Understanding Vector, Cross, and Scalar Products with Matrices, Study notes of Geology

An in-depth exploration of vectors, tensors, and matrices, focusing on vector products, cross products, and scalar triple products. Topics include vector length and direction, dot product, cross product, and their applications in geometry and mathematics. It also covers the relationship between tensor and matrix notations.

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7-1
VECTORS, TENSORS, AND MATRICES
I Main Topics
A Vector length and direction
B Vector Products
C Tensor notation vs. matrix notation
II Vector Products
A Vector length:
A=Ax
2+Ay
2+Az
2
BA vector A can be defined by its length |A| and the direction of a unit
vector a that is in the same direction as A. The unit vector a has x,y,z
components
Axi A ,Ayj A , and Azk A
, respectively, where i,j, and k are
unit vectors along the x,y, and z axes, respectively.
A=Aa
.
C Example: If
A=0i +3j +4k
, then
A=02+32+42=25 =5
, and
a=0
5i+3
5j+4
5k
.
II Products of Vectors
A Dot product:
AB=M
1 A and B are vectors, and M is a scalar corresponding to a length.
2 If unit vectors a and b parallel vectors A and B, respectively, and the
angle from a to b (and from A to B) is
, then, recalling that
cos
θ
ab =cos
θ
ab
( )
=cos
θ
ba
( )
=cos
θ
( )
a
ab=cos
θ
=ba
b
AB=AaB b =A B a b
( )
=A B cos
θ
( )
c Example: If
A=2i+0j+0K, and B=0i +2j +0K, A B=2
( )
2
( )
cos 90
o
( )
=0
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7-

VECTORS, TENSORS, AND MATRICES

I Main Topics

A Vector length and direction

B Vector Products

C Tensor notation vs. matrix notation

II Vector Products

A Vector length: A = A x

+ A

y

+ A

z

B A vector A can be defined by its length |A| and the direction of a unit

vector a that is in the same direction as A. The unit vector a has x,y,z

components A x i A , A y j A , and A z k A , respectively, where i,j, and k are

unit vectors along the x,y, and z axes, respectively.

A = A a.

C Example: If A = 0i + 3j + 4k , then A = 0

= 25 = 5 , and

a =

i +

j +

k.

II Products of Vectors

A Dot product: AB = M

1 A and B are vectors, and M is a scalar corresponding to a length.

2 If unit vectors a and b parallel vectors A and B, respectively, and the

angle from a to b (and from A to B) is θ ab

, then, recalling that

cos θ ab

= cos −θ ab

( ) =^ cos^ θ

ba

( ) =^ cos( )^ θ^ …

a ab = cos θ = ba

b A • B = A a • B b = A B a ( • b ) = A B (cos θ)

c Example: If A = 2 i + 0 j + 0 K , and B = 0i + 2j + 0K, A • B = ( ) 2 ( ) 2 cos 90

o ( ) =^0

7-

3 If b is a unit vector, then Ab (or bA ) is the length of the projection

of A onto the direction defined by b.

4 Dot product tables of Cartesian basis vectors

i j k

B

x

i

B

y

j

B

z

k

i • 1 0 0

A

x

i

A

x

B

x

j • (^0 1 )

A

y

j • 0

A

y

B

y^0

k • 0 0 1

A

z

k • 0 0

A

z

B

z

5 A • B = A

x

i + A y

j + A z

k

B

x

i + B y

j + B z

k

= A

x

B

x

+ A

y

B

y

+ A

z

B

z

6 For unit vectors e r

and e s

along axes of a Cartesian frame

a e r

  • e s

= 1 if r = s

b e r

  • e s

= 0 if rs

7 In Matlab, C = AB is performed as C=A(:)’B(:)or C=sum(A.B)

8 Uses in geology for dot products: all kinds of projections

B Cross product: A × B = C

1 C is a vector perpendicular to both A and B, so C is perpendicular to

the plane containing A and B. C points in the direction of our thumb if

the other fingers on your right hand first point in the direction of A

and then curl to point in the direction of B. (i.e., A, B, and C form a

right-handed set). As a result, A × B = − B × A.

7-

6 A × B =

i j k

A

x

A

y

A

z

B

x

B

y

B

z

7 For unit vectors e r

and e s

along axes of a Cartesian frame

a e p

× e q

= e r

if p , q = 1,2 or 2,3 or 3,

b e r

× e q

= − e p

if r , q = 3,2 or 2,1 or 1,

b e p

× e q

= 0 if p = q

8 In Matlab, C = A × B is performed as C=cross(A,B)

9 Uses in geology for cross products: finding poles to planes in three-

point problems; finding fold axes from poles to bedding.

C Scalar triple product: ( A,B, C ) = A • ( B × C ) = V

1 The vector triple product is a scalar (i.e., a number) that corresponds

to a volume.

2 |V| is the volume of a parallelepiped with edges along A, B, and C.

(BxC) gives the area of the base, and the dot product of this with A

gives the base times the component of A normal to the base (i.e., the

base times the height). The absolute value of V guarantees that the

volume is non-negative.

7-

3 V = A • ( B × C ) = A •

i j k

B

x

B

y

B

z

C

x

C

y

C

z

A

x

A

y

A

z

B

x

B

y

B

z

C

x

C

y

C

z

A

x

B

y

C

z

− B

z

C

y

A

y

B

x

C

z

− B

z

C

x

A

z

B

x

C

y

− B

y

C

x

4 The determinant of a 3x3 matrix gives the volume of a parallelepiped.

5 In Matlab, V = A • ( B × C ) is performed as V = sum(A.*cross(B,C))

6 Use in geology: solutions of equations, estimating volume of ore

bodies

7 If at least two of the vectors A,B,C are parallel to each other, then

A,B,C cannot define a parallelepiped, at least two rows of the matrix

in (3) are linearly dependent, and the determinant of (3) is zero, and

the three planes defined by A,B,C will not intersect in a unique point

8 Proof that C = A × B is perpendicular to the plane of A and B

a If C is not perpendicular to the AB plane, then C must be non-

perpendicular to both A and C, i.e., AC ≠ 0 and AB ≠ 0.

b A • C = A • ( A × B ) = B • ( A × A ) = 0

c B • C = B • ( A × B ) = A • ( B × B ) = 0

d The postulate that C is not perpendicular to the AB plane thus is

disproved, so C is perpendicular to the AB plane.

D Invariants

1 Quantities that do not depend on the orientation of a coordinate

system.

2 Examples

a Dot product of two vectors (a length)

b Scalar triple product (a volume)