







Study with the several resources on Docsity
Earn points by helping other students or get them with a premium plan
Prepare for your exams
Study with the several resources on Docsity
Earn points to download
Earn points by helping other students or get them with a premium plan
This is the Exam of Linear Programming which includes Understand, Formulae, Mean, Linear Program, Standard Two Phase, Linear Programming, Matrix, Sum Game, Player, Probability Vectors etc. Key important points are: Basic Feasible Solution, Maximize, Objective Function, Constraint, Optimal Solution, Entries, Invent a Feasible Input, Dual Linear Program, Solutions, Similar Looking
Typology: Exams
1 / 13
This page cannot be seen from the preview
Don't miss anything!








This examination has 13 pages including this cover
The University of British Columbia Final Examination – 11 Dec 2008
Mathematics 340 Linear Programming
Closed book examination Time: 150 minutes
Name Signature
UBC Student Number
To receive full credit, all answers must be supported with clear and correct derivations. No calculators, notes, or other aids are allowed.
Rules governing examinations
No candidate shall be permitted to enter the examination room after the expiration of one half hour, or to leave during the first half hour of the examination.
Candidates are not permitted to ask questions of the invigilators, except in cases of supposed errors or ambiguities in examination questions.
CAUTION - Candidates guilty of any of the following or similar practices shall be immediately dismissed from the examination and shall be liable to disciplinary action.
(a) Making use of any books, papers or memoranda, other than those authorized by the examiners.
(b) Speaking or communicating with other candidates.
(c) Purposely exposing written papers to the view of other candidates. The plea of accident or forgetfulness shall not be received.
Total 100
[12] 1. Study the following problem.
maximize f = 5x 1 + x 2 − x 3 subject to 3 x 1 + x 2 − x 3 ≤ − 2 3 x 1 − x 2 − 2 x 3 ≤ − 3 x 1 ≤ 2 x 1 , x 2 , x 3 ≥ 0
(a) By comparing the objective function and the constraints, or otherwise, show that this problem cannot be unbounded. [2 marks]
(b) Find a basic feasible solution. [5 marks]
(c) Find all optimal solutions. [5 marks]
[16] 3. Here is a pair of similar-looking linear programming problems:
(P ) Maximize f = 2x 1 + 6x 2 + 4x 3
subject to 2 x 1 + x 2 + x 3 ≤ 4 3 x 1 − x 2 + x 3 ≤ 8
2 x 1 + 2x 2 ≤ 6
x 1 , x 2 , x 3 ≥ 0
( P˜ ) Maximize f = 2x 1 + 6x 2 + 4x 3 + 6x 4 subject to 2 x 1 + x 2 + x 3 + x 4 ≤ 4
3 x 1 − x 2 + x 3 + 2x 4 ≤ 8
2 x 1 + 2x 2 + x 4 ≤ 6 x 1 , x 2 , x 3 , x 4 ≥ 0
Let s 1 , s 2 , s 3 be the slack variables for the three constraints of (P ), in the given order.
(a) Find a Basic Feasible Solution for (P ), using x 3 , s 2 , and x 2 as the basic variables. [4 marks]
(b) Prove that the BFS found in part (a) is optimal for (P ). [4 marks]
(c) Find the maximum value in ( P˜ ), and all decision vectors that achieve it. [8 marks]
[Blank page for more work.]
[8] 5. The following dictionary has been produced by solving a certain linear program in standard form: x 1 = 1 + x 2 − 2 x 4 + x 6 x 3 = 3 − 4 x 2 + 3x 4 − 2 x 6 x 5 = 2 + 3x 2 + 2x 4 z = 15 − x 2 − 3 x 4
(a) Find the original problem. [6 marks]
(b) The client that brought you this problem wants to see a maximum value of 17. Suppose you can change the number on the right side of exactly one of the constraints in the original problem. Which constraint will you choose to modify, and by how much, in your first attempt to satisfy the client? Explain. (A well-informed first approximation will suffice.) [2 marks]
[16] 6. Different choices for k make for different outcomes in the zero-sum matrix game defined by
G(k) =
2 k 3 3 1 2
(a) Find an equilibrium pair of strategies, and the row player’s payoff, when k = 2. [3 marks]
(b) Find an equilibrium pair of strategies, and the row player’s payoff, when k = 3. [8 marks]
(c) Find the largest interval of k-values around k = 3 with this property: the column player’s optimal strategy is a mixture of the same two pure strategies that he uses when k = 3. Find the equilibrium strategies and the game’s value as a function of k in this interval. [5 marks]
[12] 8. Consider the following problem, in which b = (b 1 , b 2 ) is not given explicitly:
(P ) Maximize f = 2x 1 + 3x 2 + x 3 subject to x 1 − x 2 + 2x 3 + x 4 = b 1 4 x 1 + 2x 2 − x 3 + x 5 = b 2 x 1 , x 2 , x 3 , x 4 , x 5 ≥ 0
(a) Find the set of all pairs (b 1 , b 2 ) for which the given problem has an optimal basic solution with x 2 and x 3 as basic variables. Sketch this set on a Cartesian plane with axes labelled “b 1 ” and “b 2 ”. [8 marks]
(b) Let V = V (b 1 , b 2 ) denote the maximum value in problem (P ) as a function of the pa- rameters. Give a simple formula for V (b 1 , b 2 ) that is valid on the set of b-values found in part (a). [3 marks]
(c) Show that the formula from part (c) is not valid for all b ∈ R^2. (Suggestion: Show that the true value V (− 1 , −1) is obviously larger than the formula’s preduction.) [1 mark]
[8] 9. Given a matrix A of size m × n, a matrix B of size p × n, and a vector c ∈ Rn, prove that exactly one of the following statements must be true:
(a) There exists a vector x ∈ Rn^ such that Ax ≤ 0 , Bx = 0 , and cT^ x > 0.
(b) There exist vectors y ∈ Rm, z ∈ Rp^ such that y ≥ 0 and AT^ y + BT^ z = c. (In detail, you must show that any choice of A, B, and c makes at least one of these statements correct, and then explain why there is no choice of A, B, and c for which both statements are true.)
The End