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Material Type: Exam; Class: Software Engineering; Subject: Computer Science; University: University of Maryland; Term: Unknown 1989;
Typology: Exams
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CMSC 435 - 1
l Course requirements l FAQs about software engineering l Professional and ethical responsibility
CMSC 435 - 3
l To introduce software engineering and to explain its importance in building large programs
l To understand the process of developing new technology and the role of experimentation
l To set out the answers to key questions about software engineering
l To introduce ethical and professional issues and to explain why they are of concern to software engineers
l Exam 1 (20%) and Exam 2 (20%) l Project (40%) l Report (10%) l Other (homework, presentations, …) (10%) l Project goal is to take a large system and add several features to it: System is a prototype of an FAA air traffic control system called TSAFE. You have to make decisions on the implementation and test your results Projects are group activities; system written in Java. For EACH phase of the project you will be in a different group, randomly assigned l Use class website. (www.cs.umd.edu/~mvz/cmsc435-s09/)
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l Analysis vs. synthesis of a problem
l Method or technique: procedure for producing a result
l Tool: instrument or automated system for accomplishing something
l Procedure: recipe for combination of tools and techniques
l Paradigm: style of doing something
PROBLEM
Subproblem 1 Subproblem 2 (^) Subproblem 3Subproblem 4
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SOLUTION
Solution 1 Solution 2 (^) Solution 3 Solution^4
l Software costs often dominate computer system costs. The costs of software on a PC are always greater than the hardware cost.
l Software costs more to maintain than it does to develop. For systems with a long life, maintenance costs may be several times development costs.
l Software engineering is concerned with cost- effective software development.
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l What are the costs of software engineering? l What are software engineering methods? l What is CASE (Computer-Aided Software Engineering) l What are the attributes of good software? l What are the key challenges facing software engineering?
l Computer programs and associated documentation such as requirements, design models and user manuals. l Software products may be developed for a particular customer or may be developed for a general market. l Software products may be Generic - developed to be sold to a range of different customers e.g. PC software such as Excel or Word. Custom - developed for a single customer according to their specification. l New software can be created by developing new programs, configuring generic software systems or reusing existing software. (Reuse is emphasis this semester)
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l Software engineering is an engineering discipline that is concerned with all aspects of software production. l Software engineers should adopt a systematic and organised approach to their work and use appropriate tools and techniques depending on the problem to be solved, the development constraints and the resources available.
l Computer science is concerned with theory and fundamentals; software engineering is concerned with the practicalities of developing and delivering useful software. l Computer science theories are still insufficient to act as a complete underpinning for software engineering (unlike e.g. physics and electrical engineering).
CMSC 435 - 19
. Requirements engineering
l A simplified representation of a software process, presented from a specific perspective.
l Examples of process perspectives are Workflow perspective - sequence of activities; Data-flow perspective - information flow; Role/action perspective - who does what. l Generic process models Waterfall; Iterative development; Agile development; Component-based software engineering.
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l Roughly 60% of costs are development costs, 40% are testing costs. For custom software, evolution costs often exceed development costs.
l Costs vary depending on the type of system being developed and the requirements of system attributes such as performance and system reliability.
l Distribution of costs depends on the development model that is used.
Product development
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l The software should deliver the required functionality and performance to the user and should be maintainable, dependable and acceptable. l Maintainability Software must evolve to meet changing needs; l Dependability Software must be trustworthy; l Efficiency Software should not make wasteful use of system resources; l Acceptability Software must accepted by the users for which it was designed; it must be understandable, usable and compatible with other systems.
l Heterogeneity, delivery and trust. l Heterogeneity Developing techniques for building software that can cope with heterogeneous platforms and execution environments; l Delivery Developing techniques that lead to faster cost- effective delivery of software; l Trust Developing techniques that demonstrate that software can be trusted by its users.
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Specification
Design
Code
Test
Specification
Design
Code
Test
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l Problem: Program to read in a rational number and compute its square root. l Programming solution: A relatively small program in some programming language. l Programming system:
Professional and ethical responsibility
l Software engineering involves wider responsibilities than simply the application of technical skills. l Software engineers must behave in an honest and ethically responsible way if they are to be respected as professionals. l Ethical behavior is more than simply upholding the law.
CMSC 435 - 33
Issues of professional responsibility
l Confidentiality Engineers should normally respect the confidentiality of their employers or clients irrespective of whether or not a formal confidentiality agreement has been signed. l Competence Engineers should not misrepresent their level of competence. They should not knowingly accept work which is beyond their competence. Issue: Should software engineers be licensed? What does competence really mean here?
Issues of professional responsibility
l Intellectual property rights Engineers should be aware of local laws governing the use of intellectual property such as patents, copyright, etc. They should be careful to ensure that the intellectual property of employers and clients is protected. l Computer misuse Software engineers should not use their technical skills to misuse other people’s computers. Computer misuse ranges from relatively trivial (game playing on an employer’s machine, say) to extremely serious (dissemination of viruses).
l Computer science is concerned with getting the computer to do what you want it to do, as efficiently as possible. l Software engineers use their computer science skills to create products of practical use and economic value. Software engineers are ethically responsible for the correctness, suitability, and safety of their projects. When possible, software engineers apply scientific and mathematical knowledge to their work. l A software development process is a process by which user needs are translated into a software product. Software development processes are comprised of specific software development practices. l A software process model is a generalized abstraction of a family of software development processes. l Plan-driven processes are best for projects with a low degree of change or those with critical safety and security needs. l Software engineering is especially challenging because software is a tractable medium, requirements often change, and competitive pressures cause schedule pressure.