Multiplication Properties, Exercises of Elementary Mathematics

Find each missing number. Write Identity, Zero, Commutative, Associative, or Distributive to tell what property of multiplication is shown.

Typology: Exercises

2022/2023

Uploaded on 02/28/2023

alfred67
alfred67 ๐Ÿ‡บ๐Ÿ‡ธ

4.9

(20)

328 documents

1 / 6

Toggle sidebar

This page cannot be seen from the preview

Don't miss anything!

bg1
ยฉHarcourt
RW60 Reteach
Multiplication Properties
The table shows properties that can help you multiply.
Find each missing number. Write Identity, Zero, Commutative, Associative,
or Distributive to tell what property of multiplication is shown.
1.2 ๎˜7 ๎˜‚2. 8 ๎˜0 ๎˜‚3. 1 ๎˜9 ๎˜‚
7๎˜2๎˜‚
4. 3 ๎˜9 ๎˜‚3 ๎˜(4 ๎˜ƒ)5. 2 ๎˜(2 ๎˜5) ๎˜‚
๎˜‚(3 ๎˜) ๎˜ƒ(3 ๎˜)(2 ๎˜2) ๎˜5 ๎˜‚
๎˜‚๎˜ƒ
๎˜‚
AssociativeDistributive
27
1512
2054
205
ZeroCommutative
14
9014
Name
LESSON 11.4
Identity Property
The product of 1 and any number 4 ๎˜1 ๎˜‚4
equals that number. 1 ๎˜4 ๎˜‚4
Zero Property
The product of 0 and any number 0 ๎˜2 ๎˜‚0
equals 0. 2 ๎˜0 ๎˜‚0
Commutative Property
You can multiply two factors in any 3 ๎˜4 ๎˜‚12
order and get the same product. 4 ๎˜3 ๎˜‚12
Associative Property
You can group factors in different ways (3 ๎˜2) ๎˜4 ๎˜‚3 ๎˜(2 ๎˜4)
and get the same product. 6 ๎˜4 ๎˜‚3 ๎˜8
24 ๎˜‚24
Distributive Property
You can think of one factor as the sum 4 ๎˜6 ๎˜‚4 ๎˜(1 ๎˜ƒ5)
of two addends. Multiply each addend ๎˜‚(4 ๎˜1) ๎˜ƒ(4 ๎˜5)
by the other factor and add the products. ๎˜‚4 ๎˜ƒ20
๎˜‚24
pf3
pf4
pf5

Partial preview of the text

Download Multiplication Properties and more Exercises Elementary Mathematics in PDF only on Docsity!

ยฉ Harcourt

RW 60 Reteach

Multiplication Properties

The table shows properties that can help you multiply.

Find each missing number. Write Identity , Zero , Commutative , Associative ,

or Distributive to tell what property of multiplication is shown.

Distributive Associative

Commutative Zero

Identity Property The product of 1 and any number 4  1  4 equals that number. 1  4  4 Zero Property The product of 0 and any number 0  2  0 equals 0. 2  0  0 Commutative Property You can multiply two factors in any 3  4  12 order and get the same product. 4  3  12 Associative Property You can group factors in different ways (3  2)  4  3  (2  4) and get the same product. 6  4  3  8 24  24 Distributive Property You can think of one factor as the sum 4  6  4  (1  5) of two addends. Multiply each addend  (4  1)  (4  5) by the other factor and add the products.  4  20  24

ยฉ Harcourt

RW 60 Reteach

Multiplication Properties

The table shows properties that can help you multiply.

Find each missing number. Write Identity , Zero , Commutative , Associative ,

or Distributive to tell what property of multiplication is shown.

Distributive Associative

Commutative Zero Identity

Identity Property The product of 1 and any number 4  1  4 equals that number. 1  4  4 Zero Property The product of 0 and any number 0  2  0 equals 0. 2  0  0 Commutative Property You can multiply two factors in any 3  4  12 order and get the same product. 4  3  12 Associative Property You can group factors in different ways (3  2)  4  3  (2  4) and get the same product. 6  4  3  8 24  24 Distributive Property You can think of one factor as the sum 4  6  4  (1  5) of two addends. Multiply each addend  (4  1)  (4  5) by the other factor and add the products.  4  20  24

Name

PW 60 Practice

ยฉ Harcourt

LESSON 11.

Multiplication Properties

Find the product. Tell which property you used to help you.

Write the missing number.

Mixed Review

Solve.

19. 20. 21. 22.

Round each number to the nearest thousand.

Identity Property Zero Property

Zero Property

Zero Property Identity Property

Identity Property

Commutative Property

Commutative Property

Commutative Property

Associative Property

Associative Property

Associative Property

Properties may vary.

ยฉ Harcourt

CW 60 Challenge

Property Match Game

Play with a partner.

Materials: Expression cards shown below; scissors

How to Play:

  • Cut apart the expression cards and place them facedown on a table.
  • Players take turns. Turn over two cards. Determine whether the cards are an example of a multiplication property. If so, name the property. If not, place the cards back on the table facedown.
  • If the property is named correctly, keep the cards. If not, place the cards back on the table facedown.
  • When all the cards have been picked up, the player with more cards wins the game!

Make up your own set of cards. Trade with another pair

of classmates, and play again.