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This booklet is an introduction to the rules of basketball. ... referee purchase the Official FIBA Rule Book and have a complete understanding of the rules.
Typology: Study notes
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In the last 2 min of the game if a time-out is awarded to a team in their backcourt the ball is inbounded from the throw in line opposite the scorer’s table in the team’s frontcourt
May vary in domestic competitions. Each team is entitled to 2 time - outs in the first half of the game, 3 time-outs in the s econd half (with a ma ximum of 2 time-outs in the last 2 minutes of the second half) and 1 time - out in each period of extra time. The length of a time-out is one (1) minute. The scorekeeper (or chairman) shall sound his/her signal after 50 seconds has elapsed. Time- outs are granted after any whistle to stop the play or if an opponent scores a goal or after the last free throw if the ball becomes dead.
Requests are made when a substitute (not the coach) goes to the scoretable and asks for a substitution. The substitute should be dressed ready to play. Substitutions are permitted by either team when the whistle is blown to stop the game or after the last free throw when the ball becomes dead. After a basket is scored in the last 2 minutes of the last period (or any extra period) only non-scoring team may initiate a substitution. The other team may then substitute. A fouled out or disqualified player must be substituted within 30 seconds. If the game is delayed (approx 15 seconds) to attend to an injured player or the player is treated or bleeding, the player must be substituted. (unless there are not enough players to take the court) The free throw shooter may be substituted if the last free throw is successful or the ball becomes dead after the last free throw. The other team is then also entitled to substitution. Substitutions are not permitted once the ball becomes live (at disposal of player on free throw line or out of bounds).
The game commences with a jump ball at the centre circle. This is the only jump ball in the game. During a Jump Ball• the jumpers occupy their half of the circle with one foot close to the line.
The shooter [A3]
When a player accidently loses control of the ball. The player can legally recover the ball.
The movement of one foot while the other (pivot) foot remains at its point of contact with the floor
Violations are infractions of the rules. The penalty is the opponents receive the ball for a throw-in from the nearest point out of bounds, except directly behind the backboard, unless otherwise stated.
Includes the sidelines and endlines, the floor and objects outside of these lines. The boundary lines are out of court. This includes structures, supports, the back of the backboard, lights and overhangs. It does NOT include the edges ( sides, top and bottom ) of the backboard. The ball is out of bounds if it touches any of the above, or someone who is standing out of bounds. The ball is caused to go out of bounds by the last player to touch the ball before it goes out, or by a player who is already out of bounds.
A dribble starts when a player, having gained control of a live ball bounces, throws, taps or rolls the ball and touches it again before it touches another player. During a dribble, the ball must contact the floor, between touches. The dribble ends when the player touches the ball with both hands at the same time or the ball comes to rest in 1 or both hands. The following are not considered dribbles:
A player may not allow the ball to come to rest in the hand during a dribble.
Establishing a Pivot Foot: When a player receives the ball, he/she is entitled to stop, move, shoot or pass under the following conditions:
A player holding the ball and is closely guarded by an opponent must pass, shoot or dribble the ball within five (5) seconds. To be closely guarded, the opponent must be within one (1) metre and actively guarding the player.
A team in control of a live ball in its backcourt must cause the ball to go into the frontcourt within eight (8) seconds. If the same team retains possession in the backcourt as a result of the ball going out of bounds, a jumpball situation, the game stopped due to an injury to a player of the team in control, a double foul or foul penalties that cancel, then the eight (8) second count will continue with the remaining time only. The ball is in the frontcourt when it touches the frontcourt and/or a player with both feet in the frontcourt.
If the twenty four (24) second device is in use, the team in control of the ball on the court must shoot for goal within 24 seconds. The sounding of the 24 second signal when the ball is in flight on a shot shall be ignored if the ball hits the ring or enters the basket or the opposing team gains immediate control of the ball. It is a violation if, after a shot is attempted, the ball misses the ring and the offensive team regain control of the ball. The 24 second clock starts when a team gains control of the ball on the court and stops when team control ends (except on a shot for goal). After a shot the 24 second clock resets to 24 seconds if the defensive team gains control. If the offensive team gains control after an attempted shot, the shot clock resets to 14 seconds. From out of bounds the 24 second clock is reset unless the same team retains possession as a result of the ball going out of bounds, a jumpball situation, a stoppage caused by the team in control of the ball, a double foul or foul penalties that cancel, If the 24 second signal sounds in error, the 24 second signal shall be ignored. If the game is stopped by this error then the 24 second clock shall be corrected and the team in control of the ball, shall be awarded the ball. If neither team had control of the ball, a jumpball situation occurs.
Illegal contact on an opponent whether the ball is live or dead. A player shall not hold, block, push, charge, trip or impede the progress of an opponent by extending his hand, arm, elbow, shoulder, hip, leg, knee or foot not by bending his body into an ‘abnormal’ position (outside his cylinder), nor shall he indulge in and rough or violent play.
A personal foul that is not a legitimate attempt to play the ball or causes excessive contact on an opponent with or without the ball. Below are the five criteria of the Unsportsmanlike Foul:
Any flagrant unsportsmanlike action by a player or team bench personnel
A technical fouls is a non-contact foul of a behavioral nature including, but not limited to: disrespectfully communicating with the officials, using language or gestures likely to offence or incite spectators, delay of game, hanging on the ring or goaltending (defensive) during free throws. Penalty: the opponents are awarded 1 free throw followed by a throw-in at the center line extended opposite the scorer’s table. Technical fouls on players DO count as team fouls. Technical fouls against a coach or any of his team personnel DO NOT count as team fouls
Cylinder Principle and Principle of Verticality Each player has the right to a position on the floor and the space (cylinder) above him/her. A player may not leave his/her vertical position (cylinder) and cause contact with an opponent in a legal position. The cylinder is limited by the palms of the hands to the front, the back of the buttocks to the back and the outside edges of the arms and legs to the sides of a player in normal basketball stance. The hands and arms may be extended in front of the torso no further than the position of the feet. The distance between the feet is proportional to the height of the player Legal Guarding Position A player gains an initial legal guarding position on the court by being first to the position, facing the opponent, with both feet on the floor (in a normal stance) without causing contact. A player may maintain this position by moving backwards or laterally as the opponent moves. An opponent with the ball may be guarded as close as possible without causing contact. An opponent without the ball must be allowed sufficient space to stop or change direction. The maximum distance for a fast moving player is two normal paces. Foul Penalties After 4 team fouls in a period, any additional fouls shall be penalized by 2 free throws unless a greater penalty is involved. No free throws are administered for team control fouls (any foul committed by a team in control of the ball) A foul on a player in the act of shooting, the shot shall count if successful plus 1 free throw. If the shot is missed 2 or 3 free throws are awarded depending on where the shooters feet were last on the floor A foul on a player not in the act of shooting the ball is awarded to the player or team mate at the nearest point out of bounds. Players with 5 fouls must leave the court immediately. The substitution must be made within 30 second or a time-out may be charged. A defensive player may turn within his/her cylinder to avoid injury.
Out of Bounds and throw-in situations During the game, one referee is responsible for sideline 1 and endline 1. The other referee is responsible for sideline 2 and endline 2. The diagram (above) shows responsibility of each sideline given the direction of the ball. Primary responsibility for the out-of-bounds decisions are as follows: Lead official: endline and sideline to his left Trail official: center line and sideline to his left. An out-of-bounds call should only be by the referee responsible for that line. One referee may ask the other for help if they are unsure of who the ball touched before it went out. Switching Referees switch their positions on court when the ‘lead’ referee makes a foul call, but not when the ‘trail’ referee does. Exception: when the ‘lead’ referee makes a team control foul call, he then returns to administer the throw-in Lead official Lead official Trail official Trail official Lead official Lead official Trail official Trail official
Please remember there is no magic place on the floor, referees are reminded to use this as a guide and ‘Go where you need to go in order to see what you need to see.’ In the follow diagrams note the position of the referees in relation to the players the ball and each other. Remember to ‘box-in’ all the players between the officials’ field of vision.
In transition and trapping situations it is very important to box the players in.
Foul on a player in the act of shooting Not in the act of shooting