







Study with the several resources on Docsity
Earn points by helping other students or get them with a premium plan
Prepare for your exams
Study with the several resources on Docsity
Earn points to download
Earn points by helping other students or get them with a premium plan
The content dives into the realm of augmented reality (AR), exploring its technology, applications, and impact across various industries. It covers AR's working principles, its integration in fields like gaming, education, healthcare, and retail, discussing its potential for enhancing user experiences, training, remote collaboration, and more. The topics include AR development tools, challenges, ethical considerations, and future advancements, providing insights for both beginners and enthusiasts in this evolving tech landscape.
Typology: Slides
1 / 13
This page cannot be seen from the preview
Don't miss anything!








QuickTime™ and a decompressor are needed to see this picture.
Augmented reality is changing what, when, where and how we access information.
“Augmented reality is nowhere near changing our social interactions (though, I’m a known skeptic), and we may need to wait until 2020 to see any real effect. ”
“At present I think AR has very little influence on social interactions, however with the growth of social networks such as Twitter and Facebook also allocating geographic info to posts, it will be more important ...”
Founder & CEO, AcrossAir “I think augmented reality will help people find more information, but will make social interactions more clumsy. ”
Content Manager for Social Media, Gannett
(Use your LBAR app to find it.)