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DURING THE COURSE WORK OF MY MS, I LEARN ABOUT THE ANIMATION AND THIS LECTURE SLIDES OF THIS COURSE WORK OF "Computer Animation" HAVE THE IMPORTANT POINTS:Feet, Legged Locomotion, Period Locomotion, Legged Locomotion Three, Eadweard Muybridge, Animal Locomotion, Animals in Motion, Human Figure, Gaits, Feet, Legged Locomotion, Period
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Gait Data
Walker
Walker::Update() [1] Walker::Update() { // Compute velocity
// Update step if(We’re stepping (or starting a new step)) { // Compute ideal foot placement goal
Locomotion Summary Walker::Update() { // Compute velocity // Move Mover // Select appropriate gait // Advance GaitPhase // Pose body // Update Steppers } Stepper::Update() { // Check to trigger a new step // Update step if(stepping) { // Compute ideal foot goal // Increment StepPhase // Set IK goal } // Update IK }