AP Psychology Cram Sheet, Cheat Sheet of Psychology

AP Psychology Cram Sheet for AP exam

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2024/2025

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“Unit Zero” Research
Design
Basic Vocabulary:
Hypothesis tentative explanation must
be FALSIFIABLE able to be supported
or rejected
Operational Definition: clear, precise,
quantifiable definition of your variables
allows replication and collection of
reliable data
Qualitative data: descriptive data (eye color)
Quantitative data: numerical data IDEAL
and necessary for statistics
Population everyone the research could
apply to
Sample the people (or person) specifically
chosen for your study
Research Designs
CORRELATION: identify relationship
between two variables
Adv: useful when experiments are unethical
Disadv: CORRELATION DOES NOT
EQUAL CAUSATION
Directionality problemwhich
direction does the correlation go?
(depression cause low self-esteem, low
self-esteem causes depression, or a 3rd
variable?)
3rd variable problem diff. variable is
responsible for relationship (ice cream
and murder)
oPositive Correlation variables increase
& decrease together
oNegative Correlation as one variable
increases the other decreases
oThe stronger the # the stronger the
relationship REGARDLESS of the
pos/neg sign. Cannot be < or > than 1.
oStronger relationships = tighter clusters
on graph
EXPERIMENTS: purposefully
manipulate variables to determine cause
/effect
Adv: only type that establishes cause and
effect Disadv: can be unethical, too artificial
oIndependent Variable: purposefully
altered by researcher to look for effect
Experimental Group: received the
treatment (part of the IV); can have
multiple exp, groups
Control Group: placebo, baseline
(part of the IV); can only have 1
oDependent Variable: measured variable
(is DEPENDENT on the independent
variable)
Vocab unique to experiments:
oPlacebo Effect: any observed effect on a
behv. That is “caused” by the placebo
(shows effectiveness of exp. Treatment).
Usually fixed w/ blinded studies
oDouble-Blind: Exp. where neither the
participant or the experimenter are aware
of which condition people are assigned
to (drug studies)
oSingle-Blind: only participant blind
used if experimenter can’t be blind
(gender, age, etc)
oConfound: error/ flaw in study that is
accidentally introduced (can be called a
confounding variable)
Random Assignment: assigns
participants to either control or
experimental group at random increase
chance of equal representation among
groups (spreads the lefties across both
groups)allows you to say Cause / Effect
OTHER STUDY TYPES
NATURALISTIC OBSERVATION:
observe ppl in their natural settings
Adv: real world validity
Disadv: No cause and effect
CASE STUDY: Studies ONE person
(usually) in great detail
Adv: – collect lots of info
Disadv: No cause/effect
META-ANALYSIS: combines multiple
studies to increase sample size and
examine effect sizes
STATISTICS
Descriptive stats: show shape of the data
oMeasures of Central Tendency:
Mean: Average (use in
normal distribution)
Median: Middle # (use in
skewed distribution)
Mode: occurs most often
Bimodal has two
modes usually
indicates good bad
scores
Skews created by
outlers
oNeg skew = mean is
to the left (neg side),
mode is to the right
oPos skew = mean is to
the right
Measure of variation
Range distance bw
smallest and biggest #
Standard deviation avg. amount the
scores are spread from the mean
(bigger # = more spread)
INFERENTIAL STATISTICS:
establishes significance (meaningfulness)
oSTATISTICAL SIGNIFAN CE =
results not due to chance,
exp.manipulation caused the
difference in means
p<.05 = stat. sig, smaller = better
oEFFECT SIZE = data has practical
significancebigger = better
ETHICAL GUIDELINES (IRB
APPROVAL NEEDED FOR PPL)
oConfidentiality: names kept secret
oInformed Consent: must agree to be
part of study
oInformed assent minors AND their
parents must agree
oDebriefing: must be told the true
purpose of the study (done after for
deception)
oDeception must be warranted
oNo harmmental/physical
Additional Vocabulary:
Surveys: usually turned into correlation.
Subject to self report bias - errors when
collect surve data due to:
oSocial desirability ppl lie to look
good
oWording effects how you frame
the question can impact your
answers
Random Sample (selection): method for
choosing participants for your study
everyone has a chance to take part,
increases generalizability
Representative Sample: Sample mimics
the general pop. (ethnic, gender, age)
Convenience Sample: select participants
on availability less representative and
less generalizability this way
Sampling bias sample isn’t
representative, due to conv. sampling
Cultural norms behvs of a particular
group can influence research results
Experimenter bias / Participant bias:
experimenter/participant expectations
influences the outcome
Cognitive bias bias in thinking/judgment
oConfirmation bias – find info that
supports our preexisting beliefs
oHindsight bias “I knew it all along”
oOverconfidence overestimate our
knowledge / abilities
oHawthorne effect ppl change
behavior when watched
Research needs peer review and adequate
sample sizes
DO NOT MIX Random Sample and Random Assignment.
Sample = Generalize. Assignment = Cause/Effect
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“Unit Zero” – Research

Design

Basic Vocabulary:

  • Hypothesis – tentative explanation – must be FALSIFIABLE – able to be supported or rejected
  • Operational Definition: clear, precise, quantifiable definition of your variables – allows replication and collection of reliable data
  • Qualitative data: descriptive data (eye color)
  • Quantitative data: numerical data – IDEAL and necessary for statistics
  • Population – everyone the research could apply to
  • Sample – the people (or person) specifically chosen for your study

Research Designs

  • CORRELATION : identify relationship between two variables Adv: useful when experiments are unethical Disadv: CORRELATION DOES NOT EQUAL CAUSATIONDirectionality problem – which direction does the correlation go? (depression cause low self-esteem, low self-esteem causes depression, or a 3 rd variable?)  3 rd^ variable problem diff. variable is responsible for relationship (ice cream and murder) o Positive Correlation – variables increase & decrease together o Negative Correlation – as one variable increases the other decreases o The stronger the # the stronger the relationship REGARDLESS of the pos/neg sign. Cannot be < or > than 1. o Stronger relationships = tighter clusters on graph
  • EXPERIMENTS: purposefully manipulate variables to determine cause /effect Adv: only type that establishes cause and effect Disadv: can be unethical, too artificial o Independent Variable : purposefully altered by researcher to look for effect  Experimental Group: received the treatment (part of the IV); can have multiple exp, groups  Control Group: placebo, baseline (part of the IV); can only have 1 o Dependent Variable: measured variable (is DEPENDENT on the independent variable)

Vocab unique to experiments: o Placebo Effect: any observed effect on a behv. That is “caused” by the placebo (shows effectiveness of exp. Treatment). Usually fixed w/ blinded studies o Double-Blind: Exp. where neither the participant or the experimenter are aware of which condition people are assigned to (drug studies) o Single - Blind: only participant blind – used if experimenter can’t be blind (gender, age, etc) o Confound: error/ flaw in study that is accidentally introduced (can be called a confounding variable)

  • Random Assignment: assigns participants to either control or experimental group at random –increase chance of equal representation among groups (spreads the lefties across both groups) – allows you to say Cause / Effect

OTHER STUDY TYPES

• NATURALISTIC OBSERVATION:

observe ppl in their natural settings Adv: real world validity Disadv: No cause and effect

  • CASE STUDY : Studies ONE person (usually) in great detail Adv: – collect lots of info Disadv: No cause/effect
  • META-ANALYSIS : combines multiple studies to increase sample size and examine effect sizes

STATISTICS

  • Descriptive stats: show shape of the data o Measures of Central Tendency:Mean: Average (use in normal distribution)  Median: Middle # (use in skewed distribution)  Mode: occurs most often - Bimodal – has two modes – usually indicates good bad scores
  • Skews – created by outlers o Neg skew = mean is to the left (neg side), mode is to the right o Pos skew = mean is to the right
  • Measure of variation
  • Range – distance bw smallest and biggest #
  • Standard deviation – avg. amount the scores are spread from the mean (bigger # = more spread)

• INFERENTIAL STATISTICS:

establishes significance (meaningfulness) o STATISTICAL SIGNIFANCE = results not due to chance, exp.manipulation caused the difference in means  p<.05 = stat. sig, smaller = better o EFFECT SIZE = data has practical significance – bigger = better

  • ETHICAL GUIDELINES (IRB APPROVAL NEEDED FOR PPL) o Confidentiality: names kept secret o Informed Consent: must agree to be part of study o Informed assent – minors AND their parents must agree o Debriefing: must be told the true purpose of the study (done after for deception) o Deception must be warranted o No harm– mental/physical

Additional Vocabulary:

  • Surveys: usually turned into correlation. Subject to self report bias - errors when collect surve data due to: o Social desirability – ppl lie to look good o Wording effects – how you frame the question can impact your answers
  • Random Sample (selection): method for choosing participants for your study – everyone has a chance to take part, increases generalizability
  • Representative Sample: Sample mimics the general pop. (ethnic, gender, age)
  • Convenience Sample: select participants on availability – less representative and less generalizability this way
  • Sampling bias – sample isn’t representative, due to conv. sampling
  • Cultural norms – behvs of a particular group can influence research results
  • Experimenter bias / Participant bias: experimenter/participant expectations influences the outcome
  • Cognitive bias– bias in thinking/judgment o Confirmation bias – find info that supports our preexisting beliefs o Hindsight bias – “I knew it all along” o Overconfidence – overestimate our knowledge / abilities o Hawthorne effect – ppl change behavior when watched
  • Research needs peer review and adequate sample sizes

DO NOT MIX Random Sample and Random Assignment. Sample = Generalize. Assignment = Cause/Effect

Biological Basis Pillar

*NT = neurotransmitter, AP = action potential, NS = nervous system

HEREDITY VS ENVIRONMENT

  • Evolutionary psycs – study how natural selection influences behavior
  • Heredity (nature) = how genes influence your behavior
  • Environment (nurture) = how outside situations influence your behavior (school)
  • NATURE VS. NURTURE: ANSWER IS BOTH o Twin / Adoption Studies: o Genetics: identical twin will have a higher percentage of also developing a disease o Environment: identical twins raised in different environments show differences

NERVOUS SYSTEM

  • CENTRAL NS: Brain and spinal cord
  • PERIPHERAL NS: Rest of the NS – relays to Central NS o Somatic NS: Voluntary movement, has sensory and motor neurons o Autonomic NS: Involuntary organs (heart, lungs, etc) – contains the:  Sympathetic NS: fight/flight (generally activates – exception digestion)  Parasympathetic NS: rest / digest (generally inhibits - exception digestion) NEURON AND NEURAL FIRING
  • NEURON: Basic cell of the NS o Dendrites: Receive incoming NTs o Axon: AP travels down this o Myelin Sheath: speeds up AP down axon, protects axon o Synapse: gap b/w neurons
  • SENSORY neurons – receive sense signals from environ.–send signal to brain
  • MOTOR neurons – signals to move – send signals from brain
  • Interneurons – cells in spinal cord /brain responsible for reflex arc o Reflex arc – important stimuli skips the brain and routes through the spinal cord for immediate reactions (hand on a hot flame)
  • GLIA – support cells – give nutrients and clean up around neurons
  • Neurons Fire w/ an Action Potential : ions move across membrane sends an electrical charge down the axon o Resting potential: neuron maintains a -70mv charge when not doing anything o Depolarization: charge of neuron briefly switches from neg to pos. – triggers the AP o Threshold of depolarization: stimulus strength must reach this point to start the AP o All or nothing principle : stimulus must trigger the AP past its threshold, but does not increase the intensity or speed of the response (flush the toilet) o Refractory period : neuron must rest and reset before it can send another AP (toilet resets)
  • NEUROTRANSMITTERS (NT): Chemicals released in synaptic gap, received by neurons. Classified as excitatory (increase APs in other neurons) or inhibitory (decrease APs) o GABA: Major inhibitory NT

o Glutamate : Major e xcitatory NT

(glutes excite you!) o Dopamine: Reward (short term) & fine movement – in hypothalamus, assoc. w/ addiction o Serotonin: Moods (long-term), emotion, sleep –in amygdala, too little assoc. w/ depression o Acetylcholine (ACh): Memory and movement –in hippocampus, assoc. w/ Alzheimer’s o Norepinephrine: sympathetic NS - too little assoc. w/ depression o Endorphins: decrease pain o Substance P: pain regulation (abnormality increases pain and inflammation)

  • HORMONES: if not in the nervous system, it’s a hormone o Oxytocin: love, bonding, childbirth, lactation o Adrenaline: fight/flight o Leptin: makes you full (stops hunger) o Ghrelin: makes you hungry (turns you into a gremlin) o Melatonin: sleep
  • Agonist: drug that mimics a NT
  • Antagonist: drug that blocks a NT
  • Reuptake: Unused NTs are taken back up into the sending neuron.(antidepressants cause reuptake inhibition (block reuptake)
    • treatment for depression

• PSYCHOACTIVE DRUGS:

o Depressants: Decrease NS activity (alcohol) o Stimulants: Increase NS activity (caffeine & cocaine) o Hallucinogens: hallucinations and altered perceptions (Marijuana) o Opioids: relieve pain (endorphin agonists) (heroin) o Tolerance: Needing more of a drug to achieve the same effects o Addiction: must have it to avoid withdrawal symptoms o Withdrawal: symptoms associated with sudden stoppage THE BRAIN o Cere bell um – movement, balance, coordination, procedural memory (walking a tightrope balancing a bell) o Brainstem / Medulla – vital organs (HR, BP, breathing) o Reticular activating system: alertness, arousal, sleep, eye movement o Cerebral Cortex: outer portion of the brain – higher order thought processes

  • includes limbic system, lobes, corpus callosum o Limbic System  Amygdala: emotions, fear  Hippocampus: episodic and semantic memory (if you saw a hippo on campus you’d remember it!)  Hypothalamus: Reward/pleasure center, eating behaviors – link to endocrine system, homeostasis  Thalamus: relay center for all but smell  Pituitary gland: talks w/ endocrine sys and hypothalamus – release hormones

o Occipital Lobe: vision o Frontal Lobe: decision making, planning, judgment, movement, personality, language, executive function – includes the:

  • Prefrontal cortex: front of frontal lobe – executive function
  • Motor Cortex: back of frontal lobe - map of our motor receptors – controls skeletal movement o Parietal Lobe: sensations and touch – controls association areas – incudes:
  • Somatosensory Cortex: map of our touch receptors
  • Temporal Lobe: hearing and face recognition, language
  • Color deficiency:
    • Damage to, or missing - cones or ganglion cells  Red/green is most common  Dichromatism – missing 1 cone  Monochromatism – only have rods
  • AUDITORY SYSTEM:
  • Properties of Sound:
    • Wavelength – distance bw peaks - pitch  Long waves = low pitch  Narrow waves = high pitch
    • Amplitude – height of wave – loudness  Short waves = soft  Tall waves = loud
  • THEORIES OF HEARING: all occur in the cochlea
    • Place theory – location where hair cells bends determines sound (high pitches)
    • Frequency theory – rate at which action potentials are sent determines sound (low pitches)
    • Volley theory – groups of neurons fire APs out of sync
  • Other Hearing Stuff:

 Sound localization –which ear gets

the waves first tells location of sound

 Conduction deafness – damage to

bones of ear and ear drum cause

hearing loss

 Sensorineural – damge to cochlea,

hairs in cochlea, or nerve – usually

due to old age and loud noise

• OTHER SENSES:

  • Vestibular: Sense of balance (semicircular canals in the inner ear)
  • Kinesthetic: Sense of body position & movement wo looking
  • Pain: Gate-control theory: we have a “gate” to control how much pain is experience. Pain is both mental and physical
  • “Hot”: activation of warm and cold receptors - Taste (gustation): 6 taste receptors: bitter, salty, sweet, sour, umami (savory), oleogustus (fatty/oily)  Tongue, mouth, and brain process taste  Density of taste receptors makes ppl super tasters, medium tasters, or nontasters  Sensory interaction creates taste – wo smell taste isn’t as strong or is absent - Smell (olfaction): Only sense that does NOT route through the thalamus  Pheromones produce chemical signals w/in a species for attraction

Cognition Pillar

PERCEPTION

  • Top-Down Processing: Whole idea (prior expectations)  smaller parts (painting w/ faces)
  • Bottom-Up Processing: Smaller Parts (sensory info)  Whole idea ( dog of bunch of dots)
  • Schemas: preexisting mental concept of how something should look (like a restaurant)
  • Perceptual Set: tendency to see something as part of a group – speeds up signal processing
  • GESTALT PSYCHOLOGY: Whole is greater than the sum of its parts
  • Gestalt Principles:  Figure/ground: organize information into figures objects (figures) that stand apart from surrounds (back ground)  Closure: mentally fill in gaps  Proximity: group things together that appear near each other  Similarity: group things together based off of looks
  • Constancies: recognize that objects do not physically change despite changes in sensory input (size, shape, brightness)
  • Apparent Movement: objects can appear moving when they aren’t (flip books, blinking lights) - Selective attention: focus on one thing and block out other things – can result in: - Inattentional Blindness: failure to notice something added b/c you’re so focused on another task (gorilla video) - Change Blindness: fail to notice a change in the scene (curtain changes color) - Cocktail party effect: notice your name across the room when its spoken, when you weren’t previously paying attention - BINOCULAR DEPTH CUES : (how both eyes make up a 3D image)
  • Retinal Disparity: Image is cast slightly different on each retina, location of image helps us determine depth
  • Convergence: Eyes strain more (looking inward) as objects draw nearer - MONOCULAR DEPTH CUES ( how we form a 3D image from a 2D image)
  • Interposition: overlapping images appear closer
  • Relative Size: 2 objects that are usually similar in size, the smaller one is further away
  • Linear Perspective: parallel lines converge with distance (think railroad tracks)
  • Relative Clarity: hazy objects appear further away
  • Texture Gradient: coarser objects=closer

THINKING & PROBLEM SOLVING

  • Concepts: mental categories used to group objects, events, characteristics
    • Prototypes: all instances of a concept are compared to an ideal example
  • Algorithms: step by step strategies that guarantee a solution (formula)
  • Heuristics: short cut strategy o Representative Heuristic: make judgment based on your experience (like a stereotype) – assume someone must be a librarian b/c they’re quiet o Availability heuristic: make a judgement based on the first thing that pops in your head (assume planes are dangerous b/c crash in the news)
  • Metacognition: thinking about (reflecting upon) the way you think
  • Mental Set - keep using one strategy to solve a problem – cannot think outside the box

Figure / Ground

  • Functional Fixedness: can only see one (common) use for an item– cannot think outside of the box
  • Sunk Cost fallacy – continue something bc you’re already invested (might as well finish it now…) – when stopping would be more beneficial
  • Gambler’s Fallacy – believe something is more likely to happen bc its “due” – the dice have no memory
  • Divergent thinking: ability to think about many different things at once (Creative) – hindered by func. fixedness
  • Convergent thinking: limits creativity – one answer
  • Executive functioning : generating, organizing, planning, carrying out goal directed behvs

MEMORY ENCODING: Getting info into memory

  • Automatic encoding – requires no effort (what did you have for breakfast?)
  • Effortful encoding –requires work (school)
  • Levels (depth) of Processing : the more emphasis on MEANING the deeper the processing, and the better remembered o Structural encoding (shallow) – emphasis on physical structural o Phonemic encoding (intermediate )– emphasis on what words sound like o Semantic encoding (deep) = emphasis on meaning of the words
  • Elaborative Rehearsal – strategies to enhance encoding like below: o Imagery – attaching images to information makes it easier to remember o Dual encoding – using multiple methods of processing to remember (photo + words) o Chunking – break info into smaller units to aid in memory (like a phone #) o Mnemonics – shortcuts to help us remember info easier  Acronyms – using letter to remember something (PEMDAS)  Method of loci – using locations to remember a list of items in order
  • Context dependent memory – where you learn the info you best remember the info (scuba divers testing)
  • State dependent memory – the physical state you were in when learning is the way you should be when testing (study high, test high)
  • Mood congruent memory – remember happy events when happy, sad when sad - Forgetting curve: recall decreases rapidly at first, then reaches a plateau after which little more is forgotten - Distributed practice (spacing effect) – review a little every night (resets forgetting curve ) - Massed practice – cramming - Testing effect – quizzing over material periodically

STORAGE : Retaining info over time

  • Multi-Store Model – Sensory memory, short term memory, long term memory model
  • Sensory Memory – stores all incoming stimuli that you receive (first you have to a pay attention) o Iconic Memory – visual memory, lasts 0.3 seconds o Echoic Memory – auditory memory, lasts 2-3 seconds
  • Short Term Memory – info passes from sensory memory to STM – lasts 30 secs, and can remember 7 ± 2 items o Maintenance Rehearsal (repeating the info) resets the clock
  • Long term memory – lasts a life time o Explicit – require conscious effort:Episodic: events  Semantic: facts o Implicit- automatic, no effort needed:Classical conditioningPriming: info that is seen earlier “primes” you to remember something later on  Procedural: skills (muscle memory)
  • Working Memory Model splits STM into 2 – visual spatial memory (from iconic mem) and phonological loop (from echoic mem). A “central executive” puts it together before passing it to LTM

Other odd types of memory

  • Prospective memory – remembering you need to do something (pick up milk)
  • Autobiographical memory: memory for your personal history – combo of episodic and semantic o Superior autobiographical – rare condition – ppl have extra detailed memories
  • Memory organization o Hierarchies: memory is stored according to a clusters of related info o Categorically – stored in categories o Semantic networks: webs of semi- related info  Tip of the tongue phenomenon – can’t remember the name of something bs you’re stuck elsewhere in your semantic network o Schemas – frameworks that organize info
    • Assimilation: incorporate new info into existing schema Cat is a dog b/c 4 legs.
    • Accommodation: adjust existing schemas to incorporate new information Cat and dogs = different. Memory storage
  • Acetylcholine neurons in the hippocampus for episodic and semantic
  • Memories before age 3 are unreliable (infantile amnesia) – hippocampus still forming
  • Cerebellum for implicit / procedural memories
  • Amygdala for emotional memories
  • Frontal lobe for encoding and retrieval
  • Long-term potentiation: neural basis of memory – connections are strengthened over time with repeated stimulation (more firing of neurons)  Memory consolidation memories are strengthened and made more stable with time

RETRIEVAL: Taking info out of storage

  • Serial Position Effect: tendency to remember the beginning (primacy effect) and the end (recency effect) of the list best o Primacy happens bc the info got moved to long term memory o Recency bc its still in your short term

o Eyes have the most limited development, takes till 1 yearVisual cliff: babies have to learn depth perception, so they will cross a “cliff”

  • Critical period (sensitive period) – limited time where something HAS to be developed or it won’t happen (language for humans) o Imprinting: birds believe the first thing they see after hatching is mom
  • PUBERTY! ( sexual maturation bc of hormones) o Primary sex characteristics: necessary structures for reproduction (ovaries, testicles, vagina, penis)  Menarche – 1 st^ period  Spermarche – first release of sperm o Secondary sex characteristics: nonreproductive characteristics that dev during puberty (breasts, hips, deepening of voice, body hair) o Adolescent growth spurt – rapid skeletal and muscular dev. o Frontal lobe continuous dev (not fully developed till 25) o Adulthood – the following level off and then decline:  Mobility, flexibility, reaction time, visual / auditory acuity, fertility

COGNITIVE DEVELOPMENT

• JEAN PIAGET’S COGNITIVE DEV.

o Schemas – frameworks that organize info

  • Assimilation: incorporate new info into existing schema Cat is a dog b/c 4 legs.
  • Accommodation: adjust existing schemas to incorporate new information Cat and dogs = different.
  • Sensorimotor Stage: Birth to 2 years: focused on exploring their world o Lack (and gain) Object Permanence: Objects when removed from field of view are thought to disappear (peek-a-boo)
  • Pre-operational Stage: 2 – 7 years: use pretend play and mental symbols o Lack Conservation: recognize that substances remain the same despite changes in shape, length, or position (girls with juice in glasses) o Lack Reversibility: cannot do reverse operations (count out both 4+2 and 2+4) o Are egocentric: inability to distinguish one’s own perspective from another’s – think everyone sees what they see o Lack (and start developing) theory of mind: people’s beliefs, intentions, emotions are their own o Use animism: believe artificial objects have thoughts / feelings
  • Concrete Operational Stage: 7-11 yrs: use operational thinking, classification, and can think logical in concrete context
  • Formal Operational Stage: 11-15 yrs: use abstract and idealist thoughts, hypothetical-deductive reasoning
  • Problems with Piaget’s theory: stages too discrete, dev. differs b/w kids
  • VYGOTSKY’S THEORY: cognitive development is a social process too, need to interact w/ others o Zone of Proximal Development: gap b/w what a child can do on their own and w/ support. Need scaffolding (teachers)

o Crystallized intelligence: fact and prior learning / experiences – increases w/ age o Fluid intelligence: ability to learn new things, reaction times, abstract thinking & quick problem solving – decreases w/ age o Dementia: loss of cognitive function – results in emotional and behavioral changes – ex. Alzheimer’s

LANGUAGE

  • Language: shared system of symbols that operate by rules and is infinite
  • Phonemes: smallest unit of sound (ch sound in chat)
  • Morpheme: smallest unit that caries meaning (-ed means past tense)
  • Grammar: rules in a language that enable us to communicate
  • Semantics: set of rules by which we derive meaning (adding –ed makes something past tense)
  • Syntax: rules for combining words into sentences (white house vs casa blanca)
  • Cooing stage : produces vowels sounds
  • Babbling stage: start to create phonemes w/ constants
  • One-word stage: used to try and communicate wants
  • Telegraphic speech (two word stage): further communication  Overregularization: grammar mistake- children over use certain morphemes (I go- ed to the park)

SOCIOEMOTIONAL DEVELOPMENT

o Temperament: patterns of emotional reactions in babies – impacts attachment o Easy, difficult, slow to warm up o “Monkey experiments”: discovered that contact comfort is more important than feeding (monkeys fed on wire or cloth mothers). Monkeys raised in isolation couldn’t socialize o Attachment: strange situation paradigm (children left alone in a room w/ a stranger, then reunited w/ mom – determines your attachment style o Utilizes idea of separation anxiety: during late sensorimotor stage kids are fearful of ppl they don’t know or being left alone o Secure attachment (60% of infants): upset when mom leaves, easily calmed on return. Tend to be more stable adults o Avoidant insecure (20% infants): actively avoids mom, doesn’t care when she leaves – adults have distant relationships and fail to communicate o Anxious insecure (10% infants): actively avoids mom, freaks out when she leaves – jealous relationships and clingy o Disorganized insecure(5%): confused, fearful, dazed – result of abuse o Parenting styles- influenced by culture o Authoritarian: rules & obedience, “my way or the highway” – kids lack initiative in college, low self-esteem o Permissive: kids do whatever – no rules

  • kids lack initiative in college – high self-esteem o Authoritative: give and take w/ kids – kids become socially competent and reliable – best type - high self-esteem and initiative
  • Peer relationships w/ time o Children engage w/ play  Parallel play – play side by side w/o interacting – turns into pretend play o Adolescents rely on peers  Imaginary audience : believe others are constantly watching them (related to egocentrism )  Turns into Personal fable – belief you are special / unique / invincible o Adulthood – culture impacts when major life events should occur – some allow a transition bw adolescence and adulthood  Social clock – shared (cultural) expectation of age-appropriate behavior (when to get married, have kids, etc)

o Gender roles: expected behaviors (norms) for men/women due to cultural influence

o ERIKSON’S SOCIOEMOTINAL DEV. : each stage represents a crisis that must be resolved, results in competence or weakness o Trust vs Mistrust (birth – 18 months) : if needs are met infants dev basic trust o Autonomy vs shame&doubt ( 1 -3 yrs): learn to exercise their will (I WANT TO DO IT – pours milk) o Initiative vs guilt (3-6 yrs): learn to initiate tasks and carry out plans, also be creative (WHY kid) o Industry vs inferiority (6 yrs to puberty) : learn what you’re good or accomplished at (school / sports success) o Identity vs role confusion : (adolescence thru 20s ): refine a sense of self by testing roles and forming an identity o Intimacy vs isolation : ( 20s—40s): form close relationships and gain capacity for love o Generativity vs stagnation : (40s-60s): discover sense of contributing to the world, thru family & work o Integrity vs despair : ( 60s and up): reflect on your life, feel satisfaction or failure o MARCIA’S IDENTITY THEORY:

o Diffusion: no commitment, no exploration, no idea who they are (no idea of a major – not even thinking on it) o Foreclosure: premature commitment w/ no exploration (I’ll be a lawyer bc my parents say so) o Moratorium: actively seeking an identity, no commitment though (trying lots of clubs to see what sticks) o Identity Achievement: committed sense of self, desire to accomplish and contribute (picked a major after careful consideration)

o Adverse Childhood Experiences (ACEs): stressful / traumatic events during childhood – impact relationships and health o Abuse, divorce, mental illness

o ECOLOGICAL SYSTEMS THEORY: o Microsystem – immediate environment w/ daily interaction (family, friends, teachers) o Mesosystem – relationships bw microsystem (interaction bw parents and teachers / school) o Exosystem – environment you’re not directly a part of that still impacts you (government policies, parent’s job) o Macrosystem – societal and cultural influences (customs, norms, traditions) o Chronosystem – life stage and historical events (economic recession, environmental changes)

LEARNING

Behaviorist perspective is focused on learning – (change in behv through experience). Measures observable behv, and usually ignores the mind

CLASSICAL CONDITIONING: explains involuntary behvs and emotions o Unconditioned Stimulus (UCS): causes response w/o needing to be learned (food) o Unconditioned Response (UCR): response that naturally occurs w/o training (salivate) o Conditioned Stimulus (CS): thing that now brings about a response (bell) o Conditioned Response (CR): response after conditioning, follows a CS (salivate) o Contiguity: Timing of the pairing, NS/CS must be presented .5-1 sec BEFORE the US o Acquisition: process of learning the response pairing o Extinction: previously conditioned response dies out over time o Spontaneous Recovery: After a period of time the CR comes back out of nowhere

o Generalization: CR to like stimuli (similar sounding bell) o Discrimination: CR to ONLY the CS (only drool to that one bell, no others) o Higher order conditioning: when the original CS is paired with 2 nd^ thing – and becomes a new CS (drool to squeaky cabinet / can opener) O Conditioned taste aversion (one-trial learning)- Innate predispositions can allow classical conditioning to occur in one trial (food poisoning) – due to biological preparedness – predisposed to react to dangerous biological threats O Habituation – get used to a regular stimulus and stop responding (startle less to a loud noise w/ time) o Emotional conditioning – emotions can be conditioned in humans (little Albert experiment) lead to behavioral treatments for fear (counterconditioning)

OPERANT CONDITIONING: explains voluntary behv resulting from consequences O LAW OF EFFECT Behaviors followed by pos. outcomes are strengthened, neg. outcomes weaken a behavior (cat in the puzzle box)

  • PRINCIPLES OF OPERANT COND: O Pos. Reinforcement: Add something nice to increase a behavior (gold star for turning in HW) O Neg. Reinforcement: Take away something bad/annoying to increase a behavior (put on seatbelt to take away annoying car signal) O Primary Reinforcers: innately satisfying (food and water) O Secondary Reinforcers: everything else (stickers, high-fives) O Token Reinforcer: type of secondary- can be exchanged for other stuff (game tokens or money) O Pos. Punishment: Add something bad to decrease a behavior (spanking) O Neg. Punishment: Take away something good to decrease a behavior (take away car keys) O Punishment temporarily changes behv., doesn’t tell you what to do – ineffective O Operant conditioning extinguishes like classical conditioning O Shaping: use successive approximations to train behavior (reward closer and closer desired behaviors to teach a response – rat basketball) O Continuous Reinforcement schedule: Receive reward for every response O Partial Reinforcement schedule: vary how often the response is given – strengthens responses and takes longer to extinguish
  • Foot in the door phenomenon: complying w/ a small request then leads to going along w/ a larger request (can I have $5? Yes. Now can I have $25?)
  • Door in the face phenomenon: a large request is turned down, when then leads you to be more likely to comply w/ a small request (can I have $100? Heck no! How about $20? Okay)
  • Conformity: change in a person’s behv to more closely match the group classic experiment – showed lines of different lengths, confederates gave wrong answers to see if others would go along w/ it – factors influence conformity: 1. Person is insecure 2. Group has 3 or more ppl 3. Group is unanimous 4. Person admires group 5. Person has no prior commitment to a response 6. Others observe their behavior 7. Cultural expectations (collectivistic)
  • Obedience: complying w/ an order or command - classic experiment: participants were to “teach” another individual using shocks. ~65% of participants would administer lethal shocks to another person simply b/c they were told - factors that influence obedience: 1. Proximity of authority figure 2. Legitimacy or prestige of the figure 3. Distance from the victim 4. Role models for defiance
  • Culture influences conformity and obedience: o Collectivistic: encourages social and group ties (more conformity / obedience) o Individualistic: Encourages individuality (less conform / obedience)
  • Group polarization: the more time spent w/ a group the stronger their thoughts / opinions will become (must have same opinion already)
  • Groupthink: desire for harmony w/in a group leads to everyone going along w/ the same thinking, ignoring other possibilities or bad ideas
  • Bystander effect (diffusion of responsibility): the more ppl around the less likely we are to help someone in need (Kitty Genovese) - Deindividuation: loss of self-awareness and self-restraint occurring in group situations that encourage anonymity (mob mentality) - Social loafing: tendency for ppl in a group to exert less effort when pooling their effort together (tug of war) - Social facilitation: perform better on simple or well learned tasks in the presence of others - False-consensus effect: we overestimate the degree to which everyone else thinks / acts the way we do - Superordinate goals : two or more groups work together to achieve a common goal, creates cohesiveness - Social trap: ppl put their own needs before the group needs, results in bad outcome (choose 5 or 15 demo) - Industrial / Organizational Psych: psych of work – best practices, relationships in the workplace or w/ company, how you feel about job (burnout) - Altruism (prosocial behavior): unselfish interest in helping other ppl – happens bs of: o Social reciprocity norm: we give so we can get (help me and I’ll help you) o Social responsibility norm: act in ways that benefit the community (moral sense of good) o Gain social approval - STANFORD PRISON EXPERIMENT (ZIMBARDO): classic “experiment” where individuals were assigned to be guards / prisoners. w/in days they took on their roles and went too far. Highly unethical

PERSONALITY

Psychodynamic explanation: personality is largely unconscious, and shaped from early childhood experiences

  • id: our hidden true wants and desires (devil on your shoulder )
  • superego: our moral conscious ( angel on your shoulder )
  • ego: part of the mind / personality that deals w/ every day reality – what ppl see – mediates bw the id and super ego (its you! ) Defense mechanisms – egos attempt to protect your from threats
  • Repression: push memories back into the unconscious mind (sexual abuse is too traumatic to deal w/ so you repress it)
  • Regression: go into an earlier development period in the face of stress (during exam week you start to suck your thumb)
  • Denial: refuse to acknowledge reality (refuse to believe you have cancer)
  • Rationalization: justify something happening (don’t get into your college – justify it was a crap college anyway) - Displacement: take feelings out on something else (can’t tell at teacher, go home and yell at the dog) - Projection: attribute personal shortcomings & faults on to others (man who wants to have an affair accuses his wife of one) - Reaction formation: transform unacceptable motive into his opposite (insecure about masculinity becomes extra aggressive) - Sublimation: replace unacceptable impulse w/ a socially acceptable one (person who likes fighting becomes professional kickboxer) How do we “test” this personality approach? o Projective Tests: ambiguous stimuli shown to “reveal your unconscious” – inkblots and thematic apperception tests. Highly subjective, not considered reliability or valid

Trait explanation:

  • Traits: enduring personality characteristics, people can be described by these – have strong or weak tendencies. They are stable, genetic, and predict other attributes.
  • BIG FIVE personality : (acronym OCEAN) You vary on each of these o O penness : high levels = imaginative, independent, like variety; low = not open to change o C onscientiousness: high levels = organized, careful, disciplined; low = disorganized and messy o E xtraversion: high levels = sociable, likes being center of attention, meeting new ppl - (opposite is introversion: shy, timid, reserved) o A greeableness: high levels = soft hearted, trusting, helpful; low levels = suspicious, not a team player o N euroticism (emotional stability): high levels = mood swings, easy to stress; low = emotional stable, handles stress How do we “test” this personality approach?
  • Personality inventories – special name for a test that uses factor analysis : statistical procedure used to identify similar components

Humanistic explanation:

  • Emphasized personal growth and free will.
  • Self-actualization : fulfilling your full potential as person – self-actualized ppl are self aware, caring, spontaneous, open, secure
  • Emphasis on unconditional positive regard: attitude of acceptance regardless of circumstances

Social-cognitive explanation:

  • Behavior is a complex interaction of inner process and environmental influence – which influences personality
  • Emphasizes conscious awareness, beliefs, expectations, and goals
  • RECIPROCAL DETERMINISM: interaction of behavior, cognitions, and environment make up you. {Joe is shy which makes him anxious in social situations (personal factor) – he just moved to a new school (environment) – so he doesn’t talk to others much during lunch and bw classes (behavior). These factors reinforce each other.}
  • Self-efficacy: belief that one can succeed, so you ensure you do through actions - this influences your - o Self-concept – how you view yourself in relation to others – which influences your triangle and self-efficacy

MOTIVATION Theories:

  • INSTINCT THEORY: innate, fixed patterns in response to stimuli (nest building, mating) (explains animal motivation)
  • DRIVE REDUCTION: physiological need creates aroused tension (drive) that motivates you to satisfy the need (driven by homeostasis: equilibrium). “I’m hungry, I seek out food to decrease my hunger”
  • APPROACH CONFLICT THEORY (Lewin) o Approach approach conflict: win – win situation; conflict is which win you have to choose (you can eat out at ONE of your two favorite restaurants – you can only choose one though) o Approach avoidance conflict: win – lose situation; outcome has positive and negative aspects – conflict is you having to deal with it o Avoidance avoidance conflict : lose – lose; both outcomes are bad but you have to choose one (clean your room or do your homework)
  • SELF-DETERMINATION THEORY: motivated intrinsically or extrinsically o Intrinsic motivation: inner motivation - you do it b/c you like it o Extrinsic motivation: motivation to obtain a reward (trophy)
  • INCENTIVE THEORY: driven by external rewards ( extrinsic motivation) - AROUSAL THEORY: sometimes we’re driven to increase arousal through curiosity, experimentation, thrill seeking – 2 associated theories: o YERKES DODSON LAW): humans seek optimum levels of arousal –easier tasks requires more arousal, harder tasks need less. Best is moderate levels

o SENSATION SEEKING THEORY : need a varied amount of novel (new) experiences to be happy, so we seek it out

  • 4 types:  Experience seeking : (desire to try new things)  Thrill / adventure seeking : attraction to risky things (sky diving)  Disinhibition : like things that result in loss of self-control (drugs, alcohol)  Boredom susceptibility : inability to tolerate repetition (constantly seek change)

Hunger

  • Biology of hunger: o Leptin – stop eating o Ghrelin – start eating
  • Psych of hunger: o Environmental cues – time of day, social gatherings, etc o Memory – amnesia patients don’t remember when they ate, so they’ll eat again

Emotion

  • Historical theories focused on 2 things: o Physiological arousal (HR, blood pressure) o The cognitive experience of an emotion  Some theories said these happen together , some said they’re linear
  • Current theories add a cognitive label or appraisal (we have to decide which emotion we’re feeling)  Some theories place the label before the arousal, some say its simultaneous / linear  Reason why polygraphs are unreliable

Biological Explanation for the difference in current theories -

  • Some stimuli are routed directly to the amygdala (fast route – simultaneous processing) (gut reaction to a cockroach) some stimuli have to be thought about first and hence go to the frontal lobe (long route – label before) (first date jitters)
  • Facial feedback hypothesis: being forced to smile will make you happier (cartoon study with pen in mouth) – supports physio exp. Before the label – replication of this is mixed
  • Broaden and build theory: everyday pos. emotions broaden awareness, which builds skills and resilience over time, leading to better well-being.
  • Universal emotions: there are SIX universal emotions (happiness, anger, sadness, surprise, disgust, feat) seen across ALL cultures
  • Display Rules: social group or culture’s norms of how to express certain emotions

Mental and Physical

Health Pillar

Health / Stress

  • Health Psych – addresses physical well- being and illness
  • Stress – associated w/ hypertension, headaches, immune suppression o Distress – stress that is negative or damaging o Eustress – stress that is positive or motivating (graduation)
  • Tend and Befriend Theory of Stress: some ppl cope by tending their own needs / others needs. Some seek connections (befriend) w/ ppl. (usually associated w/ women)

ANXIETY DISORDERS

  • Phobic: irrational fear that disrupts your life o Acrophobia fear of heights o Arachnophobia fear of spiders
  • Agoraphobia – fear of specific social situations o Using public transport o Being in open places o Being in enclosed spaces w/ ppl (shops, theaters) o Standing in line or being in a crowd o Being outside of the home alone
  • Panic Disorder: frequent and sudden panic attacks - unanticipated and overwhelming biological, psychological, and cognitive experiences of fear / anxiety (feels like a heart attack) o Culture bound ex. –  Ataque de nervios – uncontrollable screaming, shouting, crying assoc. w/ stressful event (often family) – assoc. w/ Caribbean and Iberian descent
  • Social anxiety disorder: intense fear of being judged, criticized, watched by others (can be paired w/ agoraphobia) o Culture bound ex. –  Taijin kyofusho - people fear others are judging their bodies as undesirable, offensive, or unpleasing (seen in Japan)
  • Generalized Anxiety Disorder: person is generally anxious, all the time

Causes of Anxiety Disorders:

  • Behavioral: fear conditioning leads to anxiety, which is then reinforced and/or associated w/ other objects / events
  • Biological / Evolutionary: natural selection favored those with certain phobias (heights). Twins often share disorders. Often see less GABA in the brain. Overactive autonomic NS
  • Cognitive: maladaptive thinking / emotional responses

DISSOCIATIVE DISORDERS

  • Dissociative Amnesia (w/ or w/o Fugue): inability to remember parts of the past as a result of trauma: if w/ fugue - following a traumatic event a person leaves, taking on a whole new life & personality w/ no memory of the previous one
  • Dissociative Identity Disorder: formerly multiple personalities – person fractures into several distinct personalities who normally have no awareness of each other. - NOT SCHIZOPHRENIA!

Causes of Dissociative Disorders o Usually result of severe trauma or stress (often childhood abuse)

OBSESSIVE COMPULSIVE

DISORDERS

  • Obsessive-compulsive Disorder (OCD): person is overwhelmed with both: o Obsessions: persistent unwanted (intrusive) thoughts (did I leave the stove on?) o Compulsions: intrusive repetitive behaviors (hand washing, checking)
  • Hoarding: subtype of OCD – compelled to accumulate and keep things Causes of Obess. Compulsive Disorders
  • Biology: Genetic, overactive frontal lobe
  • Behavioral: learned associations
  • Cognitive: maladaptive thought patterns

TRAUMA AND STRESS RELATED DISORDERS

  • Post-traumatic stress disorders (PTSD): flashbacks, hypervigilance (always on the look out for something terrible to happen), severe anxiety, insomnia, emotional detachment, hostility
  • Cause – stressful / traumatic event (not just war – can be an accident, natural disaster, unexpected injury / loss)

PERSONALITY DISORDERS

  • Marked by disruptive, inflexible, enduring behavior patterns

Cluster A: - odd / eccentric cluster

  • Paranoid: distrust / suspicious about people’s motives
  • Schizoid: no interest in relationships, lack emotions (think devoid ) – similar to negative symptoms of schizophrenia
  • Schizotypal: discomfort w/ social interactions, extremely superstitious, delusion thinking, unusual speech – similar to pos. symptoms of schizophrenia

Cluster B – dramatic, emotional, erratic

  • Antisocial: NOT “avoidant of socialization” – more like “anti-society” – disregard for others, manipulative, breaks laws
  • Borderline: instable interpersonal relationships & self-image
  • Histrionic: excessive emotionality & attention seeking
  • Narcissistic: need for admiration & lack of empathy

Cluster C – anxious and fearful cluster

  • Avoidant: severe social anxiety, feel inadequate, w/ a strong want for intimacy
  • Dependent: helpless, submissive, need to be taken care and for constant reassurance, can’t make decisions for self
  • Obsessive-compulsive: preoccupation w/ orderliness, perfectionism, control (what people think of as OCD)

TREATMENT OF DISORDERS

Ethics of Therapy from the APA

  • Nonmaleficience – do no harm
  • Fidelity – uphold high standards for you and other therapists
  • Integrity – don’t deceive, misrepresent, be honest about your abilities
  • Respect for people’s rights and dignity – don’t be biased
  • Deinstitutionalization – release of large amount of ppl from asylums due to better medications
  • Decentralized approach – combo of meds and therapy, minimal hospitalization

Psychodynamic Perspective: trying to uncover the unconscious o Free association: say aloud anything that comes to mind unprompted o Dream interpretation: analyze hidden meaning in dreams

Biological Perspective: treatment w/ medicine and psychosurgery o Psychoactive medications:Anti-psychotics: decrease dopamine Side effects: TARDIVE DYSKINESIA: hand tremors (due to lack of dopamine)

  • Treats schizophrenia  Anti-depressants: increase serotonin and /or norepinephrine through REUPTAKE inhibition.  Anti-anxiety drugs: increase GABALithium: “mood stabilizer” for Bipolar o Other Interventions:
  • Electroconvulsive therapy (ECT): send electricity to induce minor seizures. Used ( rarely) to treat depression ( when nothing else works). Thought to “reboot” the brain
  • Psychosurgery (frontal lobotomy): frontal lobe is surgically destroyed. Used to treat depression or violent individuals – almost never used anymore
  • Transcranial magnetic stimulation (TMS): targeted magnetic fields to stimulate brain activity  Treats depression (safer form of ECT)

Humanistic Perspective: focus on person

  • Person-centered therapy: encourage client to discover own solutions & understand self through - o Active listening – thoughtfully engaging w/ clients emotions and message (shows interest, asks questions, restates) o Unconditional pos. regard – acceptance of faults
  • Cognitive Perspective: fixes neg. thinking
  • Focus on the Cognitive triad – o Neg. views about self (I’m defective) o Neg view about world (its cruel) o Neg view about future (hopeless)
  • Fix w/ Cognitive restructuring: learn to identify disordered thinking and change it
  • Behavioral Perspective: applied behavioral analysis – applies classical /
  • operant conditioning to fix behvs o Systematic desensitization: associate a pleasant relaxed state w/ gradually increasing anxiety triggering stimuli (create a desensitization hierarchy – ex. List of things about flying that makes you nervous – step through each one till you can do it) o Aversive conditioning: associate an unpleasant experience (e.g. nausea) w/ an unwanted behavior (e.g. drinking alcohol) o Biofeedback: receive feedback on heartrate, blood pressure, learning to control it to help w/ anxiety and depression o Token economies: use behavior modification (reward good behaviors w/ token reinforcers to be exchanged)

Combined Perspectives – Cognitive Behavioral therapy: o Dialectical behavior therapy: talk therapy, adapted for intense emotions, help ppl understand how thoughts affect emotions and behvs – originally for personality disorders, adapted for depression / anxiety o Rational-emotive therapy: identify unhealthy thought / behavior patterns and replace w/ new

Other Techniques: o Group therapy: therapy w/ a group – gives diverse perspectives, supportive environment w/ like ppl – lacks indiv. Care o Hypnosis: used for pain control and anxiety – does not retrieve memories or cause regression

AP Exam Formatting:

PART I: Total Weight 66.7%

75 Multiple Choice Questions – 90 minutes

10 minute break

PART II: Total Weight 33.3%

TWO FRQs – 70 Minutes

  • Article Analysis Question
  • Evidence Based Question

Created by C.Thompson; 2013 - updated November 2024

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