement, distance traveled, slope, speed, velocity Prior Knowledge Questions (Do these BEFORE using the Gizmo.) Dora runs one lap around the track, finishing where she started. Clark runs a 100-meter dash along the straight side of the track. 1. Which runner traveled a greater distance? Dora 2. Which runner had a greater change in position, start to finish? Clark Gizmo Warm-up The Distance-Time Graphs Gizmo shows a dynamic graph of the position of a runner over time. The Distance-Time and Velocity-Time Graphs Gizmo includes that same graph and adds two new ones: a velocity vs. time graph and a distance traveled vs. time graph. The graph shown below (and in the Gizmo) shows a runner’s position (or distance from the starting line) over time. This is most commonly called a position-time graph. Check that the Number of Points is 2. Turn on Show graph and Show animation for both Runner 1 and Runner 2. 1. Drag the points to create the graph shown to the right. ● Runner 1’s line (the red one) should have endpoints at (0, 0) and (4, 40). ● Runner 2’s line (the blue one) should have endpoints at (0, 40) and (4, 20). 2. Click the green Start button on the stopwatch. Watch the two runners carefully. In what two ways are the runners’ motions different? Runner 1 (red) is runner faster than and in the opposite direction of runner 2. Activity A: Velocity-time graphs Get the Gizmo ready: ● Click the red Reset button on the stopwatch. ● Change the Number of Points to 5. ● Turn off Show graph and Show animation for Runner 2. Speed is a measure of how fast an object moves, regardless of direction. Speed can never be negative. Velocity describes both speed and direction, and can be positive or negative. 1. In the Gizmo, make a position-time graph for Runner 1 with the following features: ● There is at least one major change in speed. ● There is at least one major change in direction. Click the green Start button and watch the runner run. Adjust your graph if needed to meet the requirements. Hand draw in this space or click here to select ✏️ Hand draw in this space or click here to select EDIT to use the drawing tool. Sketch your graph to the right. 2. Where was the runner each second? Based on your graph, fill in all except the final column in the table below. (Leave the velocity column blank for now.) Label any numbers with units. Time Position at end of time interval (m) Distance moved this time interval (m) To the left or right? Velocity this time interval (m/ s) 0 – 1 sec 16 16 right 16m/s 1. In the Gizmo, make the position-time graphs shown below. Click the green Start button and watch the runners run. Hand draw in this space or click here to select ✏️ Hand draw in this space or click here to select EDIT to use the drawing tool. Sketch what you think their velocity-time graphs look like on the second set of axes. (If you can, use a red line for runner 1, and a blue line for runner 2.) Then select the VELOCITY-TIME GRAPH tab in the Gizmo. Sketch the actual graph on the third set of axes below. Position-time graph Velocity-time (predicted) Velocity-time (actual) 2. Make any position-time graphs you want for Runners 1 and 2. Hand draw in this space ✏️ Hand draw in this space or click here to select or click here to select EDIT to use the drawing tool. Sketch them below. Then do the same thing – sketch what you think their velocity-time graphs look like, and then check. 3. Position-time graph Velocity-time (predicted) Velocity-time (actual) 4. 5. Compare the velocity-time graphs to their related position-time graphs.