Systems Thinking: Components, Couplings, and Fluxes, Lecture notes of Computer Communication Systems

Definitions and synonyms for key terms used in systems thinking, a methodology for understanding complex systems. Topics include components, couplings, state, flux, reservoirs, cycles, feedback loops, response time, residence time, threshold, perturbation, forcing, equilibrium state, and steady state. This information is essential for students and professionals in various fields, such as engineering, biology, economics, and social sciences, who deal with complex systems.

Typology: Lecture notes

2021/2022

Uploaded on 08/05/2022

hal_s95
hal_s95 🇵🇭

4.4

(655)

10K documents

1 / 2

Toggle sidebar

This page cannot be seen from the preview

Don't miss anything!

bg1
Systems Thinking term Synonyms
(*term used by
STELLA
software)
Definition
System An entity composed of diverse but interrelated parts that
function as a complex whole
Component Individual parts of a system; can be a reservoir, an
attribute of a system, or a subsystem
Couplings Links between system components; can be either positive
(a change in one component causes a change in the same
direction in the linked component) or negative (change in
one component stimulates a change of the opposite
direction in the linked component)
State A set of attributes that characterize the system at a
particular time
Flux Input/Output
Flow*
Transfer
Converter*
The rate of matter or energy movement (amount per unit
time)
Reservoir Stock*
Pool
Storage
A place where matter or energy resides
Cycle Constant movement of material from one reservoir to
another
Sink If the flux of matter or energy into a reservoir is greater
than the flux out, the reservoir is a sink
Source If the flux of matter or energy out of a reservoir is greater
than the flux in, the reservoir is a source
Feedback A self-perpetuating mechanism of change and response
to that change
Negative feedback loop Balancing Diminishes the effect of disturbances
Positive feedback loop Reinforcing Amplifies the effect of disturbances
Response time The length of time for a system to return to steady state
after being perturbed
Residence time The length of time a substance remains in a given
reservoir
Threshold Tipping point
The level or value at which a rapid change in the system
state, often from one equilibrium state to another, occurs
Perturbation
A temporary disturbance of a system
Forcing Driver
Cause
A persistent disturbance of a system
Response Effect Change in a system as a result of perturbation or forcing
Equilibrium state Describes whether a system is stable (disturbances from
equilibrium will be followed by system responses that
return the system to its equilibrium state; results from
pf2

Partial preview of the text

Download Systems Thinking: Components, Couplings, and Fluxes and more Lecture notes Computer Communication Systems in PDF only on Docsity!

Systems Thinking term Synonyms

(*term used by STELLA software)

Definition

System An entity composed of diverse but interrelated parts that function as a complex whole Component Individual parts of a system; can be a reservoir, an attribute of a system, or a subsystem Couplings Links between system components; can be either positive (a change in one component causes a change in the same direction in the linked component) or negative (change in one component stimulates a change of the opposite direction in the linked component) State A set of attributes that characterize the system at a particular time Flux Input/Output Flow* Transfer Converter*

The rate of matter or energy movement (amount per unit time)

Reservoir Stock * Pool Storage

A place where matter or energy resides

Cycle Constant movement of material from one reservoir to another Sink If the flux of matter or energy into a reservoir is greater than the flux out, the reservoir is a sink Source If the flux of matter or energy out of a reservoir is greater than the flux in, the reservoir is a source Feedback A self-perpetuating mechanism of change and response to that change Negative feedback loop Balancing Diminishes the effect of disturbances Positive feedback loop Reinforcing Amplifies the effect of disturbances Response time The length of time for a system to return to steady state after being perturbed Residence time The length of time a substance remains in a given reservoir Threshold Tipping point The level or value at which a rapid change in the system state, often from one equilibrium state to another, occurs Perturbation A temporary disturbance of a system

Forcing Driver Cause

A persistent disturbance of a system

Response Effect Change in a system as a result of perturbation or forcing Equilibrium state Describes whether a system is stable (disturbances from equilibrium will be followed by system responses that return the system to its equilibrium state; results from

negative feedbacks, and is sometimes called homeostasis or dynamic equilibrium) or unstable (disturbances from equilibrium will be followed by system responses that lead the system further from equilibrium; results from positive feedbacks) Steady state No change in any component or source/sink in a system as a function of time, although the system may not be at equilibrium Systems diagram A graphical representation of a system, showing system components and couplings Box model Dynamic systems model

A graphical and quantitative representation of a system, where reservoirs and fluxes are given values and followed through time Open/closed system Describes whether matter and/or energy are contained within (closed) or lost from (open) a system