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An introduction to object-oriented programming concepts, focusing on classes, constructors, destructors, data hiding, and encapsulation. It covers the basics of object-oriented programming, including the use of constructors and destructors, data hiding, and function overloading. Students will learn how to define classes, create objects, and allocate memory inside constructors.
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Today’s Lecture
Object Oriented
Multiple Media
Constructor
The majority of programming problems occur because of the use of un-initialized data.
Constructor
Function Overloading
Rules of function overloading
Example
main ( ) { Date mydate ( “01-Jan-2002” ) ; } Example
Utility Functions
Friend Functions