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This document delves into various aspects of perception, including the gestalt principles of perception, facial recognition, sensation of pain, and the stages of sleep. It discusses prosopagnosia, holistic processing, the role of the fusiform gyrus in facial recognition, referred pain, the somatosensory system, the gate control model, placebo effect for pain, phantom pain, research on pain sensitivity, and the stages of sleep. A valuable resource for students studying psychology, neuroscience, and cognitive science.
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Concepts + Practice Questions
Chapter 4 Concepts
Just Noticeable Theory
● Relevant to our ability to distinguish a stronger stimulus from a weaker one ○ Ex: soft noise vs a slightly louder noise
● Weber’s law ○ There is a constant proportional relationship between the JND and the original stimulus intensity ○ The stronger the stimulus, the bigger the change needed for a change in stimulus intensity to be noticeable
Absolute Threshold
● The lowest level of a stimulus we can detect on 50 percent of the trials when no other stimuli of that type are present ○ Demonstrates how remarkably sensitive our sensory systems are
● Ex: on a clear night, our visual systems can detect a single candle from 30 miles away
Selective Attention
● Selective attention: allows us to select one sensory channel and turn off the others, or at least turn down their volume ● Filter theory of attention ○ Attention is a bottleneck through which information passes ■ By Donald Broadbent ○ Mental filter slows down the flow of information by enabling us to pay attention to important stimuli and ignore others ○ Dichotic listening: Broadbent tested filter theory of attention with this experiment; participants heard 2 different messages, one delivered to the left ear and one to the right ear
Cocktail Party Effect
● Cocktail party effect: reflects our ability to hone in on one stimulus while we filter out other stimuli ○ Exceptions: when we suddenly hear our own name mentioned in a separate conversation elsewhere in the room ● For heavily practiced activities that become automatic, we have a hard time filtering out information even when we want to ○ Automatic processes are so second-nature they don’t consume attentional resources and aren’t distracting
Theories of Color Vision
Trichromatic Theory ● proposes that we base our color vision on three primary colors (blue, green, and red)
Opponent Process Theory
● we perceive colors in terms of three pairs of opponent cells: red or green, blue or yellow, or black or white ● Explains afterimages
Trichromatic Theory ● Young-Helmholtz trichromatic theory of color vision: Young suggested our vision is sensitive to three primary colors of light; von Helmholtz replicated and extended that proposal by examining the colors that color-blind individuals could see ● Color blindness: ○ Inability to see some or all colors ■ Monochromats: only one type of cone and thereby lose all color vision; extremely rare ■ Most color-blind people can perceive a lot of the world in color because they’re dichromats (have two cones and are missing only one) ● Humans, apes, and some monkeys are trichromats ○ People and our close primate relatives possess three kinds of cones
Major Components of the Ear
Outer Ear ● Consists of the: ○ Pinna: part of the ear we see; its skin and cartilage flap ○ Ear canal: funnels sound waves into the eardrum
Middle Ear ● Contains the ossicles – three tiniest bones in the body named the hammer, anvil, and stirrup ○ Vibrate at the frequency of the sound wave, transmitting it from the eardrum to the inner ear
Inner Ear ● Cochlea converts vibration into neural activity ○ Spiral-shaped; bony; inner cavity is filled with thick fluid ○ Vibrations from sound waves disturb this fluid and travel to the base of the cochlea, where pressure is released and transduction occurs ● Organ of Corti and basilar membrane ⇒ critical to hearing because hair cells are embedded within them
Gestalt Principles of Perception
● Subjective contours: our brains often provide missing information about outlines
● Gestalt principles ○ Describes rules that govern how we perceive objects as wholes within their overall context ○ Help explain why we see our world consist of unified figures of forms instead of jumbles of lines and curves ○ Main 6 principles: proximity, similarity, continuity, closure, symmetry, figure-ground
Gestalt Principles of Perception (3)
Facial Perception
● Prosopagnosia: face blindness; depend on non-facial cues to recognize people (freckles, weight, eyeglasses, clothing) ○ Typically restricted to the face than to stimuli or objects in general ○ Shows the limits of brain plasticity – impairments persist over a lifetime
Aids in Facial Recognition ● Holistic processing: the ability to visualize a face as a whole, rather than the sum of its parts ○ Believed to be crucial to face recognition ● Fusiform gyrus and, within it, the fusiform face area play a central role in the capacity of facial recognition ○ In the temporal lobe ● Sprawling networks of neuron s may be responsible for face recognition
Perception of Pain
● Can be acute (short-lived, chronic) or enduring ● There is a threshold for each kind of pain-producing stimulus ● Emotional component ○ Associated with anxiety, uncertainty, and helplessness ○ Gate control model: idea that pain is blocked from consciousness because neural mechanisms in the spinal cord function as a “gate” where it controls the flow of sensory input to the nervous system ■ Suggests the stimulation we experience competes with and blocks the pain from consciousness ● Placebo effect for pain - may stimulate the body’s production of natural painkillers (endorphins) ● Phantom pain: a sensation of pain or discomfort in the missing limb of people with amputated limbs; about 60 to 80% of amputees experience this ● Research on pain sensitivity shows that pain serves an essential function
Chapter 5 Concepts