Surface Modeling - Engineering Design Graphics - Lecture Slides, Slides of Engineering Drawing and Graphics

These are the Lecture Slides of Engineering Design Graphics which includes Autocad Drawing Commands, Invoke Commands, Arbitrary Shape, Lines of Infinite Length, Circle Center Marks, Dimension Styles, Eccentricity of Ellipse, Ellipse Construction, Pulldown Menu etc.Key important points are: Surface Modeling, Rect-Base Pyramid, Triangle-Base Pyramid, Ridged Pyramid, Truncated Cone, Revolved Surface, Shading and Surftab, Surftab Comparison, Direction Vector, Frame Density

Typology: Slides

2012/2013

Uploaded on 03/27/2013

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Engineering 22
Surface
Modeling - 1
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Download Surface Modeling - Engineering Design Graphics - Lecture Slides and more Slides Engineering Drawing and Graphics in PDF only on Docsity!

Engineering 22

Surface

Modeling - 1

Learning Goals

  • Use AutoCAD Built-In Commands to make

“Primitive” 3D Surface-Shapes

  • Box, Sphere, Cone, Pyramid, others
  • Draw Surface of Revolution using a Shape &

Axis

  • Connect two Shapes with Straight Lines to

Make “Ruled” Surfaces

  • Build Complex 3D Shapes by Adding &

Subtracting Primitives

Draw Box

 Pick Length & Width

Using Ortho-Snap and

Mouse

 Specify Height from

KeyBoard

 “ENTER” To NOT

Rotate

Command: _ai_box Specify corner point of box: Specify length of box: Specify width of box or [Cube]: Specify height of box: 7 Specify rotation angle of box about the Z axis or [Reference]:

Draw Wedge

 Add to End of Box

 Pick Length Using

Ortho-Snap and Mouse

 Pick Width and Height

using END Option to

Pick Box Corners

 “ENTER” To NOT

Rotate

Command: ai_wedge Specify corner point of wedge: >> Specify corner point of wedge: end of Specify length of wedge: Specify width of wedge: end of Specify height of wedge: end of Specify rotation angle of wedge about the Z axis:

Draw Triangle-Base Pyramid

 Triangle Pyramid → a

TETRAHEDRON

 Enter Pts From KeyBd

Command: _ai_pyramid Initializing... 3D Objects loaded. Specify first corner point for base of pyramid: 0, Specify second corner point for base of pyramid: 8, Specify third corner point for base of pyramid: 2, Specify fourth corner point for base of pyramid or [Tetrahedron]: t

Draw Ridged Pyramid

 Base & 2-Sides →

Quadrilaterals

 Ends → Triangles

 Enter Pts From KeyBd

Command: ai_pyramid Specify first corner point for base of pyramid: 0, Specify second corner point for base of pyramid: 10, Specify third corner point for base of pyramid: 10, Specify fourth corner point for base of pyramid or [Tetrahedron]: 0, Specify apex point of pyramid or [Ridge/Top]: R Specify first ridge end point of pyramid: 3,5, Specify second ridge end point of pyramid: 7,5,

Draw Dish

 Enter Pts From KeyBd

 This is a SEMIsphere;

Could Also make

  • Full Sphere
  • HEMIsphere (dome)

Command: _ai_dish Specify center point of dish: 5, Specify radius of dish or [Diameter]: 8. Enter number of longitudinal segments for surface of dish <16>: 17 Enter number of latitudinal segments for surface of dish <8>: 11

Draw 3D Face

 3DFaces are flat

surfaces with 3 or 4 straight edges.

Command: _3dface Specify first point or [Invisible]: 0, Specify second point or [Invisible]: 10, Specify third point or [Invisible] : 10, Specify fourth point or [Invisible] : 0, Specify third point or [Invisible] : 0,10, Specify fourth point or [Invisible] : 10,10, Specify third point or [Invisible] : 10,15, Specify fourth point or [Invisible] : 0,15, Specify third point or [Invisible] :

RevSurf Example

Axis of Revolution

Form to Revolve

 Make Bowl with a Nice

Base by

Revolving a Closed-Form

About a Vertical Axis

Set SHADING & SurfTab

  • Increase the WireFrame

Density Command: surftab

Enter new value for SURFTAB1 <6>: 36

Change to IsoMetric View

Invoke RevSurf

Select object to revolve: Select object that defines the axis of revolution: Specify start angle <0>: Specify included angle (+=ccw, -=cw) <360>:

Object to Revolve

Object that defines the axis of Revolution

SurfTab Comparison

  • SurfTab2 = 6 • SurfTab2 = 12

Tabulated & Ruled Surfaces

 Set Up:

  • Shade Mode →

Gouraud Shaded,

Edges on

  • SurfTab1 Value → 8

Command: _shademode Current mode: Gouraud+Edges Enter option [2D wireframe/3D wireframe/Hidden/Flat/Gouraud/fLat+edges/gOuraud+edges] <Gouraud+Edges>: _o Command: _shademode Current mode: Gouraud+Edges Enter option [2D wireframe/3D wireframe/Hidden/Flat/Gouraud/fLat+edges/gOuraud+edges] <Gouraud+Edges>: _o Command: surftab Enter new value for SURFTAB1 <6>: 8