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This topic i write about how to build chess using C++
Typology: Lecture notes
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សាកលវិទ្យាល័យភូមិន្ទភនំពេញ ROYAL UNIVERSITY OF PHNOM PENH
សាំង លីមឈុន (SAING LYMCHHUN), ខ ៀវ នខេន្ទនរ (Khiev Noren) ,ឈន ខោម (Chhorn Chhom) សិដ្ឋ ស្ សុនខេង (SETH SRUNPHENG ) , សុ ុ ម បញ្ញាវឌ្ឍនា (Sokhom Panha Vathana) េន សុវណ្ណា រ៉ា (Phorn Sovannara) August 2023
សាកលវិទ្យាល័យភូមិន្ទភនំពេញ ROYAL UNIVERSITY OF PHNOM PENH
គណៈកម្មការវាយតម្ម្ៃ: នអ្កគ្រូ ឈ ឿម្ វន្ថា August 2023
Page មូលន័យសង្ខេប ......................................................................................................................... I ABSTRACT ............................................................................................................. II 1 Introduction ............................................................................................................ 1 2 Chess Game ......................................................................................................... 5 2.1 Chess Game...................................................................................................... 5 2.1.1 Rules in Chess Game ................................................................................. 10 3 Computerized Chess ......................................................................................... 19 3.1 A Brief History of Computer Chess ............................................................. 19 3.2 What we need for Computerized Chess ..................................................... 20 3.2.1 Board Representation ................................................................................. 20 3.2.2 Move Generation ......................................................................................... 22 4 Intelligent Chess Game ..................................................................................... 25 4.1 The Concept of Artificial Intelligence ........................................................... 25 4.2 Complexity Intelligent chess game............................................................... 28 4.3 What we need for an intelligent chess game ............................................. 32 4.3.1 Search Techniques ..................................................................................... 33
Figure 2: History of Chess
Figure 3: Chess Board with pieces
Figure 5: King Moves
Figure 6: Rook Moves
Figure 7: Bishop Moves