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Material Type: Paper; Class: DSGN COMUT THEORY; Subject: Architecture; University: University of Washington - Seattle; Term: Unknown 1989;
Typology: Papers
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Form Making- Blobmeister:
By: Mandana SadighUniversity of Washington Design Computing Theory - Fall 2002
This article emphasizes on the usage of computer in architecture. This type of architecture is called Digital Architecture. We saw how IT revolution in architecture is important, almost as important as industrial revolution. It begins with the definition of Blobmeisters who are the people who exploit the use of software as expressive equipment. In this article it is mentioned to some of the buildings that are built according to digital design, like EMP in Seattle. We saw that although U.S is the leader in digital design how different restricts prevent the architecture to built their digital designs in real Also there is a reference to The article refers to the free forming. We saw how Frank. O. Gehry’s Forum for future, Art and culture, is different from Bernhard Franken in BMW. Frank O. design his shapes manually and then produces a geometric database by use of 3-D so the design was made of individual components, but in the BMW the building is a whole of unison. Also we saw that how some of the forms have the flexibility to be optimized by the structural engineer with close work with the architect and some of them don’t. Also the article refers to some of the construction materials and the level of their flexibility like concrete which is very flexible contrast to glass. As a conclusion from this article I can mention to the different techniques that the architects use. Whether it is a free- form design or a conventional design, each of them
have their own method. The important thing for almost all of them is: How they can really build their design form. Also we saw that how today 3-D processing has become a standard planning procedure. The level of 3-D usage in design is different, still in a lot of designer use the 2-D for preparation and then scan the whole thing through 3-D.
Form Making- Animate Form By: Mandan SadighDesign Computing Theory University of Washington Fall 2002
This article starts with definition of motion and animation: Motion implies movement and action while Animation implies the evolution of a form and it’s shaping forces. Difference between simulation and virtual is also mentioned in this article: Simulation unlike virtual is not intent for future concern. Simulation is indented as a visual substitute. Not as a future concrete assemblage. Since architect use drawing to produce building they are using virtual description. But usually architect neglect the virtual forces on their virtual design. Architecture had an ethics of static, but we should consider the different forces and movement during design process. By adding animate to architecture design it wouldn’t violet its originality, but would improve it to advance level. It is mentioned that how architecture design forces and motions are eliminated from the form and only reintroduced after design. But on the other design areas, on the other hand forces and motions are present at the moment of formal present.