March of the Penguin 2: A Board Game, Study notes of Dynamics

March of the Penguin 2 is a board game designed by Florent Toscano and Frédéric Vuagnat. The game involves 32 ice tiles, 6 weather tiles, and 4 penguins in different colors. Players take turns moving their penguins across the ice and changing weather tiles to progress towards the ocean and back to the colony. The first player or team to return all their penguins to the colony wins the game. The game also includes special rules for penguins landing on tiles with other penguins or weather tiles.

Typology: Study notes

2021/2022

Uploaded on 07/04/2022

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Rules of the game
And a little walk on ice…
March of the Penguin 2
Jeux Opla
Florent Toscano – Frédéric Vuagnat
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pf4
pf5

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Rules of the game

And a little walk on ice…

March of the Penguin 2

Jeux Opla

Florent Toscano – Frédéric Vuagnat

Contents of the box

The game contains 32 tiles Ice, 6 tiles Weather (3 Nice weather 3 and Bad Weather), 4 penguins in 4 different colors.

The tiles Ice are front and reverse sides, with one side the course, and the other one a color. Under each row of 4 tiles, 4 color of the 4 penguins are represented once each.

The colony

The game

The Ocean

Tiles Nice weather

Tiles Bad Weather

2 – The weather

After the moving of the penguin, the gamer moves a tile Weather (Nice Weather or Bad Weather) on an adjacent tile (left, right, up, down or giagonale). A tile Weather can be moved on a tile with penguins (color of this tile is thus returned face off). A gamer can not move a tile Weather on another tile Weather, nor move the one that the precedent gamer moved.

Effects of tiles Weather

The color of a tile Floe is face off as soon as a tile Weather is on it.

Bad Weather: A penguin who arrives on a tile Bad Weather must stop moving, because he does not know the color which is beside.

Nice Weather: The Nice Weather represents the 4 colors, thus as soon as a penguin arrives on this tile, he can play again and move now on an adjacent tile!

Together, we’re stronger!

In extrem conditions of Antarctica, penguins are stronger when they are together. Thus, if the penguin of the active gamer arrives on a tile of its color with already one or several other penguins on it, he plays again bringing with him all other penguins who are on the tile! Careful, nevertheless : a penguin on the forward path who crosses a penguin on the return trip does not bring him, and vice versa.

A penguin can move on any adjacent tile, even if other penguins or a tile Weather are already on it.

When a penguin arrives to the ocean (he crosses the last row of tiles), he stops its moving on that turn. Thus he takes time for eating fish to have force! He will start the return trip on its next turn by returning the tile of its choice between the four ones of the last row.

The verso of certain tiles represent the eye of the penguin. As soon as a penguin arrives on this tile, he can consult the verso of any tile of the game (but only him can do !).

End of the game

The first gamer who makes arrive its penguin in the colony after an entire round trip wins the game! At 2 gamers, you must be the first to make arrive your 2 penguins in the colony!

Variant Young Penguin (+ 5 ans)

Rule is exactly the same, but without tiles Weather. Thus you only play the first action (moving of the penguin). You an also minimize le road by taking off some rows of tiles.

Variant Ice Slide (+ 8 ans)

Rule is the same, except that during your second action (Weather) you have another possibility : the Ice Slide. That’s mean that instead of moving a tile Weather, you can interchange 2 adjacent tiles on a row! Even if some penguins or tiles Weather are on!