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Following key concepts are discussed in these Lecture Slides : Optics, Reflection, Diffuse Reflection, Refraction, Index of Refraction, Speed of Light, Snell’S Law, Geometry Problems, Critical Angle, Total Internal Reflection
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Most things we see are thanks to reflections, since most objects don’t produce their own visible light. Much of the light incident on an object is absorbed but some is reflected. the wavelengths of the reflected light determine the colors we see. When white light hits an apple, for instance, primarily red wavelengths are reflected, while much of the others are absorbed.
A ray of light heading towards an object is called an incident ray. If it reflects off the object, it is called a reflected ray. A perpendicular line drawn at any point on a surface is called a normal (just like with normal force). The angle between the incident ray and normal is called the angle of incidence, i , and the angle between the reflected ray and the normal ray is called the angle of reflection, r****. The law of reflection states that the angle of incidence is always equal to the angle of reflection.
Diffuse reflection is when light bounces off a non-smooth surface. Each ray of light still obeys the law of reflection, but because the surface is not smooth, the normal can point in a different for every ray. If many light rays strike a non-smooth surface, they could be reflected in many different directions. This explains how we can see objects even when it seems the light shining upon it should not reflect in the direction of our eyes. It also helps to explain glare on wet roads: Water fills in and smoothes out the rough road surface so that the road becomes more like a mirror.
As you have already learned, light is extremely fast, about 3 108 m/s in a vacuum. Light, however, is slowed down by the presence of matter. The extent to which this occurs depends on what the light is traveling through. Light travels at about 3/4 of its vacuum speed (0.75 c ) in water and about 2/3 its vacuum speed (0.67 c ) in glass. The reason for this slowing is because when light strikes an atom it must interact with its electron cloud. If light travels from one medium to another, and if the speeds in these media differ, then light is subject to refraction (a changing of direction at the interface).
Refraction of light waves
Refraction of light rays
r
Imagine you’re on a skateboard heading from the sidewalk toward some grass at an angle. Your front axle is depicted before and after entering the grass. Your right contacts the grass first and slows, but your left wheel is still moving quickly on the sidewalk. This causes a turn toward the normal. If you skated from grass to sidewalk, the same path would be followed. In this case your right wheel would reach the sidewalk first and speed up, but your left wheel would still be moving more slowly. The result this time would be turning away from the normal. Skating from sidewalk to grass is like light traveling from air to a more
grass
sidewalk
overhead view “optically dense” medium like glass or water. The slower light travels in the new medium, the more it bends toward the normal. Light traveling from water to air speeds up and bends away from the normal. As with a skateboard, light traveling along the normal will change speed but not direction. Docsity.com
The index of refraction of a substance is the ratio of the speed in light in a vacuum to the speed of light in that substance:
Note that a large index of refraction corresponds to a relatively slow light speed in that medium.
Snell’s Law Derivation (^) Two parallel rays are shown.
Points A and B are directly opposite one another. The top pair is at one point in time, and the bottom pair after time t. The dashed lines connecting the pairs are perpendicular to the rays. In time t , point A travels a distance x, while point B travels a distance y. sin 1 = x / d, so x = d sin (^1)
sin 2 = y / d, so y = d sin (^2) Speed of A: v 1 = x / t Speed of B: v 2 = y / t Continued…
-^ •
1
2
x
y
d
n 1
n 2
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(cont.)
v 1 / c sin 1 1 / n 1 sin 1 n 2 v 2 / c sin 2 1 / n 2 sin (^) 2 n 1
n 1 sin 1 = n 2 sin (^2)
v 2 y / t y sin (^2)
= = So,
-^ •
1
2
x
y
d
n 1
n 2
d
glass
10m
0.504 m
5.2 · 10 -8^ s
n 1 = 1.
n 2 = 1.
Goal: Find the distance the light ray displaced due to the thick window and how much time it spends in the glass. Some hints are given.
Goal: Find the exit angle relative to the horizontal.
glass
air
The triangle is isosceles. Incident ray is horizontal, parallel to the base.
The Brewster angle is the angle of incidence the produces reflected and refracted rays that are perpendicular.
b b
n 2
n 1
Sir David Brewster
The incident angle that causes the refracted ray to skim right along the boundary of a substance is known as the critical angle, (^) c. The critical angle is the angle of incidence that produces an angle of refraction of 90º. If the angle of incidence exceeds the critical angle, the ray is completely reflected and does not enter the new medium. A critical angle only exists when light is attempting to penetrate a medium of higher optical density than it is currently traveling in.
c =^ sin
n i
n r
c
the critical angle is
Total internal reflection occurs when light attempts to pass from a more optically dense medium to a less optically dense medium at an angle greater than the critical angle. When this occurs there is no refraction, only reflection.
Total internal reflection can be used for practical applications like fiber optics.
Fiber optic lines are strands of glass or transparent fibers that allows the transmission of light and digital information over long distances. They are used for the telephone system, the cable TV system, the internet, medical imaging, and mechanical engineering inspection.
Optical fibers have many advantages over copper wires. They are less expensive, thinner, lightweight, and more flexible. They aren’t flammable since they use light signals instead of electric signals. Light signals from one fiber do not interfere with signals in nearby fibers, which means clearer TV reception or phone conversations.
A fiber optic wire
spool of optical fiber
Continued… Docsity.com