Introducing the Class-Jave Programming-Lecture Slides, Slides of Java Programming

This lecture is part of lecture series for Jave Programming course. It was delivered by Sandhya Rabinder at Biju Patnaik University of Technology, Rourkela. It includes: Class, Fundamentals, Object, C , Memory, Code, Data, Variables, Functions, Member, Term, Instance

Typology: Slides

2011/2012

Uploaded on 07/13/2012

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Introducingthe

Class

Class

Fundamentals

-^ object.

A^ class

includes

both^ data

and^ the

code^ that

will

operate

on^ that

data.

-^ Thus,

a^ class^

links^ data

with^ code.

C++^ uses

a^ class

specification

to^ construct

objects.

-^ Objects

are^ instances

of^ a^ class.

-^ Therefore,

a^ class

is^ essentially

a^ set^ of

plans^ that

specify^

how^ to^

build^ an

object.

-^ It^ is^ important

to^ be^ clear

on^ one

issue:^ A

class^ is

a

logical^ abstraction. • It^ is^ not

until^ an

object^

of^ that^

class^ has

been^ created

that^ a^ physical

representation

of^ that

class^ exists

in

memory.

-^ Within

a^ class,

data^ is

contained

in^ variables

and

code^ is

contained

in^ functions.

-^ Collectively,

the^ functions

and^ variables

that

constitute

a^ class

are^ called

members

of^ the

class.

-^ Thus,

a^ variable

declared

within

a^ class

is^ called

a

member

variable,

and^ a^

function

declared

within

a^ class

is^ called

a^ member

function.

-^ Sometimes

the^ term

instance

variable

is^ used

in

place^ of

member

variable.

-^ A^ class

is^ created

by^ using

the^ keyword

class.^ A

class

declaration

is^ syntactically

similar

to^ a^ structure.

//^ This^ creates

the^ class

queue.

class^ queue

{ int q[100];int sloc,^

rloc; public:void^ init();void^ qput(int i);int qget();};

The^ member

variables

of

queue

are^ q,^

sloc,^ and rloc. The^ member

functions are^ init(

),^ qput(

),^ and qget(^ ).

-^ This

is^ one

way^ encapsulation

is^ achieved—

you^ can

tightly

control

access

to^ certain

items

of^ data

by^ keeping

them^

private.

-^ Although

there

are^ none

in^ this

example,

you

can^ also

define

private

functions,

which

can

be^ called

only^ by

other

members

of^ the

class.

-^ To^ make

parts^

of^ a^ class

public

(i.e.,^ accessible

to^ other

parts^

of^ your

program),

you^ must

declare

them^

after^ the

public

keyword.

-^ All^ variables

or^ functions

defined

after^

the

public

specifier are

accessible

by^ all

other

functions

in^ your

program.

-^ Typically,

your^ program

will^ access

the

private

members

of^ a^ class

through

its^ public

functions.

-^ Once

you^ have

defined

a^ class,

you^ can

create

an^ object

of^ that

type^ by

using^

the^ class

name.

-^ A^ class

name

becomes

a^ new

type^ specifier.

queue

Q1,^ Q2;

-^ When

an^ object

of^ a^ class

is^ created,

it^ will

have^ its

own^ copy

of^ the

member

variables

that^ comprise

the^ class.

-^ This

means

that^ Q

and^ Q

will^ each

have

their^ own,

separate

copies

of^ q,^ sloc,

and^ rloc.

-^ Thus,

the^ data

associated

with^ Q

is^ distinct

and^ separate

from^

the^ data

associated

with

Q2.

-^ To^ implement

a^ function

that^ is^ a^

member^

of^ a^ class,

you^ must

tell

the^ compiler

to^ which

class^ the

function

belongs^

by^ qualifying

the

function^

name^ with

the^ class

name.

-^ For^ example,

here^ is^ one

way^ to^ code

the^ qput(

)^ function:

void^ queue::qput(int i){ if(sloc==100)

{ cout <<^ "Queue

is^ full.\n"; return;} sloc++;q[sloc]^ =^

i; }

-^ The^

::^ is^ called

the^ scope

resolution

operator.

-^ Essentially,

it^ tells

the^ compiler

that^ this

version

of^ qput(

)^ belongs

to^ the

queue

class.

-^ Or,^ put

differently,

::^ states

that^ this

qput(^

)^ is^ in

queue’s

scope.

-^ Several

different

classes

can^ use

the^ same

function

names.

-^ The^

compiler

knows

which

function

belongs

to

which^

class^ because

of^ the

scope^

resolution

operator

and^ the

class^ name.