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Chihiro is a wilful, headstrong girl who thinks everyone should fit in with her ideas and meet her needs. When her parents Akio and Yugo tell her they.
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ISSUE 29
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his study guide to accompany the Japanese anime Spirited Away , has been written for stu-
Spirited Away has a
of viewers, their previous experiences, especially with anima and manga, and their beliefs and values.
BEFORE VIEWING THE FILM
ABOUT THE FILM
Chihiro is a wilful, headstrong girl who thinks everyone should fit in with her ideas and meet her needs. When her parents Akio and Yugo tell her they are moving house, Chihiro is furious. As they leave, she clings to the traces of her old life. Arriving at the end of a mysterious cul-de-sac, the family is confronted by a large red building with an endless gaping tunnel that looks very much like a gigantic mouth. Reluctantly Chihiro follows her parents into the tunnel.
The family discover a ghostly town and come across a sumptuous banquet. Akio and Yugo begin eating more and more greedily. Before Chihiro ’ s eyes her parents are transformed into pigs! Unknowingly they have strayed into a world inhabited by ancient gods and magical beings, ruled over by Yubaba, a
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res). As well as animes for TV there are many animes in the cinema on a regular basis. Many have never made it to Australia; although we have been watching animes on Australian TV since the 1970s.
Osamu Tezuka created all of these animes. In Japan Tezuka is regarded as the ‘godfather’ of anime. Miyazaki is an admirer of Tezuka. Like Tezuka, Miya-
like novels with pictures. Miyazaki has created a very beautiful manga called Nausicaa. This epic ran for over 12 years! Mangas are extremely popular in Japan and people everywhere of all ages read them. There are many differ- ent types of mangas, pitched at different audiences.
Anime has many different types (gen-
The director of
Spirited
Away
, Hayao Miyazaki
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zaki also has produced many mangas. When Tezuka’s work screened on TV, as now, the voices of the characters were dubbed into English rather than having subtitles. As a consequence in the 70s, audiences tended to believe that such animations were American because the characters had American accents.
You would have noticed that Japanese anime looks different to Western ani- mation and often the storyline of these are also different. Look at the eyes of characters, these particularly are often extremely expressive. In animation most of the emotions and ideas are carried by the expression of the character’s eyes). Often the eyes look less Japanese and more Western, although this is chang- ing. Once all Japanese animes had characters with Western eyes.
AFTER VIEWING THE FILM
ELEMENTS OF THE FILM
Several elements come together to help a film tell a story, for example, there needs to be a setting, characters and a
plot. The plot usually involves some sort of problem being resolved and along the way some important ideas, or themes being explored such as friendship, loyalty or trust.
When we arrive at a cinema to view a film we usually have some expectations about the story, the main characters and what will happen in the film.
The opening scenes of a film set out to create expectation about what will happen during the film. At times some viewers will have expectations that are not explored.
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We call the beginning of any film, starting with the credit sequence or as soon as the fi lm begins, the opening sequence or the opening credit sequence. During this time the film aims to establish who the characters are and where the film is set. As well, main locations, conflicts or problems, the story and plot are in- troduced. Then in the middle of the film all of these are explored. Finally in the end or nearing the end of the film, all of these are resolved. We call the ending the closing sequence, when the story achieves closure. A classic narrative (one with a clearly defined beginning, middle and end that travels in a linear line as it unfolds its story) is probably the most common form of storytelling across cultures in films. However some cultures can play with and disturb these conventions.
Use the headings and questions below ( see chart 4 ) to track and explore the narrative flow from the opening to the closing sequences of Spirited Away.
The narrative of Spirited Away could be described as a cyclical narrative, that is, the story comes full circle, returning in some way to the beginning. All narra- tives (stories) in films depend on cause and effect. Characters trigger and mo- tivate a cause, which has a subsequent effect and so on. Basically a narrative is a chain of events in a cause and effect relationship, which takes place in time and space.
has nothing really changed? Does Chihiro change in the ending? If so, how did she change and what caused the changes? What other changes are evident?
Work in groups of three to make a chart like chart 3. Compare some of the ele- ments of Spirited Away and another Japanese animation with Australian and American animations you have seen.
CHARACTERIZATION
Look up the meaning of the word pro- tagonist. Who would you describe as the key protagonist in Spirited Away? What is the meaning of hero and heroine? Is the protagonist in Spirited Away a hero- ine or hero? Why do you think this?
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class why you think this is the case.
Miyazaki wanted to make Chihiro an ordinary little girl, to capture something realistic. This meant that the physique of a little 10-year-old girl had to be painted and somehow her soul, or her personal- ity also had to be captured.
At the beginning of the film Chihiro is an awkward, sulky little girl. We see her sprawled out on the back seat of her parents ’ car with pouting facial ex- pressions. She certainly does not look like she is going to be the perfect, cute little heroine that we have seen in many other animated fi lms. By the end of the film we have seen the fighting spirit of Chihiro emerge, but we have also seen her charm and the depth of her spirit. Her abilities to adapt to an often frightening, mythical environment and to use her judgement to make considered decisions have emerged. She has de- veloped confidence and a sense of self, an identity. Along the way, she seems to become cute. As the animators reflect her spirit in her facial expressions, she could even be described as pretty.
list a scene where you think Chihiro displayed each virtue or quality. Add other virtues or qualities. (see chart
SOUND DESIGN
The audio part of a film is made up of dialogue, sound effects, music and atmospheres. We call this the sound design of a film.
FILM DESIGN
Animes are recognized for their artistic mastering of the animation form, in terms of the look of the overall anima- tion. Japanese anime manage to look like they are live action. This is due to the camera angles, sizes and movements of the filming. The backgrounds in anime
are often painted by hand and have little computer generated work done in post-production (after the anime is filmed, so during editing). Animes often have the look of what we call painterly. They are textured and have depth to the forms on the screen, even though it is a 2D art form.
Spirited Away is an imaginative, colour- ful animation. The Artistic Director, Yoji Takeshige uses handcrafted art and stylized paintings to create mystical but believable settings and characters. Miyazaki wanted light and colour to fill the story, so Takeshige used many nuances or shades of colour, for exam- ple, from the sombre hues of the noren (curtains hung from the door) that hang in the yuya to the violent colours on the bridge-we see every imaginable shade of red. For all these contrasting hues and weights of colour to be visible Takeshige had to be sure the light did not drown them out. At times he chose a weak, reddish light to reflect the ancient times of Japan, while at other times scenes are purposely darkened. In the scene where Chihiro ’ s parents are transformed into pigs, he darkens the scene purposely so the audience feels Chihiro’s fright.
The Artistic Director says that Miyazaki asked him to draw from Chihiro ’ s point of view. He wanted reality to be skewed from her subjective point of view.
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CHILDREN ’ S CONCERNS
When Spirited Away film-maker, Hayao Miyazaki, is planning a film, he tries to think about the problems and concerns of children, especially girls. He has noticed that many children feel over- protected by the adults in their lives. He says they feel like they cannot play without adult eyes watching what they are doing. Do you agree?
ENVIRONMENTAL ISSUES
Hayao Miyazaki says it is not his role to educate people about ecology. Yet he does admit he projects his personal experiences onto his films. He regu- larly helps clean up a river that runs by his house, and he prefers trees to concrete.
Spirited Away language
Create a list of
capture ideas to help solve this problem. Display and share graffiti walls with other class members.
GOING FURTHER
ANIMATION
The art of animation is really just like a magic trick or an illusion. Animation has been around for a long time and amounts to creating a moving image by showing lots of still images really quickly one after the other. There are lots of different ways to animate pic- tures, but they all rely on the same idea. When people view lots of slightly different images quickly one after the other they are not able to separate the pictures out individually. Their eye fools them into believing they are seeing a moving image.
The flick or flip book is a really simple way to try animation yourself. First, col- lect the things you need:
beside each drawing (called regis- ter marks) and the number of each image. This will help you to get the drawings in the right order later. Be sure the image is in the middle of the page. 2 Slightly change the action of one part of the drawing only on each page. Be sure to line up the register marks each time. This will help you to position the image correctly onto the pages of your flick book.
WHAT ABOUT FILM ANIMATION?
With live action film the camera runs at a constant speed, but with animation, film sequences are built up one frame at a time. When small changes are made to each image between shots this is called stop-motion animation.
In cel animation characters and other moving features are created on trans- parent sheets called cels. A separate background or setting is created, then each time you want to create movement a new cel drawing is filmed against the background.
Films usually run at 24 frames per sec- ond. Usually each drawing is shot for two frames. So, every second of film needs 12 drawings. If this is the case in Spirited Away work out how many drawings would be needed altogether for the total film? You might need a (^10) calculator for this one!
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A storyboard is a little like a comic- strip. It is a set of simple drawings that helps you plan the plot and how you will present the visual elements of your film story. It should show the main scenes, some written notes about the action, camera shots and movement and the sound needed. Shot sizes and movements give animation the look of live action, so it is important to think about this aspect very carefully.
STOP MOTION ANIMATION
If you have access to a video camera you can create a simple stop motion action.
You will need:
Plan a simple action with a character in a simple setting. For example a skater travelling down the skate park on a ramp. The skater is going to skate up and down the ramp once and then fall. Draw the ramp in full. Then draw the skater skating, bit-by-bit, thinking of the movement required. Each time you draw a bit more, film with the camera using the record and pause functions on the camera. Do not use stop on the camera. By pausing and recording you can film short small movements and then when we watch it will be one con- tinuous flowing movement.
STUDIO GHIBLI
Hayao Miyazaki creates a fascinating image of how Studio Ghibli works. He says he considers himself Kamaji. Yuba- ba is Mr Suzuki, the president of Ghibli. He says Ghibli is just like the bath-house in the film. Chihiro is like a young anima- tor who has come to visit. When she arrives she finds Yubaba shouting and giving orders to everyone. Meanwhile, Kamaji is forced to work hard under Yubaba ’ s orders. He is so overworked he does not have enough arms and legs to do the task. As for Chihiro, she has to make herself useful if she doesn ’ t want Yubaba to make her disappear, that is to fire her!
Imagine you are an animator and you have a fantastic idea for an anime and you want to show it to Studio Ghibli. You will present to them a ‘pitch’ for a new script. In this you need to have the following ideas to present to the studio. They prefer that you present this pitch, in either Powerpoint or Hyper Studio (or another web-based program). It will need:
1 A 200 word synopsis (what the film is about) 2 A character list with who they are, what they look like, who they re- late to, their role in the story, and sketches of them. 3 A description of the setting and locations with sketches. 4 What music, sound effects and at- mospheres will be used in the sound design? 5 How the anime will look in terms of texture, colours, forms. 6 An outline of the themes and issues explored in the story.
THE NEXT STUDIO GHIBLI FILM
Studio Ghibli hopes to release another film in Japanese theatres in 2004. Hayao Miyazaki is not sure if he will direct it. He comments that the world is changing enormously. Japan is going through a serious recession and terrorism is on the rise. He believes the studio must pro- duce a work that is pertinent, that will ask the right questions, provide some answers, and give people hope.
Some Miyazaki feature films you may wish to see are:
- The Castle of Cagliostro
SOME WEB SITES OF INTEREST:
Spirited away http//www.spiritedaway.com.au
Studio Ghibli
http://www.ntv.co.jp/ghibli/ http://www.nausicaa.net/miyazaki/ ghibli/
Madman http://www.madman.com.au/
REFERENCES
J, Clements and H. McCarthy, The ani- me encyclopaedia a guide to Japanese animation since 1917 , Stone bridge Press, Berkeley California, 2001.
Celia Meehan, Kites, Kimonos and Karate , Macmillan Education Australia, South Melbourne, 1997.
JAPANESE ORGANIZATIONS
Japanese Seminar House http://www.japansh.com/intronew.htm
Consulate-General of Japan h t t p : / / w w w. m e l b o u r n e. au.emb-japan.go.jp/index.htm
This study guide was written for ATOM by Vyvyan Stranieri and Christine Evely, Education Programmers, Australian Centre for the Moving Image.
This study guide was produced by ATOM on behalf of Niche Pictures Pty Ltd and Madman Entertainment. For enquiries about screenings of the film go to the official website at http: //www.spiritedaway.com.au or contact Lyn McCarthy, Niche Pictures, tel. (02) 6687 1117, fax (02) 6687 1269 or email: [email protected]
For more information about ATOM study guides or The Speakers’ Bureau visit our web site: www.metromagazine.com.au or email: [email protected]
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