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Processes
A RUNNING INSTANCE OF A PROGRAM IS CALLED A PROCESS. If you have two
terminal windows showing on your screen, then you are probably running the
same terminal program twice—you have two terminal processes. Each terminal
window is probably running a shell; each running shell is another process.When you
invoke a command from a shell, the corresponding program is executed in a new
process; the shell process resumes when that process completes.
Advanced programmers often use multiple cooperating processes in a single appli-
cation to enable the application to do more than one thing at once, to increase
application robustness, and to make use of already-existing programs.
Most of the process manipulation functions described in this chapter are similar to
those on other UNIX systems. Most are declared in the header file <unistd.h>; check
the man page for each function to be sure.
3.1 Looking at Processes
Even as you sit down at your computer, there are processes running. Every executing
program uses one or more processes. Let’s start by taking a look at the processes
already on your computer.
46 Chapter 3 Processes
3.1.1 Process IDs
Each process in a Linux system is identified by its unique process ID , sometimes
referred to as pid. Process IDs are 16-bit numbers that are assigned sequentially by
Linux as new processes are created.
Every process also has a parent process (except the special init process, described in
Section 3.4.3, “Zombie Processes”).Thus, you can think of the processes on a Linux
system as arranged in a tree, with the init process at its root.The parent process ID , or
ppid , is simply the process ID of the process’s parent.
When referring to process IDs in a C or C++ program, always use the pid_t
typedef, which is defined in <sys/types.h>. A program can obtain the process ID of
the process it’s running in with the getpid() system call, and it can obtain the process
ID of its parent process with the getppid() system call. For instance, the program in
Listing 3.1 prints its process ID and its parent’s process ID.
Listing 3.1 ( print-pid.c ) Printing the Process ID
#include <stdio.h> #include <unistd.h>
int main () { printf (“The process ID is %d\n”, (int) getpid ()); printf (“The parent process ID is %d\n”, (int) getppid ()); return 0; }
Observe that if you invoke this program several times, a different process ID is
reported because each invocation is in a new process. However, if you invoke it every
time from the same shell, the parent process ID (that is, the process ID of the shell
process) is the same.
3.1.2 Viewing Active Processes
The ps command displays the processes that are running on your system.The
GNU/Linux version of ps has lots of options because it tries to be compatible with
versions of ps on several other UNIX variants.These options control which processes
are listed and what information about each is shown.
By default, invoking ps displays the processes controlled by the terminal or terminal
window in which ps is invoked. For example:
% ps PID TTY TIME CMD 21693 pts/8 00:00:00 bash 21694 pts/8 00:00:00 ps
48 Chapter 3 Processes
3.2 Creating Processes
Two common techniques are used for creating a new process.The first is relatively
simple but should be used sparingly because it is inefficient and has considerably
security risks.The second technique is more complex but provides greater flexibility,
speed, and security.
3.2.1 Using system
The system function in the standard C library provides an easy way to execute a
command from within a program, much as if the command had been typed into a
shell. In fact, system creates a subprocess running the standard Bourne shell (/bin/sh)
and hands the command to that shell for execution. For example, this program in
Listing 3.2 invokes the ls command to display the contents of the root directory, as if
you typed ls -l / into a shell.
Listing 3.2 ( system.c ) Using the system Call
#include <stdlib.h>
int main () { int return_value; return_value = system (“ls -l /”); return return_value; }
The system function returns the exit status of the shell command. If the shell itself
cannot be run, system returns 127; if another error occurs, system returns – 1.
Because the system function uses a shell to invoke your command, it’s subject to
the features, limitations, and security flaws of the system’s shell.You can’t rely on the
availability of any particular version of the Bourne shell. On many UNIX systems,
/bin/sh is a symbolic link to another shell. For instance, on most GNU/Linux sys-
tems, /bin/sh points to bash (the Bourne-Again SHell), and different GNU/Linux
distributions use different versions of bash. Invoking a program with root privilege
with the system function, for instance, can have different results on different
GNU/Linux systems.Therefore, it’s preferable to use the fork and exec method for
creating processes.
3.2.2 Using fork and exec
The DOS and Windows API contains the spawn family of functions.These functions
take as an argument the name of a program to run and create a new process instance
of that program. Linux doesn’t contain a single function that does all this in one step.
Instead, Linux provides one function, fork, that makes a child process that is an exact
3.2 Creating Processes 49
copy of its parent process. Linux provides another set of functions, the exec family, that
causes a particular process to cease being an instance of one program and to instead
become an instance of another program.To spawn a new process, you first use fork to
make a copy of the current process.Then you use exec to transform one of these
processes into an instance of the program you want to spawn.
Calling fork
When a program calls fork, a duplicate process, called the child process , is created.The
parent process continues executing the program from the point that fork was called.
The child process, too, executes the same program from the same place.
So how do the two processes differ? First, the child process is a new process and
therefore has a new process ID, distinct from its parent’s process ID. One way for a
program to distinguish whether it’s in the parent process or the child process is to call
getpid. However, the fork function provides different return values to the parent and
child processes—one process “goes in” to the fork call, and two processes “come out,”
with different return values.The return value in the parent process is the process ID of
the child.The return value in the child process is zero. Because no process ever has a
process ID of zero, this makes it easy for the program whether it is now running as the
parent or the child process.
Listing 3.3 is an example of using fork to duplicate a program’s process. Note that
the first block of the if statement is executed only in the parent process, while the
else clause is executed in the child process.
Listing 3.3 ( fork.c ) Using fork to Duplicate a Program’s Process
#include <stdio.h> #include <sys/types.h> #include <unistd.h>
int main () { pid_t child_pid;
printf (“the main program process ID is %d\n”, (int) getpid ());
child_pid = fork (); if (child_pid != 0) { printf (“this is the parent process, with id %d\n”, (int) getpid ()); printf (“the child’s process ID is %d\n”, (int) child_pid); } else printf (“this is the child process, with id %d\n”, (int) getpid ());
return 0; }
3.2 Creating Processes 51
Listing 3.4 ( fork-exec.c ) Using fork and exec Together
#include <stdio.h> #include <stdlib.h> #include <sys/types.h> #include <unistd.h>
/* Spawn a child process running a new program. PROGRAM is the name of the program to run; the path will be searched for this program. ARG_LIST is a NULL-terminated list of character strings to be passed as the program’s argument list. Returns the process ID of the spawned process. */
int spawn (char* program, char** arg_list) { pid_t child_pid;
/* Duplicate this process. / child_pid = fork (); if (child_pid != 0) / This is the parent process. / return child_pid; else { / Now execute PROGRAM, searching for it in the path. / execvp (program, arg_list); / The execvp function returns only if an error occurs. */ fprintf (stderr, “an error occurred in execvp\n”); abort (); } }
int main () { /* The argument list to pass to the “ls” command. / char arg_list[] = { “ls”, /* argv[0], the name of the program. / “-l”, “/”, NULL / The argument list must end with a NULL. */ };
/* Spawn a child process running the “ls” command. Ignore the returned child process ID. */ spawn (“ls”, arg_list);
printf (“done with main program\n”);
return 0; }
52 Chapter 3 Processes
3.2.3 Process Scheduling
Linux schedules the parent and child processes independently; there’s no guarantee of
which one will run first, or how long it will run before Linux interrupts it and lets the
other process (or some other process on the system) run. In particular, none, part, or all
of the ls command may run in the child process before the parent completes. 2 Linux
promises that each process will run eventually—no process will be completely starved
of execution resources.
You may specify that a process is less important—and should be given a lower priority
—by assigning it a higher niceness value. By default, every process has a niceness of zero.
A higher niceness value means that the process is given a lesser execution priority;
conversely, a process with a lower (that is, negative) niceness gets more execution time.
To run a program with a nonzero niceness, use the nice command, specifying the
niceness value with the -n option. For example, this is how you might invoke the
command “sort input.txt > output.txt”, a long sorting operation, with a reduced
priority so that it doesn’t slow down the system too much:
% nice -n 10 sort input.txt > output.txt
You can use the renice command to change the niceness of a running process from
the command line.
To change the niceness of a running process programmatically, use the nice func-
tion. Its argument is an increment value, which is added to the niceness value of the
process that calls it. Remember that a positive value raises the niceness value and thus
reduces the process’s execution priority.
Note that only a process with root privilege can run a process with a negative nice-
ness value or reduce the niceness value of a running process.This means that you may
specify negative values to the nice and renice commands only when logged in as
root, and only a process running as root can pass a negative value to the nice function.
This prevents ordinary users from grabbing execution priority away from others using
the system.
3.3 Signals
Signals are mechanisms for communicating with and manipulating processes in Linux.
The topic of signals is a large one; here we discuss some of the most important signals
and techniques that are used for controlling processes.
A signal is a special message sent to a process. Signals are asynchronous; when a
process receives a signal, it processes the signal immediately, without finishing the cur-
rent function or even the current line of code.There are several dozen different sig-
nals, each with a different meaning. Each signal type is specified by its signal number,
but in programs, you usually refer to a signal by its name. In Linux, these are defined
in /usr/include/bits/signum.h. (You shouldn’t include this header file directly in
your programs; instead, use <signal.h>.)
2. A method for serializing the two processes is presented in Section 3.4.1, “Waiting for
Process Termination.”
54 Chapter 3 Processes
Even assigning a value to a global variable can be dangerous because the assignment
may actually be carried out in two or more machine instructions, and a second signal
may occur between them, leaving the variable in a corrupted state. If you use a global
variable to flag a signal from a signal-handler function, it should be of the special type
sig_atomic_t. Linux guarantees that assignments to variables of this type are per-
formed in a single instruction and therefore cannot be interrupted midway. In Linux,
sig_atomic_t is an ordinary int; in fact, assignments to integer types the size of int or
smaller, or to pointers, are atomic. If you want to write a program that’s portable to
any standard UNIX system, though, use sig_atomic_t for these global variables.
This program skeleton in Listing 3.5, for instance, uses a signal-handler function to
count the number of times that the program receives SIGUSR1, one of the signals
reserved for application use.
Listing 3.5 ( sigusr1.c ) Using a Signal Handler
#include <signal.h> #include <stdio.h> #include <string.h> #include <sys/types.h> #include <unistd.h>
sig_atomic_t sigusr1_count = 0;
void handler (int signal_number) { ++sigusr1_count; }
int main () { struct sigaction sa; memset (&sa, 0, sizeof (sa)); sa.sa_handler = &handler; sigaction (SIGUSR1, &sa, NULL);
/* Do some lengthy stuff here. / / ... */
printf (“SIGUSR1 was raised %d times\n”, sigusr1_count); return 0; }
3.4 Process Termination 55
3.4 Process Termination
Normally, a process terminates in one of two ways. Either the executing program calls
the exit function, or the program’s main function returns. Each process has an exit
code: a number that the process returns to its parent.The exit code is the argument
passed to the exit function, or the value returned from main.
A process may also terminate abnormally, in response to a signal. For instance, the
SIGBUS, SIGSEGV, and SIGFPE signals mentioned previously cause the process to termi-
nate. Other signals are used to terminate a process explicitly.The SIGINT signal is sent
to a process when the user attempts to end it by typing Ctrl+C in its terminal.The
SIGTERM signal is sent by the kill command.The default disposition for both of these
is to terminate the process. By calling the abort function, a process sends itself the
SIGABRT signal, which terminates the process and produces a core file.The most pow-
erful termination signal is SIGKILL, which ends a process immediately and cannot be
blocked or handled by a program.
Any of these signals can be sent using the kill command by specifying an extra
command-line flag; for instance, to end a troublesome process by sending it a SIGKILL,
invoke the following, where pid is its process ID:
% kill -KILL pid
To send a signal from a program, use the kill function.The first parameter is the tar-
get process ID.The second parameter is the signal number; use SIGTERM to simulate the
default behavior of the kill command. For instance, where child pid contains the
process ID of the child process, you can use the kill function to terminate a child
process from the parent by calling it like this:
kill (child_pid, SIGTERM);
Include the <sys/types.h> and <signal.h> headers if you use the kill function.
By convention, the exit code is used to indicate whether the program executed
correctly. An exit code of zero indicates correct execution, while a nonzero exit code
indicates that an error occurred. In the latter case, the particular value returned may
give some indication of the nature of the error. It’s a good idea to stick with this con-
vention in your programs because other components of the GNU/Linux system
assume this behavior. For instance, shells assume this convention when you connect
multiple programs with the && (logical and) and || (logical or) operators.Therefore,
you should explicitly return zero from your main function, unless an error occurs.
3.4 Process Termination 57
You can use the WIFEXITED macro to determine from a child process’s exit status
whether that process exited normally (via the exit function or returning from main)
or died from an unhandled signal. In the latter case, use the WTERMSIG macro to extract
from its exit status the signal number by which it died.
Here is the main function from the fork and exec example again.This time, the
parent process calls wait to wait until the child process, in which the ls command
executes, is finished.
int main () { int child_status;
/* The argument list to pass to the “ls” command. / char arg_list[] = { “ls”, /* argv[0], the name of the program. / “-l”, “/”, NULL / The argument list must end with a NULL. */ };
/* Spawn a child process running the “ls” command. Ignore the returned child process ID. */ spawn (“ls”, arg_list);
/* Wait for the child process to complete. */ wait (&child_status); if (WIFEXITED (child_status)) printf (“the child process exited normally, with exit code %d\n”, WEXITSTATUS (child_status)); else printf (“the child process exited abnormally\n”);
return 0; }
Several similar system calls are available in Linux, which are more flexible or provide
more information about the exiting child process.The waitpid function can be used
to wait for a specific child process to exit instead of any child process.The wait3 func-
tion returns CPU usage statistics about the exiting child process, and the wait
function allows you to specify additional options about which processes to wait for.
3.4.3 Zombie Processes
If a child process terminates while its parent is calling a wait function, the child
process vanishes and its termination status is passed to its parent via the wait call. But
what happens when a child process terminates and the parent is not calling wait?
Does it simply vanish? No, because then information about its termination—such as
whether it exited normally and, if so, what its exit status is—would be lost. Instead,
when a child process terminates, is becomes a zombie process.
58 Chapter 3 Processes
A zombie process is a process that has terminated but has not been cleaned up yet. It
is the responsibility of the parent process to clean up its zombie children.The wait
functions do this, too, so it’s not necessary to track whether your child process is still
executing before waiting for it. Suppose, for instance, that a program forks a child
process, performs some other computations, and then calls wait. If the child process
has not terminated at that point, the parent process will block in the wait call until the
child process finishes. If the child process finishes before the parent process calls wait,
the child process becomes a zombie.When the parent process calls wait, the zombie
child’s termination status is extracted, the child process is deleted, and the wait call
returns immediately.
What happens if the parent does not clean up its children? They stay around in the
system, as zombie processes.The program in Listing 3.6 forks a child process, which
terminates immediately and then goes to sleep for a minute, without ever cleaning up
the child process.
Listing 3.6 ( zombie.c ) Making a Zombie Process
#include <stdlib.h> #include <sys/types.h> #include <unistd.h>
int main () { pid_t child_pid;
/* Create a child process. / child_pid = fork (); if (child_pid > 0) { / This is the parent process. Sleep for a minute. / sleep (60); } else { / This is the child process. Exit immediately. */ exit (0); } return 0; }
Try compiling this file to an executable named make-zombie. Run it, and while it’s still
running, list the processes on the system by invoking the following command in
another window:
% ps -e -o pid,ppid,stat,cmd
60 Chapter 3 Processes
Listing 3.7 ( sigchld.c ) Cleaning Up Children by Handling SIGCHLD
#include <signal.h> #include <string.h> #include <sys/types.h> #include <sys/wait.h>
sig_atomic_t child_exit_status;
void clean_up_child_process (int signal_number) { /* Clean up the child process. / int status; wait (&status); / Store its exit status in a global variable. */ child_exit_status = status; }
int main () { /* Handle SIGCHLD by calling clean_up_child_process. */ struct sigaction sigchld_action; memset (&sigchld_action, 0, sizeof (sigchld_action)); sigchld_action.sa_handler = &clean_up_child_process; sigaction (SIGCHLD, &sigchld_action, NULL);
/* Now do things, including forking a child process. / / ... */
return 0; }
Note how the signal handler stores the child process’s exit status in a global variable,
from which the main program can access it. Because the variable is assigned in a signal
handler, its type is sig_atomic_t.