March of the Penguins: Finding Ice Floes for Penguin Gathering, Summaries of Dynamics

Information about a problem from the 2007 acm northwestern european programming contest, titled 'march of the penguins'. In this problem, the goal is to help penguins find ice floes where they can all meet without jumping too far and damaging the floes. The problem statement includes input and output formats, as well as constraints. Suitable for students studying computer science, particularly those focusing on algorithms and data structures.

Typology: Summaries

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3972 - March of the Penguins
Europe - Northwestern - 2007/2008
Problem B - March of the Penguins
Time limit: 4 seconds
Somewhere near the south pole, a number of penguins are standing on a number of ice floes. Being social
animals, the penguins would like to get together, all on the same floe. The penguins do not want to get wet, so
they have use their limited jump distance to get together by jumping from piece to piece. However,
temperatures have been high lately, and the floes are showing cracks, and they get damaged further by the
force needed to jump to another floe. Fortunately the penguins are real experts on cracking ice floes, and
know exactly how many times a penguin can jump off each floe before it disintegrates and disappears.
Landing on an ice floe does not damage it. You have to help the penguins find all floes where they can meet.
A sample layout of ice floes with 3 penguins on them.
Input
On the first line one positive number: the number of testcases, at most 100. After that per testcase:
One line with the integer N (1 ≤ N ≤ 100) and a floating-point number D (0 ≤ D ≤ 100000), denoting
the number of ice pieces and the maximum distance a penguin can jump.
N lines, each line containing xi, yi, ni and mi, denoting for each ice piece its X and Y coordinate, the
number of penguins on it and the maximum number of times a penguin can jump off this piece before
it disappears (-10000 ≤ xi, yi ≤ 10000, 0 ≤ ni ≤ 10, 1 ≤ mi ≤ 200).
Output
Per testcase:
3972 - March of the Penguins 1/2
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3972 - March of the Penguins

Europe - Northwestern - 2007/

Problem B - March of the Penguins

Time limit: 4 seconds

Somewhere near the south pole, a number of penguins are standing on a number of ice floes. Being social animals, the penguins would like to get together, all on the same floe. The penguins do not want to get wet, so they have use their limited jump distance to get together by jumping from piece to piece. However, temperatures have been high lately, and the floes are showing cracks, and they get damaged further by the force needed to jump to another floe. Fortunately the penguins are real experts on cracking ice floes, and know exactly how many times a penguin can jump off each floe before it disintegrates and disappears. Landing on an ice floe does not damage it. You have to help the penguins find all floes where they can meet.

A sample layout of ice floes with 3 penguins on them.

Input

On the first line one positive number: the number of testcases, at most 100. After that per testcase:

One line with the integer N (1 ≤ N ≤ 100) and a floating-point number D (0 ≤ D ≤ 100000), denoting the number of ice pieces and the maximum distance a penguin can jump.

N lines, each line containing xi , yi , ni and mi , denoting for each ice piece its X and Y coordinate, the number of penguins on it and the maximum number of times a penguin can jump off this piece before it disappears (-10000 ≤ xi , yi ≤ 10000, 0 ≤ ni ≤ 10, 1 ≤ mi ≤ 200).

Output

Per testcase:

3972 - March of the Penguins 1/

One line containing a space-separated list of 0-based indices of the pieces on which all penguins can meet. If no such piece exists, output a line with the single number -1.

Sample Input

2 5 3. 1 1 1 1 2 3 0 1 3 5 1 1 5 1 1 1 5 4 0 1 3 1. -1 0 5 10 0 0 3 9 2 0 1 1

Sample Output

1 2 4

The 2007 ACM Northwestern European Programming Contest

Northwestern 2007-

3972 - March of the Penguins 2/