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The concepts of linear algebra, including vectors and points in 3d space, dot and cross products, matrix notation, homogeneous coordinates, associativity and transpose of matrices. It also explains how to use matrix notation to solve shopping examples and perform matrix multiplication. The document also touches upon the concept of identity and scaling matrices.
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Lecture 08:
1 apple 1 can of soup 1 box of tissue 1 bag of chips
Stop and Shop $0.20 $0.93 $0.64 $1. Shawโs $0.65 $0.82 $0.75 $1. Trader Joeโs $0.95 $1.10 $0.52 $3. Whole Foods $1.15 $0.20 $1.25 $2.
q1 q2 q3 q A $0.20 $0.93 $0.64 $1. B $0.65 $0.82 $0.75 $1. C $0.95 $1.10 $0.52 $3. D $1.15 $0.20 $1.25 $2.
๐ 1 = ๐ ๐ 2 = ๐ ๐ 3 = ๐ ๐ 4 = ๐
Total_A = (0.2 * 6) + (0.93 * 5) + (0.64 * 1) + (1.20 * 2) = 8.
๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ด ๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ต ๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ถ ๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ท
=
0.20 0.93 (^) 0.64 1. 0.65 0.82 (^) 0.75 1. 0.95 1.10 (^) 0.52 3. 1.15 0.20 (^) 1.25 2.
6 5 1 2
๐ฟ = ๐๐
๐๐ฅ๐ฅ ๐๐ฅ๐ฆ ๐๐ฅ๐ง ๐๐ฅ๐ค ๐๐ฆ๐ฅ ๐๐ฆ๐ฆ ๐๐ฆ๐ง ๐๐ฆ๐ค ๐๐ง๐ฅ ๐๐ง๐ฆ ๐๐ง๐ง ๐๐ง๐ค ๐๐ค๐ฅ ๐๐ค๐ฆ ๐๐ค๐ง ๐๐ค๐ค
=
๐๐ฅ๐ฅ ๐๐ฅ๐ฆ ๐๐ฅ๐ง ๐๐ฅ๐ค ๐๐ฆ๐ฅ ๐๐ฆ๐ฆ ๐๐ฆ๐ง^ ๐๐ฆ๐ค ๐๐ง๐ฅ ๐๐ง๐ฆ ๐๐ง๐ง ๐๐ง๐ค ๐๐ค๐ฅ ๐๐ค๐ฆ ๐๐ค๐ง ๐๐ค๐ค
๐๐ฅ๐ฅ ๐๐ฅ๐ฆ ๐๐ฅ๐ง ๐๐ฅ๐ค ๐๐ฆ๐ฅ ๐๐ฆ๐ฆ ๐๐ฆ๐ง^ ๐๐ฆ๐ค ๐๐ง๐ฅ ๐๐ง๐ฆ ๐๐ง๐ง ๐๐ง๐ค ๐๐ค๐ฅ ๐๐ค๐ฆ ๐๐ค๐ง ๐๐ค๐ค
๐๐ฅ๐ฆ = ๐๐ฅ๐ฅ๐๐ฅ๐ฆ + ๐๐ฅ๐ฆ๐๐ฆ๐ฆ + ๐๐ฅ๐ง๐๐ง๐ฆ + ๐๐ฅ๐ค๐๐ค๐ฆ
(^1 0 0 ) (^0 1 0 ) (^0 0 1 ) (^0 0 0 )
๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ด ๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ต ๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ถ ๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ท
=
(^1 0 0 ) (^0 1 0 ) (^0 0 1 ) (^0 0 0 )
6 5 1 2
=
6 5 1 2
๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ด ๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ต ๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ถ ๐ก๐๐ก๐๐๐ถ๐๐ ๐ก๐ท
=
(^2 0 0 ) (^0 2 0 ) (^0 0 2 ) (^0 0 0 )
6 5 1 2
=
12 10 2 4
only affecting the first value of the result
Matrix Multiplication Explained
(Visually)
1 1 1 2
, and we want to know what itโll do to a 2D point.
vectors, the x-axis and the y-axis: 1 1 1 2
1 0
=
1 1
1 1 1 2
0 1
=
1 2
transformed using our matrix
Matrix Multiplication Explained
(Visually)
Transformations in Computer Graphics