TI-83 Graphing Functions and Relations: Instructions and Solutions, Study notes of Pre-Calculus

Instructions on how to graph functions and circles using a ti-83 calculator, along with examples and solutions. It covers graphing functions in different windows, evaluating functions for given x values, finding extrema and zeros, and finding intersection points of two functions.

Typology: Study notes

Pre 2010

Uploaded on 08/17/2009

koofers-user-v7e-1
koofers-user-v7e-1 🇺🇸

9 documents

1 / 6

Toggle sidebar

This page cannot be seen from the preview

Don't miss anything!

bg1
TI-83 Graphing Functions & Relations Graphing Functions
To graph a function:
1. The equation must be written in functional notation in “y equals” form.
(Y is the dependent variable and X is free to vary.)
2. Hit the Y= key, then enter the righthand side of the equation.
(If Plot1, Plot2, or Plot3 is highlighted, you may want to arrow up to
the Plot and hit ENTER , then arrow down. This un-selects the plot.
Otherwise, you will likely see the scatter plot along with your graph.)
3. To view a table with values that your equation produces, enter
2nd TABLE . To change the starting value in the table or the
increment between X values in the table, enter 2nd TBLSET .
Generally, we keep the “AUTO AUTO” options selected in order to get
an automatic table of X and Y values.
4. To graph, you have several options.
You may enter WINDOW , adjust the window (max, min values, and
scales), then hit GRAPH ; or, you may choose one of the ZOOM options:
ZOOM 5 (Zsquare) gives a rectangular window
in the same proportion as the actual screen
with X values typically ranging from -15 to 15
and Y values ranging from -10 to 10.
ZOOM 6 (Zstandard) gives a standard window
with X values ranging from -10 to 10 and
Y values ranging from -10 to 10.
Examples:
Graph the following functions in an appropriate window.
(1) y = - 3
4 x + 5
(2) y = 2
x
(3) y = x2
2 x + 3
(4) y = x3
(5) y = 1
x (6) y = x + 3
1
pf3
pf4
pf5

Partial preview of the text

Download TI-83 Graphing Functions and Relations: Instructions and Solutions and more Study notes Pre-Calculus in PDF only on Docsity!

TI-83 Graphing Functions & Relations Graphing Functions

To graph a function:

  1. The equation must be written in functional notation in “y equals” form. (Y is the dependent variable and X is free to vary.)
  2. Hit the Y= key, then enter the righthand side of the equation. (If Plot1, Plot2, or Plot3 is highlighted, you may want to arrow up to the Plot and hit ENTER , then arrow down. This un-selects the plot. Otherwise, you will likely see the scatter plot along with your graph.)
  3. To view a table with values that your equation produces, enter 2nd TABLE. To change the starting value in the table or the increment between X values in the table, enter 2nd TBLSET. Generally, we keep the “AUTO AUTO” options selected in order to get an automatic table of X and Y values.
  4. To graph, you have several options.

You may enter WINDOW , adjust the window (max, min values, and scales), then hit GRAPH ; or, you may choose one of the ZOOM options:

ZOOM 5 (Zsquare) gives a rectangular window in the same proportion as the actual screen with X values typically ranging from -15 to 15 and Y values ranging from -10 to 10.

ZOOM 6 (Zstandard) gives a standard window with X values ranging from -10 to 10 and Y values ranging from -10 to 10.

Examples:

Graph the following functions in an appropriate window.

(1) y = - 3 4

x + 5 (2) y = 2 x^ (3) y = x 2 − 2x + 3

(4) y = x 3 (5) y = 1 x

(6) y = x + 3

TI-83 Graphing Functions & Relations Graphing Functions

Solutions:

This is how the function display should appear for the 6 functions.

The graphs of the functions given in #1-6 above should look something like these. (In each case, we’re using the “ZSquare” window from the ZOOM menu.):

(1) y = - 3 4

x + 5 (2) y = 2 x

(3) y = x 2 − 2x + 3 (4) y = x 3

(5) y = 1 x

(6) y = x + 3 “abs” is in the MATHfunction key under “NUM”

TI-83 Graphing Functions & Relations Finding Extrema and Zeros

Examples:

(7) If y = f( x ) = - 3x 2 − 4x + 1 , find

(a) f(-3) (b) f(0) (c) f(1) (d) f(2.5)

Solutions:

(a) -14 (b) 1 (c) -6 (d) -27.

(8) If y = 3x 3 − 2x 2 + 6x − 1 , find

(a) f(-2) (b) f(0) (c) f^2 3

^

^ (d) f(5)

Solutions:

(a) -45 (b) -1 (c) 3 (d) 354

To find maximum and minimum values and zeros:

Once a function is graphed, options in the CALC menu (under TRACE ) can be used to locate maximum and minimum values and zeros of the function.

Example: Y1 = - 3x 2 − 4x + 1

To find the maximum (or local maximum) of the function, have the graph in the viewing window. Then hit 2nd CALC 4 : maximum.

The calculator asks for a left bound. Enter an x-value to the left of the maximum, and then hit ENTER.

The calculator then asks for a right bound. Enter an x-value to the right of the maximum, then hit ENTER.

The calculator next asks for a guess. Enter an x-value near the maximum and hit ENTER. The coordinates for the approximate maximum are given.

TI-83 Graphing Functions & Relations Finding Intersection Points

For the given quadratic function, the maximum value is 2.... or 2^1 3

^

^ , and it occurs when x is -0.6666648. (Here, the calculator is off a bit; the exact answer is - 2 3

or - 0. 6 .)

To find the minimum (local minimum), use option 3 in the CALC menu.

To find the zeros (x-intercepts) of a function, use option 2 in the CALC menu.

You may want to try finding some of these features of the graph of y = 3 x 3 + 6 x 2 − 2 x + 3.

To find a point of intersection of two graphs:

Both functions must be entered into Y= (perhaps Y 1 and Y 2 ). With the graphs in the viewing window, hit 2nd CALC 5 : intersect.

Press the up or down arrow until the cursor is on the first graph. ENTER. Press the up or down arrow until the cursor is on the second graph. ENTER Move the cursor near the point of intersection for your “guess”. ENTER

The x- and y- coordinates of the point of intersection are then given.

Examples:

Find the point(s) of intersection for each of the given systems:

(9) (^) y = - 2x + 4 (10) (^) y = - 3x 2 − 4x + 1

y = 2 3

x − 1 y = - 2x + 1