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Write the numbers 1 to 8 in any order on the reverse sides of the triangles. Then lift two triangles each and write funny tasks on the reverse side. In the game ...
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A fortune teller is an old folding game for children.
You don't only fold the figure; you can also play with it.
The fortune teller is spread out all over the world.
How to make Fortune Teller 1
Take a sheet of paper of the size A4. Paper used for ink jet printers will do.
Fold the upper half down on the red line.
Cut off the lower strip.
The result is a square.
Fold upwards on the red line and unfold. The centre of the square is marked in this way.
Fold four times, so that the corners of the square meet in the centre. Folding on the red lines upwards is the same.
It must look like this.
Turn the paper over. The folded middle lines of the square are seen.
Fold upwards again four times up to the centre.
There is a half size square with four (actually eight) triangles, which meet in the centre.
10
Turn the paper over. Four squares meet in the centre.
11
Fold the paper backwards on the blue lines and unfold.
12
.... ..
Fold the square a last time. Hold the paper and push the upper corners in direction of the arrows.
13
The figure on the left develops, if you lay the square sheets outwards. The fortune teller is finished.
Picture 1 shows the fortune teller from above.
Picture 2 explains the German name "Heaven and Hell": In former times you coloured the half reverse side red for Hell, the other one blue for Heaven.
fingers in the bowls. The reverse side is closed. The second player chooses a number, i.e. 6. The first player must open and close the paper 6 times and end with opening. four triangles and so four numbers are to be seen. The second player must choose one of the numbers, i.e. 2. The other one lifts the triangle 2 (and
Fifth Game: Today (in 2002) the tasks are replaced by statements like "You' re going to get a rich man", "You're going to be a movie star", "You're going to have three children", You're going to go around the world", or "You're going to win in the lottery".
Modifications of Fortune Teller
In the chapter "Some Mathematics" you can read how to produce the pattern on the far left. If you fold the triangles on the blue line backwards, you form a square standing on one corner. It is the start for new figures.
Duck
Fold the blue lines for mountains, the red lines for valleys.
You receive a figure (photo), which easily becomes a duck, if you fold the two lower points forwards and hide them inside. x
Sailing Boat
You get a sailing boat, if you slightly change the duck pattern.
......
Windmill Sail and Katamaran
You can make a windmill sail or a double boat by folding the sailing boat in a different way.
All the British people I've talked to played this kind of folded paper game as children, but no-one could remember its name. 'The game with no name' seems to exist in many countries under different names:
Some international variations:
The Fortune-Teller versio
Russia: "Gadalotschka" - refers to fortune telling (& possibly 'frogs'?)
Norway: "Spå" (pronounced 'spoor') or "Spålapp", which means something like "fortune telling piece of paper".
France: "Cocotte en papier" (cocotte is slang for a hen).
"Heaven and Hell The inside 'mouth' was drawn on to make a picture of 'heaven' when opened one way, 'hell' when opened the other. Common in Austria, Germany , and Slovakia (there called "Nebo Peklo
How to play:
Person 1 (holding the game)
Person 2 (responding to questions)
"Choose a colour" (Holding the game closed together). (^).
. "Blue"
B...L...U...E (spelling out the word, and opening the game one way on "B", the other way on "L", etc. see animation above ).
"Choose a number" (Continuing to hold the game open on the four numbers visible when the last letter "E'" was spelt)
"1...2...3" (as above, only counting instead of spelling). (^).
"Choose a number" (^).
The person folds open the flap with the number 4 on it, and reads out the text underneath the flap..
That seems to be the basic pattern of use, with variations of the number of times the choice of numbers is made. Often the messages inside are 'fortunes' like "You will marry Dracula", or rude like "You Smell!". Variations include the central European Heaven and Hell.
other, causing forced placement to an even position. This will generate only good or bad fortune.
The handkerchief is a traditional and very fun game we usually play at our school. I will tell you how to play. First make two groups and each group in circle have to assign each child a number or a word about some topics agreed previously Two lines are drown and each team gets behind his line A child is placed in the middle with a handkerchief in his hand and if it says a number or a word, children have to go with that assigned number or word, one from each team. Who take the handkerchief has to run to their side of the field running for the opponent does not catch. Every time you pick up the handkerchief and get into your field will get a point for your team. You also earn a point if the opponent has picked up the handkerchief and you catch him/her This is a continuous game because it never ends, you play the rounds you want