Singly Linked Lists: Data Structures and Implementation in C++ and Java, Study notes of Programming Languages

▻ Implement the PrintReverse function as follows: first, print the elements of the tail of the linked list in reverse order, and then print the value of the ...

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Linked List
An array is a very useful data structure provided in programming languages. However, it has at
least two limitations:
its size has to be known at compilation time and
the data in the array are separated in computer memory by the same distance, which
means that inserting an item inside the array requires shifting other data in this array.
This limitation can be overcome by using linked structures. A linked structure is a collection of
nodes storing data and links to other nodes. In this way, nodes can be located anywhere in memory,
and passing from one node of the linked structure to another is accomplished by storing the addresses
of other nodes in the linked structure. Although linked structures can be implemented in a variety of
ways, the most flexible implementation is by using pointers.
Singly Linked Lists
If a node contains a data member that is a pointer to another node, then many nodes can be
strung together using only one variable to access the entire sequence of nodes. Such a sequence of
nodes is the most frequently used implementation of a linked list, which is a data structure composed
of nodes, each node holding some information and a pointer to another node in the list. If a node has a
link only to its successor in this sequence, the list is called a singly linked list.
Each node in the list is an instance of the following class definition:
data
next
class Node
{
int data;
Node next;
public Node()
{
data = 0 ;
next = null;
}
public Node(int data)
{
this.data = data;
this.next = null;
}
}
A node includes two data members: data and next. The data member is used to store
information, and this member is important to the user. The next member is used to link nodes to form a
linked list. It is an auxiliary data member used to maintain the linked list. It is indispensable for
implementation of the linked list, but less important (if at all) from the user’s perspective. Note that
Node is defined in terms of itself because one data member, next, is a pointer to a node of the same
type that is just being defined. Objects that include such a data member are called self-referential
objects.
The definition of a node also includes two constructors:
the first constructor initializes the next pointer to null and leaves the value of data
unspecified.
the second constructor takes two arguments: one to initialize the data member and
another to initialize the next member. The second constructor also covers the case when
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Linked List

An array is a very useful data structure provided in programming languages. However, it has at

least two limitations:

 its size has to be known at compilation time and

 the data in the array are separated in computer memory by the same distance, which

means that inserting an item inside the array requires shifting other data in this array.

This limitation can be overcome by using linked structures. A linked structure is a collection of

nodes storing data and links to other nodes. In this way, nodes can be located anywhere in memory,

and passing from one node of the linked structure to another is accomplished by storing the addresses

of other nodes in the linked structure. Although linked structures can be implemented in a variety of

ways, the most flexible implementation is by using pointers.

Singly Linked Lists

If a node contains a data member that is a pointer to another node, then many nodes can be

strung together using only one variable to access the entire sequence of nodes. Such a sequence of

nodes is the most frequently used implementation of a linked list , which is a data structure composed

of nodes, each node holding some information and a pointer to another node in the list. If a node has a

link only to its successor in this sequence, the list is called a singly linked list.

Each node in the list is an instance of the following class definition:

data

next

class Node { int data; Node next; public Node() { data = 0 ; next = null ; } public Node( int data) { this .data = data; this .next = null ; } }

A node includes two data members: data and next. The data member is used to store

information, and this member is important to the user. The next member is used to link nodes to form a

linked list. It is an auxiliary data member used to maintain the linked list. It is indispensable for

implementation of the linked list, but less important (if at all) from the user’s perspective. Note that

Node is defined in terms of itself because one data member, next , is a pointer to a node of the same

type that is just being defined. Objects that include such a data member are called self-referential

objects.

The definition of a node also includes two constructors:

 the first constructor initializes the next pointer to null and leaves the value of data

unspecified.

 the second constructor takes two arguments: one to initialize the data member and

another to initialize the next member. The second constructor also covers the case when

only one numerical argument is supplied by the user. In this case, data is initialized to the

argument and next to null.

Let us create the next linked list:

p 10 15 30

null

One way to create this three-node linked list is to first generate the node for number 10, then the

node for 15, and finally the node for 30. Each node has to be initialized properly and incorporated into

the list.

Create the first node on the list and make the variable p a pointer to this node:

Node p = new Node( 10 );

This done in four steps:

 Create a new Node ;

 The data member of this node is set to 10;

 the node’s next member is set to null ;

 make p a pointer to the newly created node. This pointer is the address of the node, and it

is shown as an arrow from the variable p to the new node.

The second node is created with the assignment:

p.next = new Node(15);

Here p.next is the next member of the node pointed to by p.

p 10 15

null

The linked list is now extended by adding a third node with the assignment

p.next.next = new Node(30);

Here p.next.next is the next member of the second node. This cumbersome notation has to be

used because the list is accessible only through the variable p.

Our linked list example illustrates a certain inconvenience in using references: the longer the

linked list, the longer the chain of next s to access the nodes at the end of the list. In this example,

p.next.next.next allows us to access the next member of the 3rd node on the list. But what if it were

the 103rd^ or, worse, the 1,003rd^ node on the list? Typing 1,003 next s, as in p .next.... .next, would

be daunting. If we missed one next in this chain, then a wrong assignment is made. Also, the flexibility

of using linked lists is diminished. Therefore, other ways of accessing nodes in linked lists are needed.

import java.util.*; class Node {

p 10

null

tail , which are pointers to the first and the last nodes of a list. Method Empty() checks if the list is

empty:

class LinkedList { Node head, tail; public LinkedList() { head = null ; tail = null ; } public boolean Empty() { return head == null ; } }

Besides the head and tail members, the class LinkedList also defines member functions that

allow us to manipulate the lists. We now look more closely at some basic operations on linked lists.

The list is declared with the statement:

LinkedList list = new LinkedList();

Insert an element to the start of Linked List

Adding a node at the beginning of a linked list is performed in three steps:

1. An empty node temp is created. The node’s info member is initialized to a particular integer.

Node temp = new Node( 5 );

head

null

tail

null

temp

2. Because the node is being included at the front of the list, the next member becomes a pointer

to the first node on the list; that is, the current value of head.

temp.next = head;

head

null

tail

temp^5

3. The new node precedes all the nodes in the list, but this fact has to be reflected in the value of

head ; otherwise, the new node is not accessible. Therefore, head is updated to become the pointer to

the new node.

head = temp;

head

null

tail

temp^5

Three steps are executed by the member function addFirst ():

public void addFirst( int val) { if (tail == null ) // list is empty head = tail = new Node(val); else { Node temp = new Node(val); temp.next = head; head = temp; } }

The member function addFirst () singles out one special case, namely, inserting a new node in

an empty linked list. In an empty linked list, both head and tail are null; therefore, both become

references to the only node of the new list. When inserting in a nonempty list, only head needs to be

updated.

Insert an element to the end of Linked List

The process of adding a new node to the end of the list has three steps.

1. An empty node is created. The node’s info member is initialized to a particular integer.

head

null

tail

null

2. The node is now included in the list by making the next member of the last node of the list a

pointer to the newly created node.

tail.next = new Node( 40 );

head

tail

null

3. The new node follows all the nodes of the list, but this fact has to be reflected in the value of

tail , which now becomes the pointer to the new node.

tail = tail.next;

return true ; }

Delete an element from the end of Linked List

Now consider the process of deleting a node from the end of the list. It is implemented as the

member function removeLast (). The problem is that after removing a node, tail should refer to the new

tail of the list; that is, tail has to be moved backward by one node. But moving backward is impossible

because there is no direct link from the last node to its predecessor. Hence, this predecessor has to be

found by searching from the beginning of the list and stopping right before tail. This is accomplished

with a temporary variable temp that scans the list within the for loop. The variable temp is initialized

to the head of the list, and then in each iteration of the loop it is advanced to the next node.

In removing the last node, the two special cases are the same as in removeFirst ():

 If the list is empty, then nothing can be removed;

 When a single-node list becomes empty after removing its only node, which also requires

setting head and tail to null.

public boolean removeLast() { if (Empty()) return false ; if (head == tail) // only one node in a list { head = tail = null ; } else // if more than one node in the list { Node temp = head; // find the predecessor of tail while (temp.next != tail) temp = temp.next; tail = temp; // the predecessor of tail becomes tail tail.next = null ; } return true ; }

Consider the list, where temp first refers to the head node holding number 5.

temp = head;

tail

null

head

temp 5

Move temp forward until it will point to the node next to the last.

while (temp.next != tail) temp = temp.next;

tail

null

head

temp

The last node is deleted.

tail = temp; tail.next = null ;

null

tail

nill

head

temp

The most time-consuming part of deleteFromTail() is finding the next to last node performed by

the while loop. It is clear that the loop performs n – 1 iterations in a list of n nodes, which is the main

reason this member function takes O( n ) time to delete the last node.

Java implementation:

import java.util.*; class ListNode { int data; ListNode next; public ListNode( int data) { this .data = data; this .next = null ; } } class LinkedList { ListNode head, tail; public LinkedList() { head = null ; tail = null ; } public boolean Empty() { return head == null ; } public void addFirst( int val) { if (tail == null ) // list is empty head = tail = new ListNode(val); else { ListNode temp = new ListNode(val); temp.next = head; head = temp; } } public void addLast( int val)

list.addFirst(77); list.addFirst(99); // 99 77 20 15 30 35 list.Print(); list.removeFirst(); list.removeFirst(); list.removeFirst(); list.removeLast(); // 15 30 list.Print(); } }

C++ implementation:

#include <stdio.h> class ListNode { public: int data; ListNode *next; ListNode(int data) : data(data), next(NULL) {} }; class LinkedList { public: ListNode *head, *tail; LinkedList() { head = NULL; tail = NULL; } bool Empty() { return head == NULL; } void addFirst(int val) { if (tail == NULL) // list is empty head = tail = new ListNode(val); else { ListNode *temp = new ListNode(val); temp->next = head; head = temp; } } void addLast(int val) { if (tail != NULL) // list is not empty { tail->next = new ListNode(val); tail = tail->next; } else head = tail = new ListNode(val); }

bool removeFirst() { if (Empty()) return false; if (head == tail) // only one node in a list head = tail = NULL; else head = head->next; return true; } bool removeLast() { if (Empty()) return false; if (head == tail) // only one node in a list { head = tail = NULL; } else // if more than one node in the list { ListNode *temp = head; // find the predecessor of tail while (temp->next != tail) temp = temp->next; tail = temp; // the predecessor of tail becomes tail tail->next = NULL; } return true; } void Print() { ListNode *head = this->head; while (head != NULL) { printf("%d ", head->data); head = head->next; } printf("\n"); } }; ListNode *temp; int main(void) { LinkedList *list = new LinkedList(); if (list->Empty()) printf("Empty\n"); list->addFirst(10); list->addFirst(15); list->removeLast(); list->addFirst(20); list->Print(); // 20 15 list->addLast(30); list->addLast(35); list->addFirst(77); list->addFirst(99); list->Print(); // 99 77 20 15 30 35 list->removeFirst(); list->removeFirst(); list->removeFirst(); list->removeLast(); list->Print(); // 15 30 return 0; }

► Implement the PrintReverse function as follows: first, print the elements of

the tail of the linked list in reverse order, and then print the value of the head.

PrintReverse(ListNode head )

if head == NULL, return NULL;

PrintReverse( head - > next ) ;

print head - > val ;

Consider how to print the list given in example in the reverse order.

PrintReverse ( head 1 2 3 )

PrintReverse ( head^2 3 ) 1

PrintReverse ( head^3 ) 2

NULL 3

head

PrintReverse ( )

E-OLYMP 10042. LinkedList Cycle Given a linked list. Does it contain a cycle?

► We’ll use two pointers p and q , moving them according to the principle of baby

step giant step. First, assign them to the start of the list. Next, iteratively move the first

pointer p forward one position in the list, and the second pointer q move two positions

forward in the list. We stop if:

 one of the pointers (this will be the pointer q ) has reached the end of the list.

Then the list has no cycle.

 both pointers point to one element. This means that the fast pointer q caught

the slow pointer p , and the list contains a cycle.

p, q

p q

p q

p, q

Initialization

iteration 1

iteration 2

iteration 3

At the third iteration, pointer q caught p , both pointers point to a vertex with a

value of 4. Cycle exists.

// C++ implementation int hasCycle(ListNode head) { if (head == NULL) return 0; ListNode p = head; ListNode* q = head; while (q->next && q->next->next) { p = p->next; q = q->next->next; if (p == q) return 1; } return 0; } // Java implementation int hasCycle(ListNode head) { if (head == null ) return 0; ListNode p = head; ListNode q = head; while (q.next != null && q.next.next != null ) { p = p.next; q = q.next.next; if (p == q) return 1; } return 0; }

l 1 l 2 res 1 4 7 8 9 2 6 8 l 2 res l 1 1 4 7 8 9 2 6 8 l 2 res l 1 1 4 7 8 9 2 6 8 l 2 res l 1 1 4 7 8 9 2 6 8 l 2 res l 1 1 4 7 8 9 2 6 8 l 2 res l 1

E-OLYMP 10047. LinkedList Intersection Find the point of intersection of two

singly linked lists. Return the pointer to the node where the intersection of two lists

starts.

► Let's assume that input lists have the same length. Set up to each of its heads a

pointer. Move consecutively both pointers one position to the right until they point to the

same memory location.

However, in our case, the lengths of the lists may be different. Let lenA and lenB be

the lengths of the lists (they can be computed in O( n )). Let's set up two pointers to the

heads of the lists. The pointer, set on the head of a longer list, will be moved forward

| lenA – lenB | positions forward. Then solve the problem as if the lists have the same

length.

Example. The length of the list l 1 is lenA = 7. The length of the list l 2 is lenB = 5.

l 1

l 2

Set up the pointers a = l 1 , b = l 2. Move the pointer a |7 – 5| = 2 positions forward.

l 1

l 2

a

b

Step by step move the pointers a and b one position forward until they become equal.

Once a = b , the pointers will point to the intersection point.

l 1

l 2

a

b

Leetcode interview questions: https://leetcode.com/problemset/all/

21. Merge Two Sorted Lists

https://leetcode.com/problems/merge-two-sorted-lists/

141. Linked List Cycle

https://leetcode.com/problems/linked-list-cycle/

142. Linked List Cycle II

https://leetcode.com/problems/linked-list-cycle-ii/

160. Intersection of Two Linked Lists

https://leetcode.com/problems/intersection-of-two-linked-lists/