Docsity
Docsity

Prepare for your exams
Prepare for your exams

Study with the several resources on Docsity


Earn points to download
Earn points to download

Earn points by helping other students or get them with a premium plan


Guidelines and tips
Guidelines and tips

Programming Paradigms: Procedural, Object-Oriented, and Event-Driven, Summaries of Law

An overview of the three main programming paradigms: procedural, object-oriented, and event-driven. It discusses the characteristics, advantages, and disadvantages of each paradigm, as well as the relationships between them. The document also offers guidance on choosing the right paradigm based on the project's specific requirements, and provides examples of how these paradigms can be applied in different software development scenarios. The comprehensive coverage of the topic, including the comparison of the paradigms and their practical applications, makes this document a valuable resource for students and developers seeking to understand the fundamental concepts and best practices in programming paradigms.

Typology: Summaries

2018/2019

Uploaded on 03/25/2024

djuc-nguyen-thanh
djuc-nguyen-thanh 🇻🇳

1 document

1 / 6

Toggle sidebar

Related documents


Partial preview of the text

Download Programming Paradigms: Procedural, Object-Oriented, and Event-Driven and more Summaries Law in PDF only on Docsity!

ASSIGNMENT 2 FRONT SHEET

Qualification BTEC Level 5 HND Diploma in Computing Unit number and title Unit 1: Programming Submission date Date Received 1st submission Re-submission Date Date Received 2nd submission Student Name Student ID Class Assessor name Student declaration I certify that the assignment submission is entirely my own work and I fully understand the consequences of plagiarism. I understand that making a false declaration is a form of malpractice. Student’s signature Grading grid P3 P4 P5 P6 M2 M3 M4 D2 D3 D

❒ Summative Feedback: ❒ Resubmission Feedback:

Grade: Assessor Signature: Date:

Lecturer Signature:

Programming Paradigms: Procedural, Object-Oriented, and Event-Driven These terms define different approaches to structuring and organizing code. Each offers unique strengths and weaknesses, making them suitable for various programming scenarios.

1. Procedural Programming:Characteristics: Đặt điểm o Focuses on procedures (functions) that perform specific tasks. o Data is organized in global or local variables. o Relies on sequential control structures (if-else, for, while) to dictate program flow. o Advantages: x  Straightforward to understand and implement for simple problems.  Efficient for well-defined tasks with minimal modifications. o Disadvantages:  Becomes difficult to maintain and scale for complex applications.  Code reusability suffers due to limited modularity.  Data management and security pose challenges. 2. Object-Oriented Programming (OOP):Characteristics: o Revolves around objects that encapsulate data (attributes) and the operations (methods) that manipulate it. o Objects are grouped into classes - blueprints for creating specific object instances. o Leverages concepts like inheritance (creating specialized objects from existing ones) and polymorphism (objects responding differently to the same message) to promote code reusability and flexibility. o Advantages:  Enhances maintainability and scalability for intricate projects.  Encourages code reusability through inheritance and polymorphism.  Improves data management and security by encapsulating data within objects. o Disadvantages:  Steeper learning curve compared to procedural programming.  May incur higher execution overhead due to the additional layer of abstraction. 3. Event-Driven Programming (EDP):Characteristics:

o Centers around events - significant occurrences within the system. o Handlers (functions) are registered to listen for specific events. o When an event triggers, the corresponding handler is invoked to execute necessary actions. o Advantages:  Heightens responsiveness and user interaction within the system.  Simplifies development of user interfaces (UIs) that react to user input.  Enables easier integration and expansion with other systems. o Disadvantages:  Debugging can be intricate due to the asynchronous nature of event handling.  Poor design can lead to convoluted code structure ("spaghetti code"). Relationships Between the Paradigms:OOP and Procedural: OOP can seamlessly integrate with procedural programming. Objects can house functions, and procedural code can be used within methods.  EDP and OOP/Procedural: EDP can be layered on top of either OOP or procedural paradigms. Objects or functions can serve as event handlers. Choosing the Right Paradigm:  The selection hinges on the project's specific requirements.  Procedural: Ideal for well-defined, straightforward tasks.  OOP: Well-suited for complex applications demanding code reusability and maintainability.  EDP: Excellent for interactive systems that need to respond promptly to user actions and external stimuli. Examples:Inventory Management System: OOP can be used to model objects like products, customers, and orders.  News Website: EDP can handle events like user clicks, mouse movements, and form submissions to update the UI dynamically. Conclusion: Each paradigm offers distinct benefits and drawbacks. Understanding these nuances empowers developers to select the most appropriate approach for crafting efficient and effective software solutions.