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This course covers Force, acceleration, gauss law, ideal law, polarization, newton laws, pendulum, reflection and refraction equations, kinetic energy, RC circuits, fusion and many other topics. Key points of this lecture are: Projectile Motion, Horizontal, Vertical Motion, Constant Acceleration, Vector Gravity, Moving Target, Vertical Pull, Shoot the Monkey, Horizontal Speed, Angle of the Launcher
Typology: Slides
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Choose x for horizontal
-^
Choose y for vertical
0
0
2
1 2
0
0
2
1 2
0
0
2
1 2
y
y
x
x
A) Above the target.
-^
B) At the target.
-^
C) Below the target at the point they should collide.
-^
D) Below the target under the point they should collide.
All falling objects are subjectto the same gravitationalacceleration.
The horizontal componentdoesn’t affect the downwardacceleration.
/ cos cos/ 0 0 0
0
(^0) x
x x
x v v
v
v
t x
v
x t v x
The point of collision measures thedistance dropped since the ball wasfired.
The time determines the horizontalvelocity of the ball.
The angle of the launcher gives thetotal velocity.