Roblox Creator Challenge, Study notes of Design and Analysis of Algorithms

Answer questions about what you just learned to complete the challenge. 2. Come back and continue reading to build your smashable city. Building and Testing.

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Roblox Creator Challenge
Learn how to design a multiplayer map for a game in which players stomp down cities
for points. Creating this map is great practice if you want to learn how to build battle
royales or other combat games down the road.
Download Roblox Studio
To complete the Creator Challenge, you’ll need Roblox Studio, which is used to create
every game on the Roblox platform and is available free for PC and Mac. We strongly
recommend using a 3-button mouse with a scroll-wheel for navigating in 3D space.
1. Go to the Create page and click the Start Creating button to download Studio.
2. After installing, double-click the desktop icon (Windows) or click the dock icon
(Mac).
3. On the login screen, enter your Roblox username and password, then click Log
In.
Creating a New Account
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Roblox Creator Challenge

Learn how to design a multiplayer map for a game in which players stomp down cities for points. Creating this map is great practice if you want to learn how to build battle royales or other combat games down the road.

Download Roblox Studio

To complete the Creator Challenge, you’ll need Roblox Studio, which is used to create every game on the Roblox platform and is available free for PC and Mac. We strongly recommend using a 3-button mouse with a scroll-wheel for navigating in 3D space.

  1. Go to the Create page and click the Start Creating button to download Studio.
  2. After installing, double-click the desktop icon (Windows) or click the dock icon (Mac).
  3. On the login screen, enter your Roblox username and password, then click Log In. Creating a New Account

If you’re completely new to Roblox, sign up and remember these safety tips: ● Never share your password , even with a real life friend. ● Make your password hard to guess — If your username is “bloxcool,” your password should not be “bloxcool123.” ● Roblox employees will never ask for your password — Report anyone who asks using the Report Abuse feature. ● There’s no such thing as free Robux — Never trust players or sites who say they have a secret way to get free Robux! For more tips, please see Keeping Your Account Safe.

Three Lessons, Three Prizes

To build the map, follow along with each of these step-by-step tutorials. Lesson 1 Getting Started Lesson 2 Building and Testing Lesson 3 Polishing and Publishing After each lesson, you’ll get the chance to earn virtual prizes by playing a quiz game on Roblox.

Symmetrical Map Design

One way world builders design multiplayer maps to be fair is by building half the map, and then duplicating and rotating it to create the second half. This is called symmetrical design since it divides the map into two equal halves. Asymmetrical Map Design As you gain more experience, you can start working with non-symmetrical map shapes and maps designed for dozens of players.

Open the Template

Time to open Roblox Studio! If you need to, download Studio and come back to this page when you’re ready. This game will be using the Create and Destroy template.

  1. Open Roblox Studio.
  2. Click the Create and Destroy template to open it.

In this template, a prop artist and a coder have already created a starter map, you just need to design the city. On the left is an island, and on the right is a palette of objects to use. This sort of setup is very common in game development.

Snap to Grid

The tile pieces on the palette are lined up on a grid so that they will snap together nicely. To have an easier time keeping them lined up on the grid, adjust the Snap to Grid settings. Snap to Grid controls how much you can move or rotate an object at a time. By default, the move tool only allows objects to move one stud at a time.

Place the First SpawnLocation

  1. From the Model tab, select the Move tool.
  2. Select one of the SpawnLocations in the palette.
  3. Use the red and blue arrows to drag it onto the island where you want the first SpawnLocation to go. Be careful to drag by the arrows as just grabbing the piece can make it move oddly.

Undo If the SpawnLocation moves in a way you don’t want, just Ctrl + Z or Command ⌘ + Z to undo and set it back to where it was.

Place the Second SpawnLocation

Pick which half of the island you want to build and where you want the second SpawnLocation to go. The white gridlines are there to help you know where the middle of the island is. ● Move the second SpawnLocation. To keep the game balanced, try and keep both SpawnLocations an equal distance from the center.

Save and Publish

Save your work-in-progress privately online by publishing your game. It’s a good idea to save your game every 10-15 minutes while you’re working or whenever you make a big change that you don’t want to lose. Later, when the island is ready, you’ll make the game public for everyone on Roblox to play.

Sharing Games Your game’s privacy is set to Private , meaning others can’t find your game. Once you’ve finished the Creator Challenge, you’ll make the game public so you can invite friends to play.

  1. Click Create Place.
  1. Click the blue Next button when the bar is at “100% Completed.”
  2. Click Done.

Take the Challenge!

Test your knowledge and earn the Rodan’s Head avatar item and Drafting the Blueprints Badge!

Large Buildings Medium Buildings Props

Turn Off Collisions

To make it easier to move and rotate objects without them getting in the way, turn off collisions. Collisions is the setting that allows objects to pass through each other or not. ● In the Home tab, turn Collisions off. If it’s off, it will no longer be highlighted in gray. Collisions On Collisions Off

Build One Half of the Map

To build the first half of the map, you’ll need a lot more buildings than the number you see on the palette. Luckily, you can duplicate buildings to place as many as you would like, starting with the largest buildings.

Check Before Building To make sure that buildings snap correctly and that your city looks organized, check the following before building.

  1. In the Home tab, make sure the Collisions are Off. The icon should not be highlighted.
  2. In Model, check that the Snap to Grid settings for Move are set to 4 studs.

Duplicate the First Building

  1. Select a large building from the palette and duplicate it (Ctrl + D or ⌘ + D). Nothing obvious will happen. With collisions off, the new building will overlap the original.
  1. Use the small arrows on the View Selector to change to the side view.
  2. Use the camera controls to get a good view of the building. Move W,^ A,^ S, and^ D. Rotate Hold the right mouse button and look around. Pan Hold the middle mouse button to drag your camera around

Building Won't Snap Correctly? Try the following tips to troubleshoot: ● In the Model tab, check that your Snap to Grid settings for Move is set to 4 studs. If not, your buildings may snap incorrectly. ● To get the most accurate snapping, it’s recommended to work from the top view and to always move objects using the arrows, not by dragging. ● If an object won’t snap correctly, restart by deleting the building and then duplicating a new one from the palette.

  1. Get back to the top view by using the arrows, or by clicking areas of the View Selector.
  1. Wait until the 10 second intermission finishes to be teleported to the map you built. Run around and make sure that you didn’t miss any floating buildings that need to be fixed. Test the game by clicking to smash buildings. In-Game Control Action W A S D or the arrow keys Move your character Spacebar (^) Jump Left Mouse Button Smash buildings Right Mouse Button (^) Hold and drag mouse to look around
  2. Click the Stop button to exit the playtest. If you don’t stop the playtest, any changes made will be lost.

Build the Roads

Next, duplicate the road tiles in your palette to create roads between the buildings. As you place them, you’ll need to rotate them into the correct position. ● To rotate the tiles, select the Rotate tool and drag the green handle until the tile rotates. Building Roads Quickly You can save time building roads by duplicating a road tile in your arena, rather than always duplicating from the palette.