ummarizes your document to, Schemes and Mind Maps of Physical education

tent in depth (e.g. index, subject, year, course, author, professor...). Documents with a complete description are m

Typology: Schemes and Mind Maps

2010/2011

Uploaded on 06/23/2025

udit-udit
udit-udit 🇮🇳

10 documents

1 / 1

Toggle sidebar

This page cannot be seen from the preview

Don't miss anything!

bg1
Page7
BCA
A
-
10
2
:
Artificial Intelligence
Course
Outcome
(
CO)
CO1
Design user interfaces to improve human–AI interaction and real-time decision-
making.
CO2
Evaluate the advantages, disadvantages, challenges, and ramifications of human–
AI
augmentation.
CO3
Design and develop symbiotic human–
AI systems that balance the information
processing power of computational
systems with human intelligence and decision
making.
CO4
Explain the benefits, limitations, and tradeoffs of designing engaging and ethical
conversational user interactions, including those supported by chatbots, smart
speakers, and other AI
-
driven, voice
-
based technologies.
CO
5
Design and evaluate conversational interfaces for different users and contexts of use.
DETAILED SYLLABUS
Unit
Topic
Proposed
Lecture
I
AI problems, foundation of AI and history of AI intelligent agents: Agents and
Environments, the concept of rationality, the nature of environments, structure of
agents, problem solving agents, problem formulation.
II
Searching- Searching for solutions, uniformed search strategies Breadth first
search, depth first Search. Search with partial information (Heuristic search) Hill
climbing, A* ,AO* Algorithms, Problem reduction, Game Playing- Adversarial
search, Games, mini-max algorithm, optimal decisions in multiplayer games,
Problem in Game playing, Alpha
-
Beta pruning, Evaluation functions.
III
Knowledge representation issues, predicate logic- logic programming, semantic
nets- frames and inheritance, constraint propagation, representing knowledge using
rules, rules based deduction systems. Reasoning und er uncertainty, review of
probability, Baye’s probabilistic interferences and Dempster
-
Shafer Theory.
IV
First order logic. Inference in first order logic, propositional vs. first order inference,
unification & lifts forward chaining, Backward chaining, Resolution, Learning from
observation Inductive learning, Decision trees, Explanation based learning,
Statistical Learning methods ,Reinforcement Learning.
V
Expert systems:- Introduction, basic concepts, structure of expert systems, the
human element in expert systems how expert systems works, problem areas
addressed by expert systems, expert systems success factors, types of expert
systems, expert systems and the internet interacts web, knowledge engineering,
scope of knowledge, difficulties, in knowledge acquisition methods of knowledge
acquisition, machine learning, intelligent agents, selecting an appropriate knowledge
acquisition method, societal impacts reasoning in artificial intelligence, inference
with rules, with frames: model based reasoning, case based reasoning, explanation &
meta knowledge inference with uncertainty representing uncertainty.

Partial preview of the text

Download ummarizes your document to and more Schemes and Mind Maps Physical education in PDF only on Docsity!

Page

BCAA- 102 : Artificial Intelligence

Course Outcome (CO)

CO1 Design user interfaces to improve human–AI interaction and real-time decision- making. CO2 Evaluate the advantages, disadvantages, challenges, and ramifications of human–AI augmentation. CO3 Design and develop symbiotic human–AI systems that balance the information processing power of computational systems with human intelligence and decision making. CO4 Explain the benefits, limitations, and tradeoffs of designing engaging and ethical conversational user interactions, including those supported by chatbots, smart speakers, and other AI-driven, voice-based technologies. CO 5 Design and evaluate conversational interfaces for different users and contexts of use. DETAILED SYLLABUS Unit Topic Proposed Lecture I AI problems, foundation of AI and history of AI intelligent agents: Agents and Environments, the concept of rationality, the nature of environments, structure of agents, problem solving agents, problem formulation. II Searching- Searching for solutions, uniformed search strategies – Breadth first search, depth first Search. Search with partial information (Heuristic search) Hill climbing, A* ,AO* Algorithms, Problem reduction, Game Playing- Adversarial search, Games, mini-max algorithm, optimal decisions in multiplayer games, Problem in Game playing, Alpha-Beta pruning, Evaluation functions. III Knowledge representation issues, predicate logic- logic programming, semantic nets- frames and inheritance, constraint propagation, representing knowledge using rules, rules based deduction systems. Reasoning under uncertainty, review of probability, Baye’s probabilistic interferences and Dempster-Shafer Theory. IV First order logic. Inference in first order logic, propositional vs. first order inference, unification & lifts forward chaining, Backward chaining, Resolution, Learning from observation Inductive learning, Decision trees, Explanation based learning, Statistical Learning methods ,Reinforcement Learning. V Expert systems:- Introduction, basic concepts, structure of expert systems, the human element in expert systems how expert systems works, problem areas addressed by expert systems, expert systems success factors, types of expert systems, expert systems and the internet interacts web, knowledge engineering, scope of knowledge, difficulties, in knowledge acquisition methods of knowledge acquisition, machine learning, intelligent agents, selecting an appropriate knowledge acquisition method, societal impacts reasoning in artificial intelligence, inference with rules, with frames: model based reasoning, case based reasoning, explanation & meta knowledge inference with uncertainty representing uncertainty.