Units, Multipliers, Figures, Magnitudes, Uncertainties, Errors in Physics, Study notes of Physics

An in-depth exploration of fundamental and derived units in physics, including their symbols and si units. It also covers metric multipliers, significant figures, and orders of magnitude for various physical quantities. The document delves into uncertainties and errors, distinguishing between random and systematic errors. It explains absolute, fractional, and percentage uncertainties, and provides methods for calculating with uncertainties in addition, subtraction, multiplication, division, and power operations. The document concludes with a discussion on vectors and scalars, their combination, and resolution.

Typology: Study notes

2021/2022

Available from 05/31/2024

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TOPIC 1
MEASUREMENT AND UNCERTAINTIES
FUNDAMENTAL AND DERIVED UNITS
QUANTITY
SI UNIT
SYMBOL
MASS
kilogram
kg
DISTANCE
meter
m
TIME
second
s
ELECTRIC CURRENT
ampere
A
AMOUNT OF SUBSTANCE
mole
mol
TEMPERATURE
kelvin
K
LUMINOUS INTENSITY
candela
cd
DERIVED UNITS: combinations of fundamental units m/s, N, J
METRIC (SI) MULTIPLIERS
PREFIX
ABBREVIATION
VALUE
peta
P
1015
tera
T
1012
giga
G
109
mega
M
106
kilo
k
103
hecto
h
102
deca
da
101
deci
d
10−1
centi
c
10−2
milli
m
10−3
micro
μ
10−6
nano
n
10−9
pf3
pf4
pf5

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TOPIC 1

MEASUREMENT AND UNCERTAINTIES

FUNDAMENTAL AND DERIVED UNITS

QUANTITY SI UNIT SYMBOL

MASS kilogram kg DISTANCE meter m TIME second s ELECTRIC CURRENT ampere A AMOUNT OF SUBSTANCE mole mol TEMPERATURE kelvin K LUMINOUS INTENSITY candela cd

DERIVED UNITS: combinations of fundamental units ⇒ m/s, N, J

METRIC (SI) MULTIPLIERS

PREFIX ABBREVIATION VALUE

peta P 1015 tera T 1012 giga G 109 mega M 106 kilo k 103 hecto h 102 deca da 101 deci d 10 − centi c 10 − milli m 10 − micro (^) μ 10 − nano n 10 −

pico p 10 − femto f 10 −

SIGNIFICANT FIGURES

● all non-zero digits are significant ● all zeros between non-zero digits are significant ● filler zeros to the left an understood decimal place are not significant ● filler zeros to the right of a decimal place are not significant ● all non-filler zeros to the right of a decimal place are significant IN MULTIPLICATION/DIVISION: give the answer to the lowest significant figure (S.F.) IN ADDITION/SUBTRACTION: give the answer to the lowest decimal place (D.P.)

ORDERS OF MAGNITUDE

DISTANCE/MASS/TIME ORDER OF MAGNITUDE

mass of universe (^1050) kg diameter of universe (^1025) m diameter of galaxy (^1021) m age of universe (^1018) s speed of light (^108) m/s diameter of atom 10 −10m diameter of nucleus 10 −15m diameter of quark 10 −18m mass of proton 10 −27kg mass of quark 10 −30kg mass of electron 10 −31kg Planck length 10 −35m

ADDITION/SUBTRACTION y=a±b^

Δy=Δa+Δb (sum of absolute uncertainties)

MULTIPLICATION/DIVISION y=ab or y=a/b^

Δy/y=Δa/a+Δb/b (sum of fractional uncertainties)

POWER y = aⁿ^

Δy/y=|n|Δa/a

(|n| times fractional uncertainty)

PERCENTAGE ERROR

  • a measure of how close the experimental value is the theoretical or accepted value
  • if the experimental value is less than the theoretical value, the percentage error will be negative

ERROR BARS: bars on graphs which indicate uncertainties

⇒ can be horizontal / vertical with the total lengths of two absolute uncertainties

UNCERTAINTY OF GRADIENT AND INTERCEPTS

LINE OF BEST FIT: straight line drawn on a graph so that the average distance between the data points and the line is minimised MAXIMUM / MINIMUM LINE: 2 lines with the maximum possible slope and minimum possible slope given that they both pass through all the error bars UNCERTAINTY IN THE INTERCEPTS OF A STRAIGHT LINE GRAPH: difference between the gradients of the line of best fit and the maximum / minimum line UNCERTAINTY IN THE GRADIENT: difference between the gradients of the line of best fit and the maximum / minimum line

VECTORS AND SCALARS

SCALAR QUANTITY: defined by its magnitude only ⇒ EXAMPLE: distance, speed, time, energy VECTOR QUANTITY: defined by both a magnitude and direction ⇒ EXAMPLE: displacement, velocity, acceleration, force COMBINATION AND RESOLUTION OF VECTORS

  • vectors addition and subtraction can be done by the parallelogram method or the head to tail method
  • vectors that form a closed polygon (cycle) add up to zero

● when resolving vectors in two directions, vectors can be resolved into a pair of perpendicular component