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An in-depth exploration of multivariable integration, focusing on the extension of integration to higher-dimensional domains with curvy boundaries and interiors. Topics covered include integration over flat domains with complicated bounds, transformations to simplify integration, and the concept of the jacobian. The document also introduces parameterizations and the distinction between path and scalar surface integrals.
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The story so far: In the Beginning the Integral was created. This made (and still makes) a lot of people very angry and was (and still is) widely regarded as a bad move (curse you, Newton! Curse you!!!). Ok, not that story. The point of the material covered since the last midterm (Homeworks 5, 6, 7, 8) has been to extend the idea of integration over higher-dimensional domains. We’d like to integrate over domains that aren’t always nice and straight, but rather, regions that have curvy boundaries and even regions with curvy interior. With the mass of different notation, techniques, etc. it is easy to get confused. You shouldn’t feel too bad if you are a bit lost. Some burning questions you might have are “What the heck is a surface integral? Vector surface integral? What’s a Jacobian and why do we need it, and why does this ‖ T u × T v ‖ make a sudden, random appearance?” I’ll try to give a summary of all these things, as it is always helpful to try to get the big picture.
1.1 Chapter 5
The material of chapter 5 is integration over flat 2 and 3-dimensional domains, but even though they are flat on the inside, they can have funny boundaries. This issue never happens in 1 dimension be- cause the boundary of an interval is always going to be 2 points!^1 But 2-dimensional domains can have 1-dimensional boundaries, and these can wiggle around. This wiggle-around business corresponds to making the bounds of integration have complicated bounds that are functions of the variables that haven’t already been integrated. The regions of integration are usually described by some kind of inequalities: x lies in between such and such, then y also lies between such and such, which may also depend on what x is, etc. What the book describes as a “simple region” is that we can choose one variable independently, say x to lie in between two constants , and then the other variable can lie in between two numbers depending on the first variable only. Often we can actually convert from the description in one variable to the other. Like a disk in the plane (area bounded by a circle), which is usually written {( x , y ) : x^2 + y^2 ≤ 1 } can also be represented as the region {( x , y ) : − 1 ≤ x ≤ 1 and −
1 − x^2 ≤ y ≤
1 − x^2 }, or {( x , y ) : − 1 ≤ y ≤ 1 and −
1 − y^2 ≤ x ≤
1 − y^2 }. The heart of the problem of interchanging the order of integration is basically converting from one description of the domain to the other.
1.2 Chapter 6
Chapter 6 introduces a way to warp some kinds of domains with boundaries that are hard to work with, into domains that are easier to handle. For example, integration over rectangles is always nice because the bounds of integration are constants. Also, it may significantly simplify the integrand (function to be integrated) itself. This leads to the idea of “transformations”—functions taking a domain and changing it into something else. The confusing issue here is which way we’re going— since transformations can go forward and back. In other words, what the heck are D and D ∗. So the idea is, we assume that as given, our problem is described in the ( x , y ) or ( x , y , z ) domain and looks complicated.
(^1) Actually, in the study of Lebesgue integration—covered in the class I’m taking right now—we can integrate over crazy weird domains even in one dimension; instead of intervals, for example, we can integrate over a scattered dust of points. Thank goodness we usually don’t have to actually calculate these things!
The idea is if we can express ( x , y ) = T ( u , v ) for some transformation T , and the domain where it comes from can be expressed more simply, then we rewrite the domain D of the the given variables ( x , y ) in terms of the domain D ∗^ of the new variables ( u , v ). So really, computing the domain is running the T backwards from ( x , y ) to get ( u , v ). More relevant to computation: if we have D = {( x , y ) : a ≤ x ≤ b and f ( x ) ≤ y ≤ g ( x )} (a domain that is simple with respect to x ), and we have ( x , y ) = T ( u , v ) = ( T 1 ( u , v ), T 2 ( u , v )), then, to compute D ∗^ we substitute the x and y directly with T 1 ( u , v ) and T 2 ( u , v ) directly in the expression. So D ∗^ = {( u , v ) : a ≤ T 1 ( u , v ) ≤ b and f ( T 1 ( u , v )) ≤ T 2 ( u , v ) ≤ g ( T 1 ( u , v ))}. Then this satisfies T ( D ∗) = D or equivalently D ∗^ = T −^1 ( D ) the inverse function. The integrand will also be a function in terms of ( x , y ) so we also change it to be in terms of ( u , v ) as well. Finally, the Jacobian is necessary as a “correction factor”—integration is, at its heart, a system of measurement. In particular, it’s all about area and volume. So if our transformation warps space in a funny way, it will change area. The Jacobian corrects this and is analogous to the derivative of a composition of functions ( f ◦ g )′( t ) needing the extra g ′( t ) in is chain rule expansion f ′( g ( t )) g ′( t ). In other words, to finally get to the point, this method of integration is the multivariable “ u -substitution”—except now it’s really ( u , v )- (or even ( u , v , w )-) substitution. It’s summed up on the next formula: "
D
F ( x , y ) dx dy =
D ∗= T −^1 ( D )
F ( T ( u , v )) det[ D T ( u , v )] du dv
A “real” example will follow in a moment. The most well-known, and indeed most useful, are the coordinate transformations introduced the 2nd or 3rd week—polar coordinates (for 2-D problems) and cylindrical and spherical (for 3- D problems), which are P ( r , θ) = ( r cos θ, r sin θ), C ( r , θ, z ) = ( r cos θ, r sin θ, z ), and S (ρ, ϕ, θ) = (ρ sin ϕ cos θ, ρ sin ϕ sin θ, ρ cos ϕ). An illustrative example, then, is
x^2 + y^2 ≤ 1 e
x^2 + y^2 dx dy. Recogniz-
ing x^2 + y^2 , because we know this is r^2 , it swells in our hearts to convert to polar coordinates. So how do we re-express the domain D = {( x , y ) : x^2 + y^2 ≤ 1 } in terms of r and θ? We plug in what x is in terms of it, wherever it occurs, and similarly for y : D ∗^ = {( r , θ) : r^2 cos^2 θ+ r^2 sin^2 θ ≤ 1 }. Recognizing sin^2 θ + cos^2 θ = 1 we have D ∗^ = {( r , θ) : r^2 ≤ 1 } or since r is always positive, D ∗^ = {( r , θ) : 0 ≤ r ≤ 1 }. But what about θ? If no restriction is made on θ, its “natural range” is [0, 2 π]. The natural range of r which you will usually not have occasion to use unless you do improper integrals, is 0 ≤ r < ∞. In most cases you will end up explicitly computing a range for r and leave θ alone. Finally, the Jacobian:
D T ( r , θ) =
cos θ sin θ − rsin θ r cos θ
which has a determinant of r cos^2 θ + r sin^2 θ = r. So the integral is now "
r ≤ 1
er
2 r dr d θ =
∫ (^2) π
0
0
er
2 r dr d θ
Now that this beast has been reduced to two 1-dimensional integrals, you can bribe your friends in 20B to finish it off for you (except, of course, on the exam, but you won’t encounter nasty integrals there, anyway). For the interested, it’s a 1-variable u -substitution. For your reference the Jacobians for Cylindrical and Spherical are, respectively r and ρ^2 sin ϕ. These are worth memorizing.
1.3 Chapter 7
The subject of interest here is integration over domains where, not only the boundaries can be curvy, but the interiors can curve around, too. And here, things get interesting even in 1 dimension, since
surface integrals lies in the ds ’s and dS ’s, the central four formulas are:
(1.1) ds = ‖ c ′( t )‖ dt
(1.2) d s = t ds = c ′( t ) dt
(1.3) dS = ‖ T u × T v ‖ du dv
(1.4) d S = n dS = ( T u × T v ) du dv
1.4 Other random conceptual notes
You will probably encounter problems asking about area of a region in the plane or area of a surface in space (and similarly, volume of a region in space, and arc length for curves). Integrals, as mentioned before, are about measurement—lengths, areas, volumes (the class in analysis I am taking is concerned with a lot of measure theory which is basically an abstract, super-fortified theory of integration). The most basic example of something you could compute with integrals, then, are areas. And indeed, in the beginning way back when, you learned about the integral as “the area under the curve.” Going one dimension up, we can integrate the volume under a surface. But this is only a special case of the integral as measurement in one dimension up. If you integrate the constant function 1 (i.e. no integrand at all), then it will give you the measure of the domain of integration—whether it is flat, has curvy boundaries, or has curvy interior. Indeed the “area under the curve” interpretation of a one-variable integral
∫ (^) b a f^ ( x )^ dx^ is really the area of the region in the plane defined by^ a^ ≤^ x^ ≤^ b , and 0 ≤ y ≤ f ( x ). so that we can simply recast the integral
∫ (^) b
a
f ( x ) dx =
∫ (^) b
a
∫ (^) f ( x )
0
1 dy dx
(to make a simple thing more complicated =). Also
∫ (^) b a^1 dx^ =^ b^ −^ a^ as I hope you can compute, which is the length of [ a , b ]. Similarly, area of a region is the double integral of 1 over that region, surface area of a parameterized surface is the surface integral of 1, length of a curve is the path integral of 1, and volume of a region in space is the triple integral of 1. Now when we have an integrand which is some function G , this is really assigning a kind of “weighting function” which somehow makes the area in one part of the domain “count more” than the other. And if G becomes negative some parts count as negative and actually subtract from the total contribution. This is why, for example, we can calculate things like masses from “density functions”—because this says, really, parts of your domain are denser than others and can contribute more to the total mass of the region you’re calculating over. This is the big, conceptual thing about integration, and it is the reason why the Integral was invented (despite the fact that it still makes a lot of people angry).
This section forthcoming...