Problems - Human Cognitive Processes - Lecture Slides, Slides of Brain and Cognitive Science

Problems, Well Defined Problems, Ill Defined Problems, Problems to Solve, Cheap Necklace Problem, Dogs and Cats, Problem Solving Strategies, Means End Analysis, Generate and Test, Working Backward are main points in this lecture.

Typology: Slides

2011/2012

Uploaded on 11/22/2012

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Problems
Well-defined problems
Have a clear goal
Have a clear starting point
(usually) have a set of rules for solving
Ill-defined problems
May have more than one solution
Starting point and rules may be unclear
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Problems

  • Well-defined problems
    • Have a clear goal
    • Have a clear starting point
    • (usually) have a set of rules for solving
  • Ill-defined problems
    • May have more than one solution
    • Starting point and rules may be unclear

Some problems to solve

Unscramble the following anagrams:

  • RMECI
  • HLACK
  • MREAF
  • RWTEA
  • ERGEN
  • THING

Dogs and Cats

  • There are 3 cats and 3 dogs on one side of a river, trying to get to the other side. They have one boat which will hold 2 animals at once. A minimum of one animal is required to pilot the boat across the river. To complicate the situation, dogs must NEVER outnumber cats on either side of the river or the dogs will eat the cats. How do you get them all to the other side?

A diagram of Dogs & Cats

• || CCCDDD* = START

  • (3 cats, 3 dogs, 1 boat on right bank of river)
  • CD*||CCDD
  • (1 dog, 1 cat, 1 boat on left; 2 cats, 2 dogs on right)
  • D||CCCDD*

What’s next?

Problem-space representations

||CCCDDD*

D*||CCCDD

||CCCDDD*

DD||DCCC DC||DDCC

D||CCCDD* DD||CCCD*

DDD*||CCC

D||CCCDD*

CD* ||CCDD

||CCCDDD* D||CCCDD*

DD*||CCCD

||CCCDDD* Type Title Here

Blocks to Problem Solving

  • Mental set
    • Water jar problem
    • Nine-dot problem
    • Six matches problem
  • Functional fixedness
    • Two-string problem
    • Candle problem
  • Incorrect representations

Chess masters

  • deGroot’s study of masters and novices (1965)
    • Masters and novices considered same number of possible moves
    • But, masters considered better moves!
    • Masters extract more information from even a brief exposure to chess board
  • Gobet & Simon (1996): Kasparov’s pattern recognition skills

Experts and novices

  • Radiologists (Lesgold et al., 1988)
  • Physics problems (Chi et al., 1981)
  • Expert systems: computer programs designed to model human experts in order to aid problem solvers

Measuring creativity

  • Divergent production tasks
  • Multiple uses task
  • Remote associates test
    • arm coal peach
    • falling actor dust
    • broken spy eye
    • skunk kings boiled
    • cracker union rabbit

Encouraging creativity

  • Incubation effects
  • Brainstorming
  • Intrinsic motivation