Cmap Math10 2020-2021, Schemes and Mind Maps of Mathematical Methods for Numerical Analysis and Optimization

Cmap Math10 for the school year 2020-2021

Typology: Schemes and Mind Maps

2021/2022

Uploaded on 02/09/2024

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sarah-jhoy-salonga 🇵🇭

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CONTENT

CONTENT

STANDARD

PERFORMANC

E

STANDARD

FORMATION

STANDARD

LEARNING

COMPETENCIES

STRATEGIES/ TECHNOLOGY INTEGRATION/ RESOURCES

EVALUATION

TIME

FRAM

E

2 | Page

THIRD QUARTER

PROBABILITY

Permutation Combination Probability of Union of Events Probability of Independent Events The learner demonstrates understandin g of key concepts of combinatoric s and probability. The learner demonstrates understanding of key concepts of combinatorics and probability. The learner counts correctly number of people, objects and other things that surround her/him at home, in school or in the community and represents them through various mathematical forms and context. Illustrate the permutation of objects. Solve problems involving permutations. Illustrate the combination of objects. Differentiate permutation from

combination of n

objects taken r at a

time. Solve problems involving permutations and combinations. Illustrate events, and union and intersection of events. Find the probability of

( A ⋃ B ).

Illustrate mutually Guided learning Mastery-Based Learning Online lectures Modelling of the solution process via video Live Q&A’s Online Quiz Real-Time feedback Socratic questioning/ Reverse Socratic questioning Documented problem solutions Transfer Task Goal You will construct your own game. Example Problems: raffle tickets, color game, roulette wheel, lottery, insurance/inves tment, etc. Role Game Maker Audience Statistics and Probability Teacher Situation GOAL: Suppose you are the GAME MAKER. You will construct your own game.

days

CONTENT

CONTENT

STANDARD

PERFORMANC

E

STANDARD

FORMATION

STANDARD

LEARNING

COMPETENCIES

STRATEGIES/ TECHNOLOGY INTEGRATION/ RESOURCES

EVALUATION

TIME

FRAM

E

4 | Page