Arbitrary Point - Introduction to Computer Graphics - Assignment, Exercises of Computer Graphics

In Introduction to Computer Graphics course we study the basic concept of the principle of computer architecture. In these lecture slides the key points are:Arbitrary Point, Unit Normal, Line Intersects Plane, Position of Camera, Object Space, Equation for Area of Triangle, Bump Mapping, Texture Mapping, Environment Mapping, Displacement Mapping

Typology: Exercises

2012/2013

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CSE 167: Computer Graphics
Sample Midterm Questions
Fall, 2006
1. A 3D line segment from point a to point b intersects a plane described by a unit normal
n and point p, which is an arbitrary point somewhere on the plane. Find the point x where
the line intersects the plane.
2. An object is placed into the world with matrix W. The camera is placed in the world
with matrix C. Find the position of the camera in object space.
3. A triangle has points a, b, and c. Write an equation for the area of the triangle.
4. Match the term to the definition:
a. Bump mapping
b. Texture mapping
c. Environment mapping
d. Displacement mapping
____1. Mapping image colors
____2. Mapping normal perturbations
____3. Mapping geometric distortion
____4. Mapping reflection of a virtual sphere
5. Given matrices
=
333231
232221
131211
mmm
mmm
mmm
M and
=
333231
232221
131211
nnn
nnn
nnn
N, write the equation
for component 31
l of matrix L, where NML
=
.
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CSE 167: Computer Graphics Sample Midterm Questions Fall, 2006

  1. A 3D line segment from point a to point b intersects a plane described by a unit normal n and point p , which is an arbitrary point somewhere on the plane. Find the point x where the line intersects the plane.
  2. An object is placed into the world with matrix W. The camera is placed in the world with matrix C. Find the position of the camera in object space.
  3. A triangle has points a , b , and c. Write an equation for the area of the triangle.
  4. Match the term to the definition:

a. Bump mapping b. Texture mapping c. Environment mapping d. Displacement mapping

____1. Mapping image colors

____2. Mapping normal perturbations

____3. Mapping geometric distortion

____4. Mapping reflection of a virtual sphere

  1. Given matrices

31 32 33

21 22 23

11 12 13

m m m

m m m

m m m M and ⎥

31 32 33

21 22 23

11 12 13

n n n

n n n

n n n N , write the equation

for component l 31 of matrix L , where L = MN.

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