Evolution: Mutation and Selection - Exploration, Exams of Advanced Education

Evolution: Mutation and Selection - Exploration

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2025/2026

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Evolution: Mutation and Selection -
Exploration Notes
Student Exploration: Evolution: Mutation and Selection
Vocabulary: adaptation, allele, allele sequence, chromosome, evolution, fitness, gene,
genotype, mutation, natural selection, phenotype, trait
Prior Knowledge Questions (Do these BEFORE using the Gizmo.)
Imagine a white lizard and a brown lizard sitting on a brown rock. A hawk is circling
overhead hunting for its next meal. Which lizard do you think the hawk would most likely try
to catch? Explain your choice.
The white lizard, as it would be easier both to see and to track from in the sky.
Now imagine that the same two lizards were sitting on a dune of white sand. Which lizard do
you think the hawk would then most likely try to catch? Why?
The brown lizard, as it would be easier both to see and to track from in the sky.
Gizmo Warm-up
How long could a parrot survive in Antarctica? It would
probably not survive long. Parrots do not have
adaptationsor helpful characteristicsto survive
icy cold weather. Because of this, a parrot is not fit for
Antarctica. Fitness describes how well an organism
can survive and reproduce in an environment.
In the Evolution: Mutation and Selection Gizmo, you
will see how a species’ fitness can change over time
as it becomes better adapted to its environment.
On the SIMULATION pane, what is the Average fitness of the population? 50%
On the CONTROLS pane, experiment with the Background color sliders.
Which background color results in the highest fitness? White
Which background color results in the lowest fitness? Black
Activity A:
Inherited variation
Get the Gizmo ready:
Set Red to 100, Green to 255, and Blue to 50.
Introduction: An organism’s traits, or characteristics, are controlled by genes. Genes are
located on rod-like structures called chromosomes. Different versions of genes that code for
the same trait are called alleles. In this Gizmo, there are 3 genes on each chromosome. For
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Evolution: Mutation and Selection -

Exploration Notes

Student Exploration: Evolution: Mutation and Selection

Vocabulary: adaptation, allele, allele sequence, chromosome, evolution, fitness, gene, genotype, mutation, natural selection, phenotype, trait

Prior Knowledge Questions (Do these BEFORE using the Gizmo.)

  • Imagine a white lizard and a brown lizard sitting on a brown rock. A hawk is circling overhead hunting for its next meal. Which lizard do you think the hawk would most likely try to catch? Explain your choice. The white lizard, as it would be easier both to see and to track from in the sky.
  • Now imagine that the same two lizards were sitting on a dune of white sand. Which lizard do you think the hawk would then most likely try to catch? Why? The brown lizard, as it would be easier both to see and to track from in the sky. Gizmo Warm-up How long could a parrot survive in Antarctica? It would probably not survive long. Parrots do not have adaptations —or helpful characteristics—to survive icy cold weather. Because of this, a parrot is not fit for Antarctica. Fitness describes how well an organism can survive and reproduce in an environment. In the Evolution: Mutation and Selection Gizmo, you will see how a species’ fitness can change over time as it becomes better adapted to its environment.
  • On the SIMULATION pane, what is the Average fitness of the population? 50%
  • On the CONTROLS pane, experiment with the Background color sliders.
  • Which background color results in the highest fitness? White
  • Which background color results in the lowest fitness? Black Activity A: Inherited variation Get the Gizmo ready:
  • Set Red to 100, Green to 255, and Blue to 50. Introduction: An organism’s traits , or characteristics, are controlled by genes. Genes are located on rod-like structures called chromosomes. Different versions of genes that code for the same trait are called alleles. In this Gizmo, there are 3 genes on each chromosome. For

each gene there are eight possible alleles: W (white), R (red), G (green), B (blue), C (cyan), M (magenta), Y (yellow), and K (black). Question: Where does variation in a population come from?

  • Observe: Hold your cursor over one of the insects. The two rod-like structures under Genotype on the right side of the Gizmo represent chromosomes. The three letters next to each chromosome represent alleles. Which alleles does the insect have? W The alleles carried on an organism’s chromosomes make up the organism’s genotype.
  • Observe: An organism’s alleles combine to produce a trait. The physical expression of that trait is a phenotype. In the Gizmo, phenotype is expressed in red, green, and blue values. - What is the phenotype of the insect? Red: 255 Green: 255 Blue: 255 - What color is the insect? White
  • Run Gizmo: Move the Sim. speed slider all the way to the left. Click Play ( ). You will see the insects move to the left in pairs. The pairs mate and produce a set of four offspring. As soon as you see at least one offspring with an oval around it, click Pause ( ). Move your cursor over the circled offspring. - What is its genotype and phenotype? WYWWWW; 255 255 213 - How does its genotype and phenotype differ from the non-circled offspring? They have slightly different genes and therefore a slightly different pigmentation
  • Explain: The change in the circled offspring’s genotype was caused by a mutation. A mutation is a change in a gene. Mutations happen when a mistake is made when a cell’s chromosomes are copied. How might mutations introduce variation into a population? They may introduce variation to the population by slowly producing new variations through a series of errors. (Activity A continued on next page) Activity A (continued from previous page)
  • Collect data: Move the Mutation rate slider to 3.0, and click Play. Allow the Gizmo to run for another 10–15 generations. (You can see the generation number below the insects.) Click Pause when the parents are ready to have offspring. Find a set of two parents that has four different chromosomes. (If you can’t find any, allow the Gizmo to run a few more generations and try again.) Write the allele sequences for these parents in the table below. Note the labels for each of these chromosomes: A1, A2, B1, and B2. Organism: Parent A Parent B Allele sequence of chromosome 1: (A1) GMY (B1) WMY

In nature, as in the Gizmo, more offspring are born than can survive long enough to reproduce. Because of this, the offspring must compete with one another for survival. In this Gizmo, the insect offspring compete to avoid being eaten by birds.

  • Observe: Move the Sim. speed slider one notch to the right. Click Play , and wait for about 20 generations to pass. You should see a variety of insect phenotypes. (If not, click Play and wait until you do.) What different colors of insects do you see? Pink, red, blue, and black
  • How do you think this variation might affect the competition between the offspring? Because of this variation and its differing levels of fitness and attractiveness, mating for each round proves which mutation is for better or worse.
  • Analyze: Scroll over the insects and note their fitness (shown under the Phenotype ). The fitness of an organism reflects how likely it is to survive and produce offspring. Each insect is given a percentage that reflects its chances of surviving to reproduce. Compare the fitness percentages to the insect colors. How does fitness relate to the color of the insects? The closer their phenotype is to the background color the higher their fitness.
  • Predict: How do you think an insect’s fitness will affect is chances of being eaten by birds? The higher the fitness the higher the likelihood of survival. (Activity B continued on next page) Activity B (continued from previous page)
  • Collect data: In nature, chance alone can affect whether an individual survives. However, general trends in survival rates can be seen by studying a larger group of individuals. Move the Sim. speed slider all the way to the left. Click Play , and then click Pause when all the offspring are visible. Write the generation number and the average fitness of all the offspring in the first two spaces of the table below. Next, click Play , and then click Pause immediately after the birds have fed and the 10 survivors are visible. Mouse over each survivor and record its fitness. Find the average fitness of the survivors by adding these values and dividing by 10. Repeat this experiment two more times, recording your results in the table. Generation Ave. fitness Survivor fitness values Ave. survivor fitness 28 79% 84(4) 78(3) 83 73 67 79% 29 78% 61 67 83 84(4) 78(3) 78%

Recognize trends: Study the table above. What trends do you see? The bugs with 84% natural fitness popped off in generation thirty along with a general increase in fitness.

  • Analyze: In most situations, were the fittest insects or the least fit insects most likely to survive? Explain how the data from your experiment supports your answer. The gene that was slightly more fit than the others passed on to almost all the surviving bugs after generation thirty, just showing that with their superior fitness they were able to survive.
  • Think and discuss: The principle of natural selection states that the best adapted organisms are most likely to survive and reproduce. Was this demonstrated in your experiment? Explain. Yes, In my experiment there were a contingent of bugs that were more suited to their environment and through this they survived and took over the gene pool. Activity C: Evolution Get the Gizmo ready:
  • Click Reset. Set Red to 100, Green to 255, and Blue to 50. Introduction: You learned in activity B that fit individuals have a better chance of surviving and reproducing than individuals that are less fit. In this activity, you will observe how natural selection affects a population over time. Question: How does a population change over time?
  • Experiment: Set the Background color to the values shown in the last column of the table below. Record the Average fitness of generation 1 in the second column of the table. Move your cursor over the insects and find the individual with the greatest fitness. (In the first generation, all the insects will have the same fitness). Record that individual’s phenotype in the table’s third column. Move the Sim. speed slider a quarter of the way to the right. Run the Gizmo, and complete the table for each listed generation. (The generation number does not have to be exact.) Generation number Average Fitness Fitness of Fittest Individual Phenotype of Fittest Individual (R, G, B) Background color 1 53 53 255 255 255 red = 100 green = 255 blue = 50

selection.