Animal Behavior: Training, Development, and Welfare in Dogs, Cats, Horse and Livestock, Exams of Veterinary medicine

Animal Behavior: Training, Development, and Welfare in Dogs, Cats, Horse and Livestock

Typology: Exams

2025/2026

Available from 02/05/2026

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Animal Behavior: Training, Development, and Welfare in Dogs, Cats,
Horse and Livestock
1.
Behavior
The most common reason for dogs and cats to be surrendered to animal shelters.
2.
Non-threatening
dialogue
Professionals should approach behavior with a non-threatening, empathetic dia-
logue.
3.
Context clues
Indicators such as wounds from a dog fight or self-inflicted wounds.
4.
Anthropomor-
phizing
5.
Actions descrip-
tion
6.
Associative learn-
ing
7.
Respondent con-
ditioning
8.
Classical condi-
tioning
9.
Operant condi-
tioning
10.
Positive rein-
forcement
11.
Positive punish-
ment
12.
Negative rein-
forcement
Projecting human perspective onto the animal.
Technicians must encourage owners to describe the actions of the animal, not what
the owner believes the pet feels/thinks.
Occurs when an animal forms a learned association between two events.
Involuntary or reflexive behaviors, such as salivation in response to food.
A neutral stimulus comes to elicit a reflexive response.
Behaviors are learned and depend on consequences.
Involves the presentation of something pleasant to strengthen a behavior re-
sponse.
Involves the application of something aversive.
Involves the removal of something unpleasant to strengthen a behavior response.
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Animal Behavior: Training, Development, and Welfare in Dogs, Cats, Horse and Livestock

  1. Behavior The most common reason for dogs and cats to be surrendered to animal shelters.
  2. Non-threatening dialogue Professionals should approach behavior with a non-threatening, empathetic dia- logue.
  3. Context clues Indicators such as wounds from a dog fight or self-inflicted wounds.
  4. Anthropomor- phizing
  5. Actions descrip- tion
  6. Associative learn- ing
  7. Respondent con- ditioning
  8. Classical condi- tioning
  9. Operant condi- tioning
  10. Positive rein- forcement
  11. Positive punish- ment
  12. Negative rein- forcement Projecting human perspective onto the animal. Technicians must encourage owners to describe the actions of the animal, not what the owner believes the pet feels/thinks. Occurs when an animal forms a learned association between two events. Involuntary or reflexive behaviors, such as salivation in response to food. A neutral stimulus comes to elicit a reflexive response. Behaviors are learned and depend on consequences. Involves the presentation of something pleasant to strengthen a behavior re- sponse. Involves the application of something aversive. Involves the removal of something unpleasant to strengthen a behavior response.

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  1. Negative punish- ment
  2. Continuous rein- forcement
  3. Intermittent rein- forcement Involves the removal of something pleasant. Reinforcement is provided every single time the animal does something you want repeated. Reinforcement is given periodically when the animal performs the desired behav- ior.
  4. Desensitization A procedure by which we change a dog's emotional response to a stimulus.
  5. Counter-condi- tioning
  6. Counter-com- manding The process used to substitute an alternative emotional response or behavior that is incompatible with the problem behavior. Similar to counter-conditioning but you also ask an animal to respond to a com- mand.
  7. Flooding Exposes an animal to a fearful stimulus at full intensity and prevents the animal from escaping.
  8. 5 step Positive Proaction Plan A strategy to manage pet behavior effectively.
  9. Neonatal Period First 2 weeks of life where short periods of daily handling increase confidence and exploratory behavior.
  10. Transition Period Weeks 2-4, characterized by rapid sensory and motor development.
  11. Socialization Peri- Weeks 4 - 14, where pets learn about their environment and how to interact. od
  12. Juvenile Period Up to 6 months, when pets reach puberty.
  13. Similar periods as dogs but often shorter and less discrete.