Internet Consumer - E-Commerce - Lecture Slides, Slides of Fundamentals of E-Commerce

Students of Computer Science, study E-Commerce as an auxiliary subject. these are the key points discussed in these Lecture Slides of E-Commerce : Internet Consumer, Consumer Behavior, Internet Surfers, Customers, Distribution Channel, Convince Customers, Online Competitors, Changes, Requirements, Distributors

Typology: Slides

2012/2013

Uploaded on 07/29/2013

masti
masti 🇮🇳

4.5

(10)

121 documents

1 / 3

Toggle sidebar

This page cannot be seen from the preview

Don't miss anything!

bg1
E-Commerce &
Applications
Internet Consumer & Market
Research
Learning Objectives
Describe the essentials of consumer behavior
Describe the characteristics of Internet surfers and EC purchasers
Understand the process of consumer purchasing decision making
Describe the way companies are building relationships with
customers
Explain the implementation of customer service
Describe the consumer market research in EC
Experience the role of intelligent agents in consumer applications
Describe the organizational buyer behavior model
The Importance of Customers
Competition
“fighting” on customers
to succeed : control the 3Cs
Customers
customers becomes a King/Queen
to succeed : finding and retaining customers
Change
EC is a new distribution channel
to succeed : convince customers to go online and then
to choose your company over the online competitors
The idea is to understand the needs and requirements of
the customer and the changes in his behavior
The major pressures are labeled the 3Cs
Ritchey Design Learns
about Customers
The Problem
Ritchey Design, Inc. is a relatively small designer
and manufacturer of mountain bike components
Sells its products to distributors and/or retailers,
who then sell them to individual consumers
Its 1995 Web site was more a status symbol than a
business tool
Ritchey Design Learns
about Customers (cont.)
Visitors could get information on Team Ritchey or
find out where Ritchey products were sold
It did not give customers all the information they
wanted
It did not enable the company to gain insight into
its customers’ wants and needs
Ritchey Design Learns
about Customers (cont.)
The Solution
In late 1995, Ritchey reworked the Web site so
that the company could hear from its customers
directly
set up customer surveys on the site
offered visitors who answer the surveys a chance to
win free Ritchey products
vsitors enter their names and addresses and then
answer questions about the company’s products
Docsity.com
pf3

Partial preview of the text

Download Internet Consumer - E-Commerce - Lecture Slides and more Slides Fundamentals of E-Commerce in PDF only on Docsity!

E-Commerce &

Applications

Internet Consumer & Market

Research

Learning Objectives

  • Describe the essentials of consumer behavior
  • Describe the characteristics of Internet surfers and EC purchasers
  • Understand the process of consumer purchasing decision making
  • Describe the way companies are building relationships with customers
  • Explain the implementation of customer service
  • Describe the consumer market research in EC
  • Experience the role of intelligent agents in consumer applications
  • Describe the organizational buyer behavior model

The Importance of Customers

  • Competition
    • “fighting” on customers
    • to succeed : control the 3Cs
  • Customers
    • customers becomes a King/Queen
    • to succeed : finding and retaining customers
  • Change
    • EC is a new distribution channel
    • to succeed : convince customers to go online and then to choose your company over the online competitors
  • The idea is to understand the needs and requirements of the customer and the changes in his behavior

The major pressures are labeled the 3Cs

Ritchey Design Learns

about Customers

• The Problem

  • Ritchey Design, Inc. is a relatively small designer

and manufacturer of mountain bike components

  • Sells its products to distributors and/or retailers,

who then sell them to individual consumers

  • Its 1995 Web site was more a status symbol than a

business tool

Ritchey Design Learns

about Customers (cont.)

  • Visitors could get information on Team Ritchey or

find out where Ritchey products were sold

  • It did not give customers all the information they

wanted

  • It did not enable the company to gain insight into

its customers’ wants and needs

Ritchey Design Learns

about Customers (cont.)

• The Solution

  • In late 1995, Ritchey reworked the Web site so

that the company could hear from its customers

directly

  • set up customer surveys on the site
  • offered visitors who answer the surveys a chance to win free Ritchey products
  • vsitors enter their names and addresses and then answer questions about the company’s products

Ritchey Design Learns

about Customers (cont.)

  • Web Trader software automatically organizes and

saves the answers in a database and is used to

help make marketing and advertising decisions

  • Questions are changed to learn customers’

opinions about any new products Ritchey

develops

  • Saves $100,000 on product development per year

Ritchey Design Learns

about Customers (cont.)

  • An online catalog educates retailers and

consumers about the technological advantages of

Ritchey’s high-end components over competitors’

parts

  • Visitors browse the product catalog that includes

detailed descriptions and graphics of Ritchey’s

products

Ritchey Design Learns

about Customers (cont.)

  • The Results
    • ritcheylogic.com sells only team items such as t-

shirts, bags, water bottles, and other gear directly

to individuals online

  • The company does not sell bike parts to

individuals directly online because it wants to

maintain its existing distribution system

  • Dealers can place orders on the site

Ritchey Design Learns

about Customers (cont.)

  • The site is basically used in B2C EC only for the

basic activities in Internet marketing:

  • communicating with customers
  • conducting market research
  • delivering advertising

Ritchey Design Learns

about Customers (cont.)

  • What we can learn …
    • Illustrates the benefits a company can derive from

changing its Web site from a passive one to one

with interactivity

  • Interactive Web site allows the company to:
    • learn more about its customers
    • educate customers
    • use the site for customer service

A Model of EC Consumer Behavior

  • Purchasing decision begins with customer’s reaction to stimuli

Vendors’ controlled System Logistic Support Payments, Delivery

Technical Support Web design, Intelligent- agents

Customer service FAQ, e-mail, Call centers, One-to-one

Decision Making Process

Stimuli Marketing Price Promotion Product Quality

Others Economical Technology Political Cultural

Buyers’ Decisions Buy or not What to buy Where (vendor) When How much to spend Repeat purchases

Individual Characteristics Age, gender, ethnicity, education, lift style, psychological, knowledge, values, personality

Environment Characteristics Social, family, communities