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A continuation of Python programming introductory lessons for Geographic Information Systems (GIS) students. It covers topics such as looping using while and for loops, nested loops, if statements, methods, and the use of modules like math and random. The document also includes examples and exercises.
Typology: Lecture notes
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Jake K. Carr
x = 0 while x < 4: print x x += 1 print " You ran the loop " + str ( x ) + " times. "
You ran the loop str ( x ) times.
for name in [ " Carter " , " Reagan " , " Bush " ]: print name + " was a U. S. president. "
Carter was a U. S. president. Reagan was a U. S. president. Bush was a U. S. president.
x = 2 multipliers = [1 ,2 ,3 ,4] for num in multipliers : print x * num
suits = [ ’ Spades ’ , ’ Clubs ’ , ’ Diamonds ’ , ’ Hearts ’] values = [ ’ Ace ’ , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 10 , ’ Jack ’ , ’ Queen ’ , ’ King ’] for suit in suits : for value in values : print str ( value ) + " of " + str ( suit )
x = 2 if x == 1: print ’x is 1 ’
topic = ’ Geographic Information Systems ’ topic. count ( " i " )
2
folder = " C :/ Python27 / Lecture 2 " folder ’C :/ Python27 / Lecture 2 ’ folder = " C :\ Python27 \ Lecture 2 " folder ’C :\ Python27 \ Lecture 2 ’ folder = r " C :\ Python27 \ Lecture 2 " folder ’C :\ Python27 \ Lecture 2 ’
math. pow (2 ,4)
from math import * pow (2 ,4)
random. random () # Random float x , 0.0 <= x < 1.
random. uniform (1 , 10) # Random float x , 1.0 <= x < 10.
random. randint (1 , 10) # Random Integer from 1 to 10 2
random. choice ( ’ abcdefghij ’) # Choose a random element ’g ’
items = [1 , 2 , 3 , 4 , 5 , 6 , 7] random. shuffle ( items ) print items [2 , 3 , 5 , 6 , 1 , 7 , 4]
random. sample ( items ,3) # Choose 3 random elements from items [7 , 2 , 6]