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Study with the several resources on Docsity
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Earn points by helping other students or get them with a premium plan
Various topics in computer graphics rendering, including non-photorealistic rendering, painterly rendering, silhouettes, hatches, stippling, color theory, and ray tracing. It also covers multipass rendering, radiosity, and global illumination. The importance of understanding color and its various properties, as well as the mechanics of ray tracing and its solutions to aliasing and motion blur.
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Cartoon by Thomas Nast, from Hertzmann+Zorin
Hertzmann+Zorin
Basic hatch densities Undercuts emphasize shadows Mach bands give highlights Hertzmann+Zorin
DeCarlo+Santella
Secord, from Hertzmann
From Hertzmann