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Chapter 19 – Inheritance – Part 1
Outline
19.1 Introduction
19.2 Inheritance: Base Classes and Derived Classes
19.3 Protected Members
19.4 Casting Base-Class Pointers to Derived-Class Pointers
19.5 Using Member Functions
19.6 Overriding Base-Class Members in a Derived Class
19.7 Public, Protected and Private Inheritance
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19.1 Introduction
- Inheritance
- New classes created from existing classes
- Absorb attributes and behaviors from base class.
- Polymorphism
- Write programs in a general fashion
- Handle a wide variety of existing (and unspecified) related classes
- Derived class
- Class that inherits data members and member functions from a previously defined base class
- Derived class extends the behavior of the base class.
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19.2 Base and Derived Classes
- Often an object from a derived class (subclass) “is an” object of a base class (superclass) Base class Derived classes Student GraduateStudent UndergraduateStudent Shape Circle Triangle Rectangle Loan CarLoan HomeImprovementLoan MortgageLoan Employee FacultyMember StaffMember Account CheckingAccount SavingsAccount
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19.2 Base and Derived Classes (II)
- Implementation of public inheritance class CommissionWorker : public Employee { ... }; Class CommissionWorker inherits from class Employee
- friend functions not inherited
- private members of base class not accessible from derived class
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19.4 Casting Base Class Pointers to Derived Class Pointers
- Object of a derived class
- Can be treated as an object of the base class
- Reverse not true - base class objects not a derived- class object. (Unsafe)
- Downcasting a pointer
- Use an explicit cast to convert a base-class pointer to a derived-class pointer
- Be sure that the type of the pointer matches the type of object to which the pointer points
derivedPtr = static_cast< DerivedClass * > basePtr;
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19.4 Casting Base-Class Pointers to Derived-Class Pointers (II)
- Example
- Circle class derived from the Point base class
- We use pointer of type Point to reference a Circle object, and vice-versa
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1.1 Function definitions ---------------------
1. Circle class definition 34 y = b; 35 } 36 37 // Output Point (with overloaded stream insertion operator) 38 ostream &operator<<( ostream &output, const Point &p ) 39 { 40 output << '[' << p.x << ", " << p.y << ']'; 41 42 return output; // enables cascaded calls 43 } 44 // Fig. 19.4: circle.h 45 // Definition of class Circle 46 #ifndef CIRCLE_H 47 #define CIRCLE_H 48 49 #include 50 51 using std::ostream; 52 53 #include 54 55 using std::ios; 56 using std::setiosflags; 57 using std::setprecision; 58 59 #include "point.h" 60 61 class Circle : public Point { // Circle inherits from Point 62 friend ostream &operator<<( ostream &, const Circle & ); 63 public: 64 // default constructor
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**1. Circle definition
- Load header 1.1 Function Definitions** 65 Circle( double r = 0.0, int x = 0, int y = 0 ); 66 67 void setRadius( double ); // set radius 68 double getRadius() const; // return radius 69 double area() const; // calculate area 70 protected: 71 double radius; 72 }; 73 74 #endif 75 // Fig. 19.4: circle.cpp 76 // Member function definitions for class Circle 77 #include "circle.h" 78 79 // Constructor for Circle calls constructor for Point 80 // with a member initializer then initializes radius. 81 Circle::Circle( double r, int a, int b ) 82 : Point( a, b ) // call base-class constructor 83 { setRadius( r ); } 84 85 // Set radius of Circle 86 void Circle::setRadius( double r ) 87 { radius = ( r >= 0? r : 0 ); }
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1.1 Initialize objects 1.2 Assign objects
2. Function calls 134 cout << "\nCircle c (via *circlePtr):\n" << *circlePtr 135 << "\nArea of c (via circlePtr): " 136 << circlePtr->area() << '\n'; 137 138 // DANGEROUS: Treat a Point as a Circle 139 pointPtr = &p; // assign address of Point to pointPtr 140 141 // cast base-class pointer to derived-class pointer 142 circlePtr = static_cast< Circle * >( pointPtr ); 143 cout << "\nPoint p (via *circlePtr):\n" << *circlePtr 144 << "\nArea of object circlePtr points to: " 145 << circlePtr->area() << endl; 146 return 0; 147 } 122 Circle *circlePtr = 0, c( 2.7, 120, 89 ); 123 124 cout << "Point p: " << p << "\nCircle c: " << c << '\n'; 125 126 // Treat a Circle as a Point (see only the base class part) 127 pointPtr = &c; // assign address of Circle to pointPtr 128 cout << "\nCircle c (via *pointPtr): " 129 << *pointPtr << '\n'; 130 131 // Treat a Circle as a Circle (with some casting) 132 // cast base-class pointer to derived-class pointer 133 circlePtr = static_cast< Circle * >( pointPtr );
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Program Output Point p: [30, 50] Circle c: Center = [120, 89]; Radius = 2. Circle c (via *pointPtr): [120, 89] Circle c (via *circlePtr): Center = [120, 89]; Radius = 2. Area of c (via circlePtr): 22. Point p (via *circlePtr): Center = [30, 50]; Radius = 0. Area of object circlePtr points to: 0.
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19.6 Overriding Base-Class Members in a Derived Class
- To override a base-class member function
- In derived class, supply new version of that function
- Same function name and signature , different definition
- The scope-resolution operator may be used to access the base class version from the derived class
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1. Employee **class definition
- Load header 1.1 Function definitions** 1 // Fig. 19.5: employ.h 2 // Definition of class Employee 3 #ifndef EMPLOY_H 4 #define EMPLOY_H 5 6 class Employee { 7 public: 8 Employee( const char *, const char * ); // constructor 9 void print() const; // output first and last name 10 ~Employee(); // destructor 11 private: 12 char *firstName; // dynamically allocated string 13 char *lastName; // dynamically allocated string 14 }; 15 16 #endif 17 // Fig. 19.5: employ.cpp 18 // Member function definitions for class Employee 19 #include 20 21 using std::cout; 22 23 #include 24 #include 25 #include "employ.h" 26 27 // Constructor dynamically allocates space for the 28 // first and last name and uses strcpy to copy 29 // the first and last names into the object. 30 Employee::Employee( const char *first, const char *last ) 31 { 32 firstName = new char[ strlen( first ) + 1 ];
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1. Load header 1.1 Function definitions 64 double wage; // wage per hour 65 double hours; // hours worked for week 66 }; 67 68 #endif 69 // Fig. 19.5: hourly.cpp 70 // Member function definitions for class HourlyWorker 71 #include 72 73 using std::cout; 74 using std::endl; 75 76 #include 77 78 using std::ios; 79 using std::setiosflags; 80 using std::setprecision; 81 82 #include "hourly.h" 83 84 // Constructor for class HourlyWorker 85 HourlyWorker::HourlyWorker( const char *first, 86 const char *last, 87 double initHours, double initWage ) 88 : Employee( first, last ) // call base-class constructor 89 { 90 hours = initHours; // should validate 91 wage = initWage; // should validate 92 } 93 94 // Get the HourlyWorker's pay 95 double HourlyWorker::getPay() const { return wage * hours; }
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1.1 Function Definitions --------------------
**1. Load header 1.1 Initialize object
- Function call Program Output**
97 // Print the HourlyWorker's name and pay 98 void HourlyWorker::print() const 99 { 100 cout << "HourlyWorker::print() is executing\n\n"; 101 Employee::print(); // call base-class print function 102 103 cout << " is an hourly worker with pay of $" 104 << setiosflags( ios::fixed | ios::showpoint ) 105 << setprecision( 2 ) << getPay() << endl; 106 } 107 // Fig. 19.5: fig19_05.cpp 108 // Overriding a base-class member function in a 109 // derived class. 110 #include "hourly.h" 111 112 int main() 113 { 114 HourlyWorker h( "Bob", "Smith", 40.0, 10.00 ); 115 h.print(); 116 return 0; 117 } HourlyWorker::print() is executing
Bob Smith is an hourly worker with pay of $400.00 Docsity.com