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An in-depth exploration of problem solving, focusing on procedural knowledge and the elements of problem solving. Topics include goal directedness, subgoal decomposition, operator application, the problem space, search, acquisition of operators, analogy and imitation, production systems, operator selection, and problem representation. The document also touches upon the role of the prefrontal cortex and functional fixedness in problem solving.
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Declarative knowledge – knowledge about facts and things
Procedural knowledge – knowledge about how to perform various cognitive activities.
To a cognitive psychologist all cognitive activities are fundamentally problem- solving in nature. Sultan and the bananas
Goal directedness – behavior is
organized toward a goal.
Subgoal decomposition – the original
goal can be broken into subtasks or subgoals.
Operator application – the solution to the
overall problem is a sequence of known operators (actions to change the situation).
Operator – an action that will transform the current problem state into another problem state.
The problem space is a maze of states.
Operators provide paths through the maze – ways of moving through states.
Problem solving is a search for the appropriate path through the maze. Search trees – describe possible paths.
How do we learn ways of transforming
problem states (operators)? Discovery – trial and error, exploration. Instruction – depends on language. Observation and imitation – monkey see, monkey do.
Examples are chances for observation:
13% solved with instruction, 28% with an example, 40% with both.
Analogy – the solution for one problem is
mapped into a solution for another. The elements from one situation correspond to the elements of the other.
Tumor radiation example.
Stimuli used by Cristoff. Only (c) involves analogical reasoning. Children under age 5, primates and patients with frontal lobe damage cannot do (c).
Production rules – rules for solving a problem.
A production rule consists of:
Goal Application tests An action
Typically written as if-then statements.
Condition – the “if” part, goal and tests. Action – the “then” part, actions to do.
How do we know what action to take to
solve a problem?
Three criteria for operator selection:
Backup avoidance – don’t do anything that would undo the existing state. Difference reduction – do whatever helps most to reduce the distance to the goal. Means-end analysis – figure out what is needed to reach goal and make that a goal
Select the operator that will produce a state that is closer to the goal state. Or the one that produces a state that looks more similar to the goal state.
Also called “hill climbing”.
Only considers whether next step is an improvement, not overall plan.
Sometimes the solution requires going against similarity – hobbits & orcs.
Newell & Simon – General Problem Solver (GPS). A more sophisticated version of difference reduction. What do you need, what have you got, how can you get what you need? Focus is on enabling blocked operators, not abandoning them. Larger goals broken into subgoals.
GPS solution to Tower of Hanoi problem.