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The use of animation, video, and interactive media as powerful tools for education and delivery technology. It highlights the importance of learning from filmmakers, cartoonists, artists, and writers to harness the full potential of these media. The document also covers the role of computation, intelligence, and interaction in computers, the delivery of technology on computers and the web, and its application areas such as rapid prototyping, help and documentation, education, and finding things in non-linear structures.
Typology: Slides
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an ordinary lecture?
slides, pen marks, video are ‘captured’
... available later through web interface