Designing Gear Systems: A Comprehensive Guide - Prof. Erik Goodman, Study Guides, Projects, Research of Principles of Theater Design

An in-depth look into the design of gears for transferring rotational motion between objects in mechanisms. It covers the calculation of gear ratios, selection of specific gears, and assembly of gear trains. An example application is given for the pi engineering ship simulator.

Typology: Study Guides, Projects, Research

Pre 2010

Uploaded on 07/28/2009

koofers-user-i8o-1
koofers-user-i8o-1 🇺🇸

4

(1)

10 documents

1 / 3

Toggle sidebar

This page cannot be seen from the preview

Don't miss anything!

bg1
1
Applications Note – Gears
Mike Priebe
November 7, 2008
Executive Summary
The general purpose of a gear is to transfer motion from one object to
another in a mechanism. The important design considerations for the design of
gears in a mechanism are the gear ratio, which determines the proper number of
teeth to use, and also the type of gear to use, which depends on the application.
An example of gears being designed for a mechanism is in the design of the PI
Engineering Ship Simulator. In this project, gears were used to transfer the
rotational motion of the steering wheel to a hydraulic motor. The methods
outlined in this applications note were utilized in the design process.
Keywords
1. Gear - a component within a transmission device that transmits rotational
force to another gear or device.
2. Teeth – linkages on a gear that mesh with other gear teeth, allowing force
to be fully transferred without slippage.
3. Gear Ratio - the relationship between the number of teeth on two gears
that are meshed.
Introduction
Gears have many uses in mechanics; a gear’s most general purpose is to
transfer rotational motion from one shaft to another. Linear motion can also be
obtained through a rack and pinion system. There are many different types of
gears, including spur gears, bevel gears, crown gears, and worm gears. The
type and size of gear chosen for a given application depends on the desired
output specifications. For example, if more torque is required on the output shaft,
then a larger gear would need to be placed on the output shaft relative to the
input shaft, thus producing mechanical advantage. The following is an aide in
the use of gears in the design of a mechanism.
pf3

Partial preview of the text

Download Designing Gear Systems: A Comprehensive Guide - Prof. Erik Goodman and more Study Guides, Projects, Research Principles of Theater Design in PDF only on Docsity!

Applications Note – Gears

Mike Priebe November 7, 2008

Executive Summary

The general purpose of a gear is to transfer motion from one object to another in a mechanism. The important design considerations for the design of gears in a mechanism are the gear ratio, which determines the proper number of teeth to use, and also the type of gear to use, which depends on the application. An example of gears being designed for a mechanism is in the design of the PI Engineering Ship Simulator. In this project, gears were used to transfer the rotational motion of the steering wheel to a hydraulic motor. The methods outlined in this applications note were utilized in the design process.

Keywords

  1. Gear - a component within a transmission device that transmits rotational force to another gear or device.
  2. Teeth – linkages on a gear that mesh with other gear teeth, allowing force to be fully transferred without slippage.
  3. Gear Ratio - the relationship between the number of teeth on two gears that are meshed.

Introduction

Gears have many uses in mechanics; a gear’s most general purpose is to transfer rotational motion from one shaft to another. Linear motion can also be obtained through a rack and pinion system. There are many different types of gears, including spur gears, bevel gears, crown gears, and worm gears. The type and size of gear chosen for a given application depends on the desired output specifications. For example, if more torque is required on the output shaft, then a larger gear would need to be placed on the output shaft relative to the input shaft, thus producing mechanical advantage. The following is an aide in the use of gears in the design of a mechanism.

Steps

  1. The first step in the design of any mechanism is to define the problem. In other words, determine the desired output of the system. Examples of desired outputs would be shaft speed, torque, or rotation direction.
  2. Determine the proper gear ratio to use. This is calculated using the following equation: V V

N

N

A B

B A

where VA and VB are the velocities of gears A and B respectively, and N (^) A and N (^) B are the number of teeth in gears A and B respectively. Note that as the gear ratio increases, the output velocity decreases and the output torque increases.

  1. Choose specific gears for the application. This includes finding gears that have the required number of teeth, outer diameter that can fit within size constraints, materials that can accommodate the forces involved, and compatible teeth. A labeled diagram of a gear is shown in Figure 1.

Figure 1. Labeled Diagram of a Gear

  1. Assemble the gear train. It is very important to line the gears up properly so that the gears function correctly. This will make the gears less likely to jump or for the teeth to fail due to fatigue. It is generally easier to use a chain to transfer motion between sprockets, as opposed to spur gears that directly drive each other. This is because it is less critical that the gears are perfectly lined up since there is some “wiggle-room” in the chain. Also because it is easier to wrap a chain around sprockets than it is to perfectly align spur gears.