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An assignment for a three-dimensional computer graphics course (csci-4965) focusing on texture mapping and image processing. Students are required to write an opengl program to manipulate and create images, texture map them onto objects, and animate the texture-mapped objects. The assignment includes tasks such as reading in image files, applying image transformations, creating a scene with multiple objects, and implementing keyboard and mouse event behaviors.
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This assignment focuses on texture mapping and image processing. You are to write a program to manipulate and create images, texture map them onto objects, and then animate the texture mapped objects. You will be provided with sample images, and code to read these images. For additional information and updates on the assignment, please see the assignment web page at www.cs.rpi.edu/courses/fall00/graphics/assign3.html.
You are to write an OpenGL program to map textures created from images onto objects, and animate the objects. Your assignment consists of the following tasks:
with
You can also create procedural textures (e.g., checkerboard) for mapping. Describe how you created these textures in the README file.