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Question 1 Question 2
Question 7 What is the use of Duck Typing? Question 8 Which pattern prevents one from creating more than one instance of a variable? a. Factory Design Pattern. b. Adapter Design Pattern. c. Singleton Design Pattern d. None of Above Question 9: What design pattern does this class implements: a. Adapter b. Factory c. Singleton d. None of Above
Question 10: The following class is an example of a. Duck Typing b. Abstract Class c. Factory Design Pattern d. None of Above