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This document provides a foundational overview of Human-Computer Interaction (HCI), focusing on the design and implementation of interactive systems that meet human needs. It defines the core components of the HCI discipline, including the human user, the computer system, and the nature of the interaction itself. You will find detailed explanations of usability goals such as effectiveness, safety, and utility, alongside emotional functional goals like entertainment and motivation. The text explores various interaction models, including the ergonomics of the physical interface and the different styles of interaction like command lines, menus, and natural language. It also addresses the multidisciplinary nature of HCI, incorporating insights from psychology, sociology, and computer science. This resource is a factual guide for students seeking to understand how to reduce the barrier between human intentions and computer execution through thoughtful, user-centered design.
Typology: Lecture notes
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Course: Human Computer Interaction
(relates to size and distance from eye)
the Ponzo illusion the Muller Lyer illusion
2
where: a and b are empirically determined constants Mt is movement time D is Distance S is Size of target