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An introduction to object-oriented programming (oop) through the definition of classes and the resolution of simple problems, such as adding and finding the maximum of two numbers. It also includes examples and exercises.
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The Answer is 3
The Answer is 3
The Answer is 1
The Answer is 3
The Answer is 1
The Answer is 1
The Answer is 1
The Answer is 2
The Answer is 2
The Answer is 1
The Answer is 2
The Answer is 1
The Answer is "The First One"
The Answer is "The Second One"