






Study with the several resources on Docsity
Earn points by helping other students or get them with a premium plan
Prepare for your exams
Study with the several resources on Docsity
Earn points to download
Earn points by helping other students or get them with a premium plan
The mechanics of spellcasting in Dungeons & Dragons, detailing how character level, proficiency bonuses, ability scores, and spell slots determine spell attack and save DCs, as well as the number and type of spells a character can prepare or know. It also includes references to the Player’s Handbook for further information.
Typology: Lecture notes
1 / 12
This page cannot be seen from the preview
Don't miss anything!







SPELL SLOTS
8+ Charisma Modifier
Charisma Modifier
Spell Attack Modifier
Spell Save DC
Misc. Modifiers
Misc. Modifiers
SPELL SLOTS
MYSTIC ARCANUM
8+ Charisma Modifier
Charisma Modifier
Spell Attack Modifier
Spell Save DC
Misc. Modifiers
Misc. Modifiers
SPELL SLOTS
8+ Charisma Modifier
Charisma Modifier
Spell Attack Modifier
Spell Save DC
Misc. Modifiers
Misc. Modifiers
Charisma Mod + 1/2 Paladin Lvl
Lay on Hands HP Pool
Paladin Lvl x 5
SPELL SLOTS
8+ Charisma Modifier
Charisma Modifier
Spell Attack Modifier
Spell Save DC
Misc. Modifiers
Misc. Modifiers
d
d
dice type
SPELL SLOTS
8+ Intelligence Modifier
Intelligence Modifier
Spell Attack Modifier
Spell Save DC
Misc. Modifiers
Misc. Modifiers
Sneak Attack
d
SPELL SLOTS
8+ Wisdom Modifier
Wisdom Modifier
Spell Save DC Spell Attack Modifier
Misc. Modifiers
Misc. Modifiers
SPELL SLOTS
8+ Intelligence Modifier
Intelligence Modifier
Spell Attack Modifier
Spell Save DC
Misc. Modifiers
Misc. Modifiers
Action Surge Lvl 2 Lvl 17
Indominable Lvl 9 Lvl 13 Lvl 17
Second Wind
Fighter Lvl
1d10 +
KI POINTS
8+ Wisdom Modifier
Ki Save DC
Misc. Modifiers