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This document showcase how to properly implement object oriented programming in creating a simple payroll program for Employee. In this document all the concepts of oop is used like inheritance, polymorphism, encapsulation and abstraction.
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In this document, I will show how to create a simple payroll program for Employees that exhibits Object- oriented programming and good practices in structuring code. In this example, I will show how to properly use packages to separate different behaviors and functionalities to make the program modular, easy to read, and maintain. So first we will create a class of Employee that will contain attributes and methods that will be used to build the fundamentals of the program. As seen in the screenshot I created three packages that different names, models, repositories, and services. Basically, the model will hold classes that define the Employees like what are the attributes of an employee, and other types of employees that can exist like full-time and part-time. Model
Next repositories are created to define methods related to employee salary and wage. The purpose of this is to maximize abstraction and polymorphism as it can be implemented as needed. This is also useful if modification is needed for a specific type of employee. Service The purpose this service classes is to encapsulate the logic for creating and setting attributes of full-time and part-time employees. This separation of concerns makes the code more modular.