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In our project we explore how a chatbot can give information to students about school-related information. In the first iteration of the project we created a ...
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our health, finances, relationships, and future — they must be trustworthy. In human-technology interaction trust is an example of the important influence of affect and emotions. Emotional feedback in technology is not only important for acceptance, but can also make a fundamental improvement regarding safety and performance (Lee & See, 2004). To make the project more feasible we wanted to explore the following questions:
Sophia and Kari are examples of chatbots that operate in “very specific” domains. This means that if you were to ask Kari about math and Sophia about when the garbage truck comes none of them would know the answer - because the question is outside of their domain. Chatbots have what is called a natural language user interface and therefore communicate with users via natural language ㅡ how a human would talk on a regular basis (Brandtzaeg & Følstad, 2017). Therefore they use what is called natural language processing (NLP) where the chatbot uses computational techniques to analyze text, where the goal is to produce a human-like answer based on a linguistic analysis (Hirschberg & Manning, 2015). For a chatbot to be especially useful to a certain domain some criteria have to be met. Minock (2005) proposes the following criteria for a domain to be successful in answering domain-specific questions: a domain should be circumscribed, complex and practical. This is summarized in the table below. Criteria Description Circumscribed Clearly defined knowledge sources and comprehensive resources available (a database etc.) Complex If you could develop a simple FAQ then it would not be useful with a QA system. There has to be some level of complexity in the domain while still being able to meet the circumscribed criteria. Practical Should be of use to a large group of people in the domain and take into account: how the users will formulate questions, what is commonly asked and how detailed the answers should be. When designing an intelligent system that provides decision support one must consider the human as something outside the system, but also as an integrated system component that in the end, will ultimately determine the success or the failure of the system itself (Cumming, 2004).
4. Design process and methods For the project, we wanted to have a simplified user-centred approach (hereby referred to as UCD). UCD is an iterative design process in which designers focus on the users and their needs in each phase of the design process (Interaction design foundation, unknown). UCD
Practical - Our chatbot is designed to meet the needs of a large group of students at IFI. We believe that it is practical in the sense that it detects short questions like: “I am hungry” and “Food” or “Where is Epsilon?” and “I can’t find my classroom”. Which in turn can reduce the time it takes for the students to locate this information. This can also be used as a way to gather data on the information that students are interested in.
In the making of the prototype we also formed a persona for the chatbot to make the chatbot consistent in its language. This worked as a guideline in the design of the chatbot and was very helpful since it gave us a common understanding of the chatbots characteristics. We focused on building the chatbot as an engaging partner with a “happy tone” and a sense of humor, including GIFs to make the experience more fun and intriguing.
6. Early testing and findings In the beginning of our project we wanted to test the first version of our chatbot (from appendix 1) on first year students. This was late in the fall and most of the first year students were familiar with a lot of the answers our chatbot could provide. We therefore developed a scenario to help the participants imagine the context of use (see figure 2). We wanted to test this early version of the prototype to get input on what the chatbot could and could not answer in the future. After the test was completed we had a short interview with the participants. The main purpose for this test was to see how the participants interacted with the prototype and find out if a chatbot could be suitable to find the information they needed. Before the testing we also carried out a pilot test to find immediate flaws in the plan. Fig 2: Scenario for use case
The first participant enjoyed talking to the bot, but stressed the fact that you had to “talk like “a dummy” for it to understand what you were asking. The participant pointed out that this really would have come in handy in his first weeks at the university, as he didn’t always know who to ask - especially if he was in a hurry. He pointed out that the prototype needs to get more features like tell you exam dates, or “ifi life-hacks, like get your coffee before all of the students have their break”. The second participant was a bit frustrated that the chatbot wasn’t flexible enough (Fig.3). “I don’t like having to guess what questions to ask”. He would liked more instructions to know how to get more out of the chatbot. The third participant had also problems with understanding what the chatbot could do. When given a hint for what the chatbot could do, the chatbot did not function properly. Here we tried to restart the system and then the chatbot displayed it´s welcome message一 what it could do. Afterwards it was more clear what the participant could ask it, but the chatbot did not always give the response that the participant wanted.
This findings gave us a lot of insight in where the chatbot needed to be changed. E.g. adding a proper welcome message, defining the chatbots’ limitations and presenting this to the user. Luger & Sellen (2016) argues that it’s important to define goals and expectations so that your chatbot has a clear purpose. Knowing the capabilities and limitations of the system, before it crashes. The test showed that it was hard to ask the ‘right’ questions, we therefore added more ‘AI ques’ to simplify the interaction. We also used the principles for designing conversational agents. When talking about User-centred design of AI there are three (tentative) design principles: learning, improve and fuelled by large data sets (Følstad, 2018). The principle of learning is how the system is designed for change. Setting the expectations right, with the system's ability to perform and its ever changing nature. The principle of improve is how the system should be designed with ambiguity. The system is more than likely to make mistakes, so learning from these are an important principle to improve the system. The principle fuelled by large data sets is how the system is reliant on getting access to enough data.
Set up Candidates: Five randomly picked evaluators, the only criteria is that they hav to be students from IFI. Context: In the Institute for informatics building Warming up - Have you talked with a chatbot before? If yes: What type of chatbot?
The evaluation was carried out with 5 participants at IFI, where each session took about 5 minutes. After the first session we had to make some quick changes to the chatbot because it suddenly froze. We also discovered that it was casesensitive which we changed before the next session. In general the evaluation went good and we gained a lot of insight from the participants. Bellow we have summarized the main findings from the evaluation.
All of our participants reported that they had interacted with chatbots before, but had very little knowledge about how they worked. They found the chatbot to be nice to interact with and enjoyed that it had a friendly and casual tone. One of the participants said that she did not want a chatbot that felt too ‘human-like’, and that the prototype did not feel ‘human-like’ at all. This became clear when the same error message appears several times during the test. They found it hard to get the right answer but when they did they were very satisfied with the answers. “It was a good answer when I finally got the right one..”. It was pointed out that the chatbot was not a smart chatbot, but that it provided the most necessary information sparing them from precious time spent on ‘Google’. They also reported that they trusted the answers they got, and they all pointed out that it was good that the chatbot provided a source along with the information it gave. The gifs and the pictures were also very popular among the participants, they said that this made the chatbot fun to interact with. One of the participants said that: “ It’s casual, and extra fun with GIF’s”. One of the participants also stated: “ I liked that the chatbot was casual and cute. I don’t want a formal and boring chatbot, then I could have tried to find it on the university's web-pages. ” It was also pointed out that it was preferably that the chatbot could provide diverse information, “ Usually, the information is so spread that you don’t know where to look ”.
8. Discussion and conclusion When testing the last prototype we got findings suggesting that the participants did not have a problem with getting information from a chatbot instead of a human. The information that they got was not seen as less trustworthy, this could be supported by the fact that the chatbot provided a source for the information it gave. It has been interesting to investigate how the participants interacted with the chatbot and how they reported on it afterwards. Our findings have some indicators leading towards that a chatbot could be a good alternative for acting as a helpful friend for freshmans at a new school. Still we have to stress the fact that the chatbot was not very intelligent and that the evaluators had to adjust their language to match the chatbots.
Lewicki, R. J., & Bunker, B. B. (1995). Trust in relationships. Administrative Science Quarterly, 5(1), 583-601. Lindblom J., Andreasson R. (2016) Current Challenges for UX Evaluation of Human-Robot Interaction. In: Schlick C., Trzcieliński S. (eds) Advances in Ergonomics of Manufacturing: Managing the Enterprise of the Future. Advances in Intelligent Systems and Computing, vol
Appendix 1: Report on conversational interaction assignment To make the chatbot we used the program ‘Chatfuel’, that allowed us to make a chatbot in Facebook’s messenger app. This was easy to use and we managed to actually make a chatbot within a day. In the making of the chatbot, we thought about how the chatbot could be useful and easy to interact with. The chatbot we ended up making was a chatbot that new students could use to get simple information such as where you can get coffee, where you can find the room you are looking for and where you can get food when you are at school. To make the interaction more enjoyable we tried to make the conversation playful and we also included some gifs to make it more fun. To make the chatbot easier to use we included a lot of trigger words so that you didn’t have to know the specific words to trigger the right answers. We also included a message that said “I’m sorry I’m not that smart yet, try google” with a link to google, for whenever the chatbot could not answer. While we built the chatbot we also tested it a lot, to make sure that it gave the answers it was supposed to do. Appendix 2: Report on machine learning assignment For this task, the purpose was a bit unclear. We could see that it changed when tweaking the values on Epoch. As one epoch consists of one full training cycle on the training set, we predicted that it would get smarter as we changed the number to 15. But the validity accuracy did not get higher than 0,03 and the conversation was still very abstract. Difficult to decipher which of the characters that were talking. Each of the layers is mathematical layers, given the input we get the output. In our chatbot, we only had two layers, but if you add more layers you will get more a more complex network which then could create more patterns. The drawback is that it would take much longer time.
Appendix 4: Report on human-machine partnership task We think that an intelligent agent that will take care of recruitment and hiring of new employees should have the following functionality:
- Screening of applications : like CV to look for experience, education etc. that are of relevance to the company. This can reduce the time it takes to go through applications, but the relevant “keywords” must be defined by the company hiring. - Connected to Linkedin: screen through profiles that can be of relevance for recruiting and send mail to people with relevant backgrounds. - First interview: have a mini interview with relevant applicants through the use of a chatbot etc. Scenario 1 level 6 - “ Computer and human generate decision options, human decides and carries out with support”: The computer does all the screening of applications and comes with recommendations and options for the human to decide which candidates they should proceed the process with and which to discard. Further the interview process will include both computer and human together where the human makes all the final decisions with help from recommendations from the computer. The advantages in this scenario is that the computer takes a lot of workload from the human so that the human can focus on the what she/he considers important for the hiring process. Some of the disadvantages are that the candidates might have something more to offer than the agent can interpret. That a human could have a bigger chance of recognizing. Scenario 2 level 8 - “Informs the human only if asked”: When the candidate applies for a job he or she are introduced to a chatbot that asks the candidate a series of questions to check if its a good fit. For example “Are you prepared to work overtime?” and “Do you have experience with data analysis?”. If the candidate turns out to be a good fit then the robot will schedule their interview. Unfortunately humans are inherently biased and by introducing robots to the hiring process you can remove some of that. One possible problem can be that the robot is to generic and ignores the cultural fit because the applicant does not have the pre-defined characteristics that the agent takes into account. That humans probably has defined in an algoritme beforehand. An advantage is that this can speed up the hiring process. The human recruiters that remain will need to have a slightly more different skill set that the AI has. Using AI for searching and matching, putting candidates into piles could be a good solution for solving this, and then the human recruiter can do more of the tasks that are more directed (that the AI cannot perform).